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Choose Champion Build:
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Tank Forever
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Godzilla
Recommended Items
Runes:
Spells:
Flash
Teleport
Items
Ability Order
Carnivore (PASSIVE)
Cho'Gath Passive Ability
Threats & Synergies
Gnar
GGWP. ALWAYS ban him.
Champion Build Guide
Welcome to my guide, I'm BitBot, and this is my guide to mastering ![]() ![]() Behold my guide to never dying with ![]() ![]() I will be updating this guide often to keep the info nice and fresh. Do not forget to check my Garen Guide |
Pros
+ Can Get Very Tanky + Very Good CC + Threat to The Enemy + Overpowered with lots of ![]() + Good in Lane ![]() ![]() ![]() ![]() ![]() |
Cons
- Little Damage - Not Great Early Game - No Escapes - Long Cooldowns on ![]() ![]() - Bad Against Bruisers and Mobile Champions Despite being a late game behemoth, you do have a problem early game. You do little damage, and your cooldowns are quite long. There is also the problem of early game mana. You don't have any escapes, so once you engage, there is no way to unengage. Champs like ![]() ![]() ![]() ![]() |

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Next we have ![]() ![]() |
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We run ![]() ![]() ![]() ![]() |
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Running ![]() ![]() ![]() |
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Carnivore: This passive allows
Cho'Gath to keep getting more and more HP/Mana every time he kills a unit.
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Rupture (Q):
Rupture is your main poke ability. It summons spikes where you cast, knocking up the enemy for 1 second. Use it while in a bush to make it more effective (more in the combos section).
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Feral Scream (W): This ability does a lot of damage while silencing the enemy. This causes the enemy to not be able to cast any abilities for 1.6/1.7/1.8/1.9/2 seconds. however, it also costs quite a bit of mana. use this ability only when necessary.
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Vorpal Spikes (E): This ability is good in teamfights and slows the enemy a bit, making it hard for them to get away. Personally, I don't see much value in maxing
Vorpal Spikes first or second.
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Feast (R): This ultimate ability will make the enemy melee champions cry. Everytime you kill something with this ability, you gain more health. When used successfully, say "NOM NOM NOM" in all chat.
First, we want to max out ![]() ![]() ![]() ![]() ![]() |

Bush Combo
For the bush combo, simply walk into a bush. Once in the bush, use


Basic Engage Combo
Use the Bush Combo for

Feast Combo
This combo will effectively allow you to eat your enemy and get bigger:
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Although it may seem that ![]() ![]() |
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We need ![]() ![]() |
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Rush this item. It provides a ton of HP and health regen, which ![]() |
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This is the best item ever invented for tanky junglers. It gives 300 health, which is nice. HOWEVER, the one thing that makes this item AMAZING is the 15% bonus HP. |
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The ![]() ![]() |
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This item is PERFECT for ![]() |
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Good against AP and hard CC. We generally want to buy these most games. |
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Good against AD and ADCs. Buy these if the enemy has a fed ADC or an all AD team comp. |
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Buy these if you need extra mobility to catch the enemy. |
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The Sunfire Cape provides a ton of HP and Armor and has an AoE passive. ![]() |
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Similar to the ![]() ![]() ![]() |
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Again, it is similar to the ![]() ![]() ![]() |
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We want this item for its HP and regeneration. The magic resist is a nice added bonus. The ![]() ![]() |
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This item is good as it provides health, mana, and magic resist. The passive gives health, mana, and helps your teammates with AP. |
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Gives decent Health an HP Regen. ![]() |
In Lane
Farming with [cho'gath] is easy enough. Your objective is to get as much CS as you can as fast as possible. Try to outfarm your opponent. To do this, don't be afraid to use ![]() ![]() ![]() ![]() ![]() ![]() |
Out of Lane
Out of lane farming is different. When out of lane, try to use ![]() ![]() ![]() ![]() ![]() |
Whatever you do, DO NOT EVER use
Feral Scream to farm!
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In teamfights ![]() If you get below 1,500-2000 HP, try to fall back while your ![]() |
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![]() Upvote this guide if you liked it. If not, you may leave a downvote, but please explain your choice and what I am doing wrong. I will be adding more to this guide as time goes on. Have fun tilting the enemy team by being fricken unkillable! |
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