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Choose Champion Build:
-
Support
-
AD
-
AP
Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Intro

So, I saved my first 6300 IP to buy him back then and I must admit it was the best investment in IP I ever made. I've played so many games with Blitz, that I can safely say I have mastered this champion.
I have tried many ways of playing Blitzcrank and had fun with all of them. The current meta favors Support Blitzcrank, but if you just wanna have fun playing normals, there is nothing stopping you from trying AD and AP Blitzcrank solo top. I even have a section for Jungling, but I don't think it's worth it in this season. Never hurts to try though :P
For the record, my favorite build is Ad bruiser, although I nearly always choose to support with Blitz.
Season 5 has arrived!! I will be updating the guide and I'll make changes as I try the new masteries and support items.

The city of Zaun is a place where both magic and science have gone awry. The unchecked nature of experimentation has taken its toll on the city. However, Zaun's lenient restrictions allow their researchers and inventors the leeway to push the bounds of science at an accelerated rate, for better or worse. It was under these conditions that a team of doctoral students from Zaun's College of Techmaturgy made a breakthrough in the field of intelligent steam automation. Their creation, the steam golem Blitzcrank, was developed to exercise judgment on-the-fly in order to assist with Zaun's hazardous waste reclamation process, since so often the conditions did not allow for human supervision. However, he soon began exhibiting unforeseen behaviors.
Over time, the scientists were able to identify a demonstrated learning process, and Blitzcrank fast became a celebrity. As is sadly often the case though, credit for the golem's creation was scooped up by another - Professor Stanwick Pididly - though most now know the truth. In the wake of the ensuing legal maelstrom, it became evident that neither party truly had the steam golem's best interests at heart, and Blitzcrank humbly petitioned for personal autonomy. Backed by overwhelming support from the public, it took the liberal Council of Zaun only a few weeks to declare Blitzcrank a fully-independent, sentient entity. A unique being, the golem left Zaun, distressed by the controversy and feeling there was no place he could fit in. His travels led him to the one location in Valoran where unique beings have a place - the League of Legends. Fortunately, he was easily able to adapt his design to suit the rigors he would face on the Fields of Justice.
Though Blitzcrank may batter anything that stands in his way, he really has a heart of gold... encased in a framework of iron... in a carapace of steel.
I will present separately:
Pros
Cons
Pros
Cons
Pros
Cons
Pros
Cons
- General pros/cons of choosing
Blitzcrank
- Support role
- AD role
- AP role
- Jungle
Generally
![]() Pros:
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![]() Cons:
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Support

Pros
- Scary baby sitter
- Can zone hard a bad enemy composition
- Has enough CC to keep his carry alive or punish a bad gank
- Amazing mid-late game team fight initiation (game-changing)
- Capped CD reduction
- Can deal a fair amount of damage and serve an easy kill
- Has enough speed to play the warding game
Cons
- Has no heal
- Wards in brush shut him down early
- Needs a strong laning partner
- Often relies on skillshot
AD

Pros
- Nice damage output from early on with
Sheen
- Can clear a wave fast enough with
Static Field
- Extremely tanky while dealing reliable damage
- His speed conmbined with low CD on
Power Fist gives him insane control on his target
Cons
- No sustain in lane
- Not that good vs most solo top champions
- Needs a lot of farm
- Not good at clearing waves pre 6
- Solo top keeps him away from early game team objectives
AP

Pros
- Insane combo burst with
Lich Bane and his skills
- Obliterates creep waves with
Static Field
- Still tanky enough
- Low cd on skills with cd reduction
Cons
- Relies on
Rocket Grab
- Once he uses his combo he can only use
Power Fist with the
Lich Bane proc for damage
- Item dependent
- Can be bullied in top lane by stronger laners because he has no sustain or damage early
Jungle

Pros
- Amazing ganks
- Good damage, same as AD
- Tanky enough
- Nice mobility(Useful when roaming)
Cons
- Ganks usually rely on skill shot
- Not a fast jungler
- Mana needs to be conserved for a gank
- Needs blue
- Can be set back from counter-jungling

Support
support Blitz is 9-0-21. I grab cooldown reduction and physical damage to make my

AD
In Ad build I focus my mastery selection in offense (21-9-0), choosing all Ad-related masteries along with some ap, maximazing my damage output as much as I can for early game. I also grab health and block from the defense tree.
AP
In Ap build I also focus in offense, using 21 points in ability power related masteries, but I also pick some flat ad. Then I take 9 points in utility grabbing that delicious cookies...

