Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Sona Build Guide by GildedGam3r

Top How to be a true DJ [WIP][Now with Early, Mid Game, and Team

Top How to be a true DJ [WIP][Now with Early, Mid Game, and Team

Updated on November 27, 2016
New Guide
Vote Vote
League of Legends Build Guide Author GildedGam3r Build Guide By GildedGam3r 5,036 Views 0 Comments
5,036 Views 0 Comments League of Legends Build Guide Author GildedGam3r Sona Build Guide By GildedGam3r Updated on November 27, 2016
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introduction

This guide is a work in progress, please tell me your experiences with this build so I can make it better!

I'll include important combos at their stage in the game, these will primarily exclude your Ult, as you will usually use these without it. (Just insert ult where you feel necessary in any combo)
Back to Top

Early Levels (1-6)

At this time you will be extremely weak, at least compared to most top laners. This is where it's most important to try and keep the wave just outside your tower as much as possible. By doing this, you will be able to prevent early deaths, and are able to harass the enemy laner more freely. Don't be discouraged if you're taking heavy damage, just hang back and keep poking with Q and your passive A. You'll be surprised how easily you can turn a 1v1 once you hit 6 if you stand your ground and keep harassing. (And trust me when I say the more you tempt the enemy with your low health, the more likely you are to end up with a kill with tower)

Important Combo(Trading): W Aria of Perseverance -> E Song of Celerity -> Q Hymn of Valor -> AA
Back to Top

Mid Levels (7-11)

Here you will be able to do a bit more, at this point you will have your ult, and with it's passive you can increase your safety to push and poke. You will also want to consider looking around the map for places to teleport or gank. Applying pressure to your lane isn't as effective as Sona isn't as capable of pushing a wave or taking towers, helping another lane then pushing yours with their help (or the jungler's) with benefit you and your team way more.

Important Combo (Protect): W Aria of Perseverance -> Q Hymn of Valor -> E Song of Celerity -> AA

Important Combo (Protect #2): E Song of Celerity -> Q Hymn of Valor -> W Aria of Perseverance -> AA
Back to Top

Team Fights

Your primary focus in a team fight will be similar to a support (cause ya know, Sona's a support) protect your team as much as possible, and ensure you block as much damage as you can.
I tend to stay right in the middle of my team where I can give everybody my auras, and quickly shift focus onto protecting a specific carry. When using Redemption [Redemption] try to get as many enemies and allies within it, preferably while your team is around 50% health, as it will give you a surprise advantage on the enemy, using redemption + R Crescendo you can buy time for your team in a losing fight, or strengthen your advantage. Immediately after a Redemption + Crescendo combo, you should use your W Aria of Perseverance to boost their health further, following up immediately with Q Hymn of Valor for additional damage while the enemy is open. Be sure to aa after each spell if you have any spellblade items, if not make sure you aa every 3 spells, this way you will maximize your damage output.

Escaping a Losing Fight:
    If you're not low ( < 40% Health), stay behind your team and deny as much damage from the enemy as you can.
    Focus on using your E
Song of Celerity to get everyone out quickly and W Aria of Perseverance to deny damage and keep your team healthy. Still use your Q Hymn of Valor when you can to provide damage, in case you gain a chance to turn the fight.

    Wait for enemies to use key abilities and/or movement abilities before using your ult, this will make sure they can't catch up as easily after they've been ulted (also makes it easier to land).

Important Combo (The Gam Special): Flash Flash (Only if the enemy team is on top of you / too much damage or CC, etc) -> Redemption Redemption -> R Crescendo -> W Aria of Perseverance -> AA -> Q Hymn of Valor -> AA -> W Song of Celerity (Engage) -> AA
Download the Porofessor App for Windows
League of Legends Build Guide Author GildedGam3r
GildedGam3r Sona Guide
Vote Vote
How to be a true DJ [WIP][Now with Early, Mid Game, and Team

League of Legends Champions:

Teamfight Tactics Guide