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Choose Champion Build:
-
MID LANE DOMINATION
-
TOP LANE DOMINATION
-
Yassuo's Mid Lane Runes/Build
-
ArKaDaTa's Top Lane Build
-
Témpest (WayOfTheTempest)'s
Recommended Items
Runes:
Precision
Resolve
Spells:
Ignite
Flash
Items
Ability Order
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Azir
Very easily can bully you out of farm and out of lane. Can safely CS against you because of his range. Soldiers are his big damage and you cannot target them. Tips below.
Ideal
Strong
Ok
Low
None
Table of Contents

Change Log
7.9 - Added

7.12 -


7.12 - Completely revamped the guide to give more information, more details, and have a cleaner overall look.
7.24 - Revamped guide for Season 8. Updated items, Runes, and advice as according to my increased knowledge and success rate with the Champion.
8.1 - Updated Runes. Added the most commonly used runes and builds by Yassuo and ArKaDaTa in their own sections. *DISCLAIMER* I am not Yassuo or ArKaDaTa and as such I do not know the reasons their builds'/runes' Champion Match Ups. All I know about them is what they've been using and building in what situations based on their match history on OP.GG for their respective regions. *END DISCLAIMER*

Pros
+ Has a Displacement Ability + High Late Game Scaling + Frequent Disruption Abilities + Outplay Potential + AoE Physical Damage + Fast Charging Shield Passive + Snowballs Hard + Low cooldown on all abilities, even his ultimate |
Cons
- No Natural Sustain - No Mobility Without Non-Allied Units - Easy To Gank - High Learning Curve - Weak To CC - Easily Caught Out If Overextended - Weak Early Game - Negative Stigma |


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FLASH



IGNITE



EXHAUST



TELEPORT



CLEANSE





- All of these champions are able to safely hard-engage and have knockups in their kits, making it very easy to combo with
Yasuo's
Last Breath.
Gnar in mega form also has several other forms of hard CC to continue locking enemies in place.
Galio has 2 knockups, one being his
Justice Punch which will briefly knock up a single enemy, and the other being his
Hero's Entrance, which has the potential to simultaneously knouck up the entire enemy team.
Malphite has a large AoE knock up with his
Unstoppable Force ability. He also has a slow with his
Seismic Shard and can reduce multiple enemies' attack speed with
Ground Slam. The slow makes it easy for you to pursue enemies after the engage, and the attack speed reduction makes it harder for enemies to kill you while the fight happens.
Wukong only has the one form off CC, being the knock up from his
Cyclone ability, but he carries a lot of damage with him to help wipe out the enemy team after the initial engage. At one point in season 5, games which had a
Wukong and a
Yasuo on the same team in platinum and below had almost a 60% winrate for the
Yasuo/
Wukong teams.

- All of these champions are able to effectively gank for
Yasuo with ease and have knockups in their kits, making it very easy to combo with
Yasuo's
Last Breath.
Zac is a cannon of hard CC. Most of his abilities are hard CC and he has multiple knockups in is kit. Zac has some of the best synergy with Yasuo of any other champions.
Vi also has great synergy with
Yasuo because of her multiple knockups. Her
Vault Breaker is a short knockup which affects a single enemy, and her
Cease and Desist is a single target knockup that can knock up multiple enemies along the way, given the right circumstances.
Lee Sin has amazing synergy due to his ability to easily insec enemies. His
Dragon's Rage guarantees a single enemy knockup and can knock up multiple enemies in certain conditions. He has great chase ability, making him able to pick up a kill on an enemy laner who barely would have survived, otherwise and thus can give
Yasuo an assist quite easily.
Gragas is another champion with 2 knockups in his kit. The first being his
Body Slam which is a very short duration knockup, and the other being his
Explosive Cask, both of which have the potential to knock up multiple enemies at once, though it's very difficult to time
Last Breath with
Body Slam.
Hecarim only has one short duration knockup, but it's easy to time the
Last Breath combo with it. Moreover though, he can terrify a fleeing enemy into running back toward you with his
Onslaught of Shadows to prevent any chance of them living. This is also helpful in teamfights as a terrified enemy can't fight back.
Volibear has a very easy to predict knockup with his
Thundering Smash, making it easy to time the
Last Breath combo. He also has an execute built into his kit with his
Frenzy ability, so if he needs to, he can usually finish off an enemy with that ability.
Xin Zhao is another very fun champion to combo with. His ult
Crescent Sweep allows you to ult, so if he dives on a back line enemy and ults, the other 4 can be hit with
Last Breath, but in laning phase he can also single target knockup with the third strike of his
Three Talon Strike, which can also be used to combo with
Last Breath. Most enemies are not going to outlive a
Xin Zhao gank after you have ult as
Yasuo.

- All of these champions are able to provide hard CC and some of them have knockups in their kits, making it possible to combo with
Yasuo's
Last Breath.
Orianna is probably the most efficient champion in this category for a
Yasuo combo. Her
Command: Protect provides you with a powerful shield to protect you, but it can also immediately combo into her
Command: Shockwave which is an AoE knockup. It can grant a clean Airblade into
Last Breath combo.
Vel'Koz is also nice, as a quick
Plasma Fission >
Void Rift >
Tectonic Disruption will deal a ton of damage and set up for a
Last Breath combo. If the enemy somehow survives after that and the guaranteed auto attacks that will follow,
Vel'Koz can finish an enemy off with
Life Form Disintegration Ray.
Syndra also has a an ability that can combo with
Last Breath, that being her
Scatter the Weak, but it's hard to time. What's more efficient is that that ability can also stun if user correctly, which will hold the enemy in place so that you can all in them. Her
Unleashed Power is also great for finishing off low health enemies.
Kennen does not actually have a knockup ability, but he does have an easy to land, AoE stun due to his
Mark of the Storm proc'ing from his
Slicing Maelstrom. This opens you up to land a tornado and
Last Breath onto a multiple knockup.