Support
In support build I use 9




AD
In Ad build I use 9 Greater Mark of hybrid penetration because Blitz deals a good deal of both ad and ap damage, 9




AP
In Ap build I use 9 Greater Mark of hybrid penetration because it synergizes well with the












As far as skill sequense is concerned, I have a different route for every role.
Support
When supporting I max out






AD
When I am top as Ad, I prefer to max out





AP
In Ap build I max out





In all 4 builds I use







So, together with

Exhaust or
Ignite as support(or sometimes
Clairvoyance)
Ignite or
Exhaust as an AD bruiser
Ignite for the extra damage as AP
- and
Smite as all Junglers should.
Teleport: I maybe use this as AD when solo-ing top. It gives you the advantage of a quick dragon, a quick gank, teleporting to save an ally or simply getting back to your lane faster.
Ghost: I really don't like this on Blitz, mainly because he has a movement speed buff of his own and
Flash helps him so much more.(wall jump etc.)
Heal: A good spell, nowadays, that can be used instead of
Flash or
Clairvoyance when supporting. It's useful to other roles as well. I just don't use it often.
Clarity: It used to be a choice for some reason, but I never used it or appreciated it. Mana regen and mana pool is sufficient and other summoner spells are just more useful.
Cleanse: Good spell overall, but I would choose it for a carry that needs to be free from hard CC in order to deal more damage or simply live. If you get focused by CC then it is probably a good thing cause every CC on Blitz is -1 CC for your Carries! You are tanky enough to endure even a Chain-CC-combo.
Surge: I don't know much about this spell, haven't even tested it, so I will just say that I never use it and I can't find a reason why I should. I don't need attack speed or ablity power and/or other choices offer a far better advantage.
Promote,
Revive: Bla Bla Bla... I build tanky so I don't usually or easily die and pushing with a "super catapult" is not that useful in any lane that doesn't want to get ganked.

Support
Item Sequence

Timeworn Face of the Mountain
2100

Ruby Sightstone
1600

Boots of Mobility - Homeguard
1250

Iceborn Gauntlet
2900

Locket of the Iron Solari
2200

Randuin's Omen
2700
The most viable way of playing

When supporting, I usually choosed typical support items.
So first, I build








Alternative item choices are:
Mikael's Blessing which is a great support item to keep your carry alive
Mercury's Treads in some games they are essential
Spirit Visage
Thornmail
Abyssal Mask
AD
Item Sequence

Mercury's Treads
1250

Manamune
2900

Frozen Heart
2500

Trinity Force
3333

Banshee's Veil
3000

Black Cleaver
3000
You made it to my favorite build of all!The AD one!
When I play AD bruiser













Alternative item choices are:
Mobility Boots if the enemy team doesn't have much CC
Ionian Boots of Lucidity if you want to cap your CD reduction (personal favorite)
Infinity Edge if you are owning hard or need that extra damage(dat crit hurts)
Guardian Angel for who knows why, maybe immortality
Maw of Malmortius shields, shields everywhere
AP
Item Sequence

Rod of Ages
2600

Lich Bane
3200

Frozen Heart
2500

Abyssal Mask
2650

Rabadon's Deathcap
3600

Sorcerer's Shoes - Alacrity
1550
So here you are at

When playing AP and solo top, I (again) start with










Minion waves are obliterated with






Alternative item choices:
Guardian Angel for more magic resist and armor.
Void Staff if your opponents decided to stack some magic resist
Will of the Ancients or
Hextech Gunblade for spell vamp and stuff
Rylai's Crystal Scepter for a bit of extra health, ap and the nice slow effect added on top
Banshee's Veil if you need it
Lich Bane instead of
Iceborn Gauntlet
Archangel's Staff instead of a
Rod of Ages

Runes
6 greater mark of armor penetration
3

9

9

3

Masteries
Basically the masteries are the same as in the AD build. 21 points in offense, 9 in defense and 0 in utility.
As far as skill sequence is concerned I reccomend maxing out


Now, as you can see this build has no Gold per 10 runes or masteries, so you must buy a

















][_, ([]) ][_,





Bonus chapter: Jungle
Although

For Jungle I use 6 greater mark of armor penetration, 3


For masteries I would use 9-21-0, taking the attack speed and armor pen from the offense tree and then all the defensive masteries including

