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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Pyromania (PASSIVE)
Annie Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Morgana
Morgana's spell should can negate your stun. She also has a lot of kill pressure when she lands her binding. Her binding also has the power to stop an engage from you.
Ideal
Strong
Ok
Low
None
Introduction
Annie is a very strong mage and support. While she has no escape, she has a very powerful stun and burst with some ability power she can shut down a fed adc with ease. However, will need to be careful about ganks in the lanning phase.
SPACESPACE |
Pros and Cons: Pros: -Has a last hitting tool -Decent mana sustain -Level one stun -Good Initiation (flash,tibbers with stun) -Easy to play -Low ban rate |
SPACESPACE |
Cons: -Immobile -Very Squishy -Stun takes time to prepare |

Spelltheif's edge
Starting Spelltheif's edge



Sightstone



Rylai's Crystal Scepter


Eye of the Watchers
Eye of the watchers is good if you want to free up a item slot for another ap item. It combines sight stone active with some ap and cool down reduction. In comparison to











Zhonya's Hourglass
Purchase


Hextech Protobelt-01



Pyromania
Pyromania is Annie's passive. What it does is give Annie a stack of her passive every time she casts a spell. Once she has reached four stacks on her passive, her next offensive spell will stun.

Disintegrate
Disintegrate is Annie's Q. It is a point and click ability that deals magic damage. If it kills a target, it's mana cost and half of the cooldown gets refunded.

Incinerate
Incinerate is Annie's W. It's an Area of Effect cone skill shot that deals magic damage.
When the game starts, I highly recommend starting with your w. I recommend this because your AOE stun will provide a lot of pressure early game. Charge your passive up to three stacks if your jungler is starting bot side. Doing so you help with the leash and have your stun up for lane. If your jungler starts top side charge your passive to 4 stacks for your stun when you go into lane. Try to have your stun up at all times and use it when your enemy's engage on you or to start a fight.
Trading is very straight forward with Annie. You use your Q if the enemy has overextended and then follow up with your w and an auto for the
Thunderlord's Decree
proc. After you use your abilities, you are very very vulnerable. If you adc follow ups, go for the kill. If you can tag both the adc and support with your w stun, do it.
Trading
Trading is very straight forward with Annie. You use your Q if the enemy has overextended and then follow up with your w and an auto for the

Miss Fortune
Miss fourtune is good with Annie because the both have massive burst damage. If you can get a



Jinx
Jinx is good with Annie becasue she has lots of damage with her auto's. Annie's lock down allows jinx to get some good auto's of and potentially a kill. Annie's burst combo and jinx's raw damage will basically guarantee a kill if not a double.

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