- All of these champions are able to provide utility/support for
Yasuo with ease and have knockups or other significant hard CC in their kits, making it very easy to combo with
Yasuo's all-in potential and
Last Breath.
Alistar is a mega tank who can provide a heal and 2 froms of CC which count as a knockup for the conditions of
Yasuo's
Last Breath.
Braum has a passive which provides a stun after the conditions are met and his
Glacial Fissure is a straight line AoE knockup to combo into
Last Breath. His
Unbreakable is also great for protecting you from possible incoming damage or CC.
Janna is an optimal support for
Yasuo synergy. Her
Eye of the Storm provides a hefty shield for
Yasuo while also giving him bonus attack damage, and if she built
Ardent Censer by the time she shields you, you also get bonus attack speed. Her
Howling Gale and
Monsoon both count as knockups for the conditions of
Last Breath and both are a form of AoE knockup.
Leona is an incredible support for
Yasuo synergy, even though she has no knockup. Her kit is loaded with 2 stuns (1 being AoE), 2 AoE slows (assuming they're on the edge of her ult rather than the center), and 1 snare. Leona is capable of holding enemies in place and render them unable to fight back while you delete them.
Morgana is another great support who does not have a knockup, but still has good synergy with
Yasuo. Her
Black Shield will eat incoming magic damage and give you CC immunity while it's on you. Her
Dark Binding is a very long snare which will prevent the enemy from running away. Her ultimate
Soul Shackles can stun multiple enemies to allow you to have a distinct damage output advantage as well.
Nami Has 2 abilities that will combo into
Last Breath. Her
Aqua Prison can be combo'd with your ult for the first fraction of a second that it hits an enemy, and of course her
Tidal Wave can combo with your ult easily.
Tidecaller's Blessing gives you a huge power spike by itself as it allows you to deal extra damage on a few attacks and simultaneously allows you to slow enemies you hit with the empowered attacks.
Zyra's massive harass potential and multiple forms of CC work really well with
Yasuo, especially when she's able to land her
Stranglethorns. Comboing with
Zyra will definitely give you a ton of kill pressure and damage potential.




[*] Most ADC's synergize pretty evenly with









Great Team Comps With Yasuo:
















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Way of the Wanderer (Passive): ![]() Intent: ![]() Resolve: ![]() ![]() |

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Steel Tempest (Q):![]() First and Second cast: ![]() ![]() ![]() Third Cast: The third stack of Gathering Storm causes ![]() If ![]() ![]() ![]() ![]() ![]() |

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Wind Wall (W):![]() ![]() |

Note: AA means auto attack.






























































































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Sweeping Blade (E): ![]() ![]() ![]() ![]() ![]() ![]() |

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Last Breath (R): This is ![]() ![]() ![]() Casting Last Breath will reset the chain on ![]() ![]() ![]() |


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BOOT OPTIONS
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![]() ![]() ![]() even though those attacks are magic damage. |

OTHER DAMAGE ITEMS
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DAMAGE ITEMS WITH DEFENSE
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USEFUL DEFENSE ITEMS
I rarely ever build full-defense items on

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BOOT OPTIONS
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![]() ![]() ![]() |
![]() ![]() ![]() even though those attacks are magic damage. |

OTHER DAMAGE ITEMS
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DAMAGE AND DAMAGE/DEFENSE ITEMS
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USEFUL DEFENSE ITEMS
I rarely ever build full-defense items on

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Laning as ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

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Let's talk about the mid game transition. There are 2 scenarios that may be possible here. Scenario 1: You did well in lane and are ahead. You have ![]() ![]() ![]() with you as you can use the Rift Herald to further add map pressure and push your advantage as much as possible. You can use the Herald to push out a tier 2 tower and then fall back from that objective to rotate to another place on the map to extend pressure that way as well. |
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Scenario 2: You didn't do so well in laning phase. You Have a ![]() ![]() ![]() |

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Late game ![]() As a fed ![]()
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If you're not a fed

- Manage your use of
Wind Wall, only instead of using it to your personal advantage to score better offensive positioning, use it to your teams advantage as a defense against an enemy ADC, skill shot focused mage, etc.
- Focus on stacking your
Steel Tempest. The CC will greatly benefit your team, and the threat of a
Yasuo with a charged tornado can zone enemies off of your front line.
- Always stay with your team/carry. If your carry is split pushing, be with the team. If the carry is defending, defend with them. Don't get caught out if you can help it.
- Look for picks against a lone enemy. You're not fed, but you're still a powerful 1v1 champion. As long as it isn't a fed carry, you can pick off most lone enemies.

In-And-Out Harass



Demonstration Video Coming Soon
Advanced In-And-Out Harass






Demonstration Video Coming Soon
The Airblade




Demonstration Video Coming Soon
The Beyblade




Demonstration Video Coming Soon
The Keyblade







Demonstration Video Coming Soon






If you do this, he may use



















Once Ekko gets his ult, this trade style can continue, but it takes more repetitions of this than before as you have to force him to ult before you can get the kill. Keep note of his clone and try not to let him ult onto you.





Once





If he goes with option 1, you just











































This has been an in-depth guide to

-Pure Panphobia
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