My starting items would be



Build Jungle Blitzcrank as a support - tank.
So I would recommend:





I don't claim that everybody can be successful with

Always ask your team's help if you are getting invaded and counter-jungled by a stronger Jungler. Warding dragon and baron should be a priority for you and be sure to save

Closing, always remember, AFK jungling is not in your favor, because ganking is where Blitz excels, not jungle farming. If you are new to jungle or just need more information about jungling, please visit a more detail general jungle guide. It will help you a lot to understand what is what.
Generally if you are not mad about playing


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- Use your
Static Field after you have executed a successful
Rocket Grab and
Power Fist and don't just save it for the end to take the kill. Generally avoid "kill-stealing", it's bad for team spirit.
- If you know a certain enemy champion doesn't have a summoner spell ready like
Flash, don't hesitate to
Flash in for a
Power Fist.
Flash can be used offensively, especially if you know you can secure a kill.(easy with Blitz + allies)
- If you are jungling, always remember to put more pressure to a lane where your allies are losing or doing bad. Even if it's wardedsight ward and the opponents can see you, you do good by showing your presence at your allies side, holding back their advance and make them lose some cs.
- If a
Stealth Ward stops you from ganking a certain lane continuously, try to find a different route to that lane. For example, use the side brass when your team has pushed a bit on top or bot. If you feel safe enough, go through the enemy jungle, above baron or dragon, to get to a lane unseen from river wards.
All these apply not only to Jungling

The first video is composed by one game only and sadly my team's AD carry was a leaver. So I started out as support, but ended up building AD. This is an old video from another season, when the game was a lot different. I must also warn you of my video editing skills :P
And now a second video composed from more games and featuring Support, AD and AP
Rocket Grab highlights! Also an old video from past season glories...
And now a second video composed from more games and featuring Support, AD and AP

21-12-2011:
- Changed Guide's Layout to a bit more pleasing!
- Added separate Jungle section.
- Included
Manamune to Jungle build to solve early game mana issues.
- Included
Runic Affinity to Jungle masteries.
- Added a bad quality video. (for the moment)
- Added a second video of Good quality.
- Replaced the bad quality video with a new HD one!
- Changed Support build, because of the recent patch.
- Changed the AD build a bit for the same reason.(runes and masteries not affected)
- Changed Jungle build, masteries and item sequence.
- Change support item sequence buying zeke's herald faster.
- Slightly changed AD build, making it a bit more DPS-oriented.
- Changed AD build a bit, adding
Manamune as a core item and health regen quintessences for a more viable solo top laning phase.
- Changed jungle runes for faster clear times.(AS marks)
- Changed Support build to a more offensive playstyle.
- Changed AP runes and masteries a bit.
- Replaced
Archangel's Staff with
Rod of Ages in AP build.
- Changed AD masteries a bit.
- Added a special support section for advanced players and more offensive playstyle.
- Changed support build a bit.
- Updated all 4 builds using the new item arsenal!
- Modified masteries, runes and skill sequence.
- Summoner spells and gameplay tips are still unaffected.
- Removed Jungle build, but included a quick build in a bonus jungle section.
- Updated item explanation sections
9-2-2015: Playing again! - Updated for season 5!
To sum things up, this is a multi-guide for Blitz, covering most of his potentials (well not hybrid for the lulz).
Blitzcrank is a very fun-to-play champion, relatively easy if you don't take into account
Rocket Grab's skill-shot nature and difficulty. Current metagame favors his Support role and rightly so.
Don't forget that, even if you aren't having a good game, a well-aimed
Rocket Grab can turn the tide of the battle and even mean game for your team.
I want to thank jhoijhoi for her epic guide that really helped me improve!
I will continue adding stuff screenshots, tips and maybe another video if I find time.
Let me know what else you would like to see in this build, what feels wrong or what I missed.
Don't forget to leave a comment if you vote, I really appreciate feedback!
Have fun and thanks for reading!
Iggi


Don't forget that, even if you aren't having a good game, a well-aimed

I want to thank jhoijhoi for her epic guide that really helped me improve!
I will continue adding stuff screenshots, tips and maybe another video if I find time.
Let me know what else you would like to see in this build, what feels wrong or what I missed.
Don't forget to leave a comment if you vote, I really appreciate feedback!
Have fun and thanks for reading!
Iggi
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