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đ Complete Seraphine guide by Dixon [MID\SUPP] đ 12.14 â






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Recommended Items
Runes: Summon Aery (MID\SUPP)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Exhaust
Flash
Items
Ability Order
Stage Presence (PASSIVE)
Seraphine Passive Ability
Threats & Synergies
Akali
Akali is very dangerous like most assassins. You have only time to poke her when she has no ultimate. Because her ult gives her great mobility and killing potential, so you need to play safe after she will get level 6. Take Barrier and use it together with your W - Surround Sound if you see that she is going to all-in
Amumu
Amumu
Champion Build Guide
My name is Max, but you can call me Dixon as well. I'm from Ukraine so English is not my native language and I can do some mistakes (I'm sorry for that). However, you can also write me comments and I'm able to answer you in English, German, Russian and Ukrainian languages since I understand all of them, but in different levels of knowledge. đ
I started to play League of Legends in 2016. My highest ELO at the moment is Platinum 2 (soloQ) and đDiamond 4 (flexQ) on EU-West server (top 5% best players at the server).
I would like to invite you to subscribe to my YouTube channel where I'm going to make a lot of League of Legends content in English: https://www.youtube.com/c/DixonGames/videos
You will also find my streams on Twitch by following this link:
https://www.twitch.tv/dixon_leagueoflegends
I'm not a hardcore high elo player, but I enjoy this game and share this passion with all the people who find my content as interesting or useful.
I hope this guide will help you to improve your champion's understanding so it would be more fun to play!
Let me know in the comments section if you find any mistakes or outdated information so I could fix it! Thanks in advance!
Have a nice reading! đđ¤

1. Easy to learn, easy to play.
2. Can be played on both MID and SUPP roles, so you have to choose the priority only
3. A lot of CC and AOE damage.
4. Massive shielding, healing and MS acceleration, which makes herâŚ
5. âŚextremely useful in team fights!
6. All her abilities have good range.
7. Nice poke at the beginning due to her additional magic damage from the passive.
8. She is a good looking babe ;)
CONS:
1. Low HP and the champion is quite squishy.
2. The shield

3. You have to land your abilities, so itâs hard to play against mobile champions or if you have permanent high ping.
4. No escape abilities, but you can try to CC your enemies + use MS acceleration by



We can use these Notes to poke an enemy champion by auto attacks. Itâs especially easy to do if you play against a melee champion. It also allows












































This rune allows both to deal some damage to enemy champions and to give shields to your allies. And it also gives access to other runes in Sorcery rune tree which are very useful for this champion.

The rune allows your champion to not run out of mana very fast. You have to remember that this rune needs to be stacked 10 times firstly to give you +250 mana and mana regeneration. And there is a small cooldown between the moment when the rune can be stacked once, so in most cases it's better to not spam abilities when the rune is on the cooldown or you will run out of mana quite fast. The rune is helpful for those players who love to spam their abilities and feel strong lack of mana.

The rune gives some amount of ability haste which is overall better for this champion than alternatives



The rune is a good option if you want to poke your enemy out of the lane and deal extra damage early on.

This rune offers both you and your allies some additional protection and gives you access to the Resolve rune tree.

This rune is able to heal your allied champion a little bit, so he\she can stay longer in lane and get more gold and experience before doing


This rune can be a good choice against teams or champions with lots of burst damage like






The shields and healing by your or to your champion are 5% to 10% stronger due-to this rune.

This is a great utility rune which is able to slow down several enemies at once and reduce their damage to your allies, excluding your champion. It's very useful during team fights.

This rune will spare you 300 gold and gives +10 movement speed later on when you buy Tier-2 boots.

The rune helps you to live through the early game and permanently increases a little bit your mana pool which is also helpful since you will not be in need so fast to do


Cosmic Insight is one of the most popular runes to take when taking the Inspiration Tree. Cosmic Insight grants the user 18 Summoner Spell haste and 10 Item Haste. If the Champion relies on items a lot, it may also be a good idea to take this mastery because it will lower the Cooldown of those items.

