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Introduction
Hello Comrades! My name is Simon and this is my first guide. I have made a guide about




![]() |
Amumu is GOD![]() ![]() ![]() ![]() |

Nobody pays attention to
























For a more passive





It should look something like this:For a more aggressive





It should look something like this:
+ Good initiation with ![]() ![]() + Great early ganks with ![]() + Destroys tanks with ![]() ![]() + Fast and Healthy jungle clear with ![]() + Outstanding AP scaling + Becomes incredibly tanky |
- Blue buff dependent early game - Item dependent - Terrible duelist - Ganks are useless when ![]() - Melee champion - Can get shut down hard early game |
Utility tree gives us some movement speed and extra buff duration. In the Defense tree, we use 21 points for extra durability, increasing out Armor and Magic Resist. Alternatives include 9/21/0 and 21/9/0. You can use 9/21/0 for more AP giving us bonus damage. Using 21/9/0 Is for going aggressive
Amumu. This is good for building him with more AP items like
Zhonya's Hourglass and
Void Staff. But for this build we are taking 21 in the defense tree to maximize our tanking ability.




Marks of Magic Penetration compliment




Quintessences of Movement Speed Help avoiding enemy invades, make our ganks more effective, and allow us to stay with our enemies while they stand in our tears, especially when we get


[Under Construction]
Flash and
Smite are no doubt in my mind, the best.
Smite is a must take for all junglers to secure important objectives such as
Baron Nashor,
Dragon and neutral buffs, it is also very helpful clearing the jungle in the early stages of the game.
Flash is very strong for re-positioning and for making quick escapes. The only real alternative is
Ghost.
Ghost can be strong in some situations, but in most cases
Amumu benefits more from a quick re-position to land a perfect
Curse of the Sad Mummy.
Flash suits him better to combo along with his other abilities or to escape period.











Teamfights are a very important part of League of Legends that decide the outcome of almost all games. Many people do not know how to "teamfight", they do not understand their role in the fight, they do not understand when to engage or disengage, and they do not have knowledge of other champions. In a teamfight
Amumu always engages, and he excels at it, so we have to push his potential to the limit. Even though
Amumu's early game may be a struggle, if he makes it to late game his power is unmatched through raw defense and the AOE powerhouse,
Curse of the Sad Mummy.



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