Flash is the most frequent choice of all players in League of Legends. Such popularity of the spell is caused by the fact that





Barrier is great for absorbing the burst of enemy champions or turret enhanced shots. Whether used on a squishy mid-laner or a tanky top-laner, a well-timed






Cleanse is a good option against enemies with dangerous and disgusting CC abilities like








Teleport is mainly used to minimize laning downtime after









Exhaust is an extremely powerful tool for disabling champions who mainly autoattack, as well as any champion that can deal a high amount of damage. When your team is chasing an enemy and he is getting away, using


Ignite provides players an offensive utility and damage spell that scales with level. A well-placed healing reduction debuff from













You should remember that


During the laning phase, avoid using your


Try to look for fights in narrow places like the jungle or around an objective. Getting your

During the fight try to stay behind your allied tanks and bruisers, but close enough to carries to give them a shield from


When the lane phase ends and you start to actively move around the map, I advise you to take care of the map control. It is very important for


Level 3 is a massive spike as she has all her abilities at her disposal during this game phase. She can use them quite effectively if she uses the lane brushes. Level 6 is a decent powerspike as Seraphine will get her Ultimate

During the laning phase, focus on poking the enemy down to gain a health advantage. When the enemy is low, commit to an all-in. Try your hardest to keep your ADC alive for as long as possible in lane. Provide them with heals

MID GAME
Another point in her Ultimate





As a Support, youâre quite vulnerable and can easily be killed when going to ward, when youâre moving around the map, and when youâre alone. To reduce the chances of dying and getting caught out of position, try and stick with your team at all times. Keep a constant eye on what major objective is spawning next. If itâs spawning soon, make sure you place vision around the objective as quickly and as safely as possible before retreating to safety. Having vision around major objectives is key. Look for picks during the mid-game. If you can pick someone off with the help from your allies, you can abuse their death timer to earn more gold and possibly take a tower, an objective or get more kills.
LATE GAME
The third point in her Ultimate




Ward major objectives and place vision in high traffic areas in the late stages of the game. Keep them warded so you can see the enemy move around the map and see them starting the objective. Stay with your team at all times. Avoid moving around the map alone so you do not get caught out. Getting caught out will result in your team having to play 4v5. Do not ward alone unless you know where the enemy is. Peel for your allies as much as possible. Keeping them alive for as long as possible in team fights is a must in order to win the game.
Itâs hard to play for Seraphine against mobile champions, especially assassins, who can easily dodge her abilities and counter attack like









Counters as SUPP:








Synergies at MID:
The best synergies for Seraphine are the champions with control effects like slow, root or stun. Especially massive CC which have super synergy with

















Synergies as SUPP:
As a support




























As long as you build magic resistance and dodge her
















Akaliâs


If



In the later stages of the game, try and stay as a team and try not to wonder the map alone.









Unless you benefit from any other wave manipulation, try and keep the wave even or closer to your side. This prevents him from engaging on you or chasing you down.

When walking around Summoners Rift, do not go alone if youâre squishy.




If youâre hit by Fizzâs



Keep an eye on your XP bar between levels 5 and 6. If you think




One of Katarinaâs weaknesses is her lack of range. When playing as a ranged champion, whenever she moves forward to last hit, try to harass her with abilities and auto-attacks. Make sure you watch your positioning though so she doesnât try to all-in you in return. Hold on to your CC abilities until


Avoid fighting in areas that are tight and enclosed.





Once









Standing outside of the minion wave and far back is a good way to reduce Leblancâs ability to push and poke at the same time with her



Make sure stay grouped with your team and avoid walking through unwarded areas of the map when you donât know where Leblanc is. As she is is an assassin, she can easily burst you down if youâre caught out of position. To counter














Playing around Yasuoâs




Do not fight inside the jungle as it will make it easier for















Invest in early armor when playing as a mage to protect you from Zedâs damage. This will reduce his chances of killing you. Try to play to the opposite side of the lane at all times. This will make it hard for




As




During the mid-game,







Stand outside of the minion wave at all times during the laning phase.



Avoid team fighting around major objectives if




At level 6,








Wow, have you really read the guide till this moment? I hope it was useful and interesting for you. Let me know it please by voting!

And don't forget to visit and check my YouTube channel! Maybe you will like it! đ https://www.youtube.com/c/DixonGames/videos
As a child,

Leaning out the window of their hexcoustics workshop, where broken sound tech was made to play again, Seraphine sang along with the streets. The shanties of the Sun Gates, the whistling of apprentices, even the melody of conversationâin a bustling city like Piltover, she was never alone.
Over time,

Seraphineâs parents had left everything behind so she could be born in Piltover; they couldnât bear seeing her struggle. Scraping together their savings to purchase a shard of a rare hextech crystal, they crafted a device that dampened her magical hearing. For the first time in years, there was silence.
Within that quiet, though,


âWe are all forged through othersâ voices,â the presence sang back.
And slowly, she learned to manage the noise. The voice helped

The first time she rode the clanging lift down,

Eventually, Piltover started to feel less like home.
The voice of her hextech crystal had spoken of what hatred left unchecked could accomplish.

This was a new song. Not just understandingâunity.
It wasnât perfect. It might never be. But her voice mattered. And so,


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