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Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Prowl (PASSIVE)
Nidalee Passive Ability
Introduction




There is still plenty to add to this guide (Work in progress):
- my own matchups page
- indepth on runes
- indepth on when to use certain items and with which playstyles
- gauntlet vs trinity
- why to get muramana
- splitpush/teamfight guide
- bruiser nidalee mechanics with spells/items
- how to play the landing phase
If there is something that I have missed in that list, please let me know in the comments. Don't comment about the absence of a certain element to this guide if it is on my list of 'to do' things for this guide
Ad fighter nidalee:
- Good at split pushing
- Good at assassinating enemy carries
- No cc
- Requires good team fight positioning, you shouldn't be in the frontline unless you have hit your level 16 power spike and everyone else is 3-4 levels lower than you.
Ad bruiser/peeler nidalee:
- Good at splitpushing
- has gauntlet for cc
- Try to split the team fights into 2 or peel for your adc.
- Splitting the fights into 2 means that you jump on one of their carries and force other people to fight you giving your team a 4v3 or a 4v2
- use your judgement of how much damage you can take and keep using your spells to proc gauntlet and kite.
- You peel for your adc when he has enemy bruisers on him that can get through your frontline. You need to heal him, body lock any skill shots you can, botrk and vaulted to peel
Tank nidalee:
- This is a season 2 thing and most people stopped playing bruiser nid because this playstyle became weak in most cases. (Before nerf she gained armour and magic resist in cougar form so building hp was strong)
- I personally hate this build because your heal gets weaker on yourself for the more hp you stack (I usually start losing trades when this happens).
- I'd consider this playstyle if their team is ap based and lack in dps, or if your team has no tank (you can soak up a lot of damage for your team).
- Can splitpush ok since they do little damage to you but you do little damage to tower.
Good at team fighting because he has gauntlet peel and free qss for the adc (Mikael's Blessing)
- Isn't reliant on
Muramana for mana pool/build effectiveness
- can still win lane once you get to level 6 because cougar form has nice base damage.
Ad Carry Nidalee
- Similar to an ezreal build.
- only do it if your team has a strong frontline, (eg. if your bot lane is a bruiser kill lane)
- Your
Muramana+
Trinity Force does a lot of damage, but you get even more damage through an
Infinity Edge or a
Last Whisper.
Guardian Angel is core as you are basically an assassin that can 1 shot their adc with
Muramana on (start with human form and try baiting them into face checking a brush): aa-
Javelin Toss-aa-
Aspect Of The Cougar-
Pounce-
Takedown (if your aa-q gets them to half hp then skip the second aa)
Ap Bruiser Nidalee
- This is a play style you would rarely use unless your team is all ad/poke based.
- You should still get ad bruiser nidalee runes/masteries/starting items and then get tier 2 boots,
Iceborn Gauntlet, then get into the ap build.
- you will be healing them for a larger amount
- you will be dealing %hp damage to the bruisers/tanks on the adc
- you will be slowing their frontline with gauntlet just like standard bruiser nidalee.
Jungle nidalee:
- Can work in solo queue (only do it if someone else takes top though: bruiser nid is much better in the top lane).
- Use it if you are confident on your bruiser nid mechanics and jungle mechanics like knowing where/when to gank.
- RF Legendary compares this to nocturne jungle as you farm till level 6 and then gank lanes.
- Cougar form gives you great jungle clear and your
Primal Surge stops you from dropping in health.
- Once you get
Wriggle's Lantern you can solo dragon early, just make sure you clear their dragon wards with red trinket.
Primary summoner spell choices:
Flash

Get






Ghost

I would only take

Summoner Spell Combinations
Flash+Teleport


This is the spell I use the most by far with

- Global map pressure with the chance to teleport to a ward at bot lane to counter gank their jungler or if they are overextending.
- A chance to recover from losing lane by teleporting to tower after they shove their minion wave to your tower to deny minion gold/xp
- Splitpush mid/late game forcing them to lose objectives and baits them into committing to a fight which they will now lose because you teleport in to save the day after pushing towers while they aren't there.
- xPeke nexus
Flash+Ignite


Rf legendary uses




Flash+Barrier



Ghost+Teleport


This is the only combo I would recommend if you do plan to take


The play style of ad/bruiser and ap carry nidalee are quite different, instead of maxing


All playstyles should rank spells from levels 1-5 as follows:









With ap bruiser nid, after level 6, you max




A good thing about bruiser nid is that she is very versatile in the way she can build to benefit her team, as well as easily counter building the enemy team. As you can see from the item options, there are many you can choose from.
Starting items
The armour is really useful for lowering minion-agro damage for when you are attacking your opponent early game. The fact that this start has no health in it, makes your

Builds into:


Good against:












This gives you high base health to help you survive getting all-in'd. Good vs auto attack based champions and Gives nice hp regen to bounce back into lane after losing a trade.
Good against:



















'Why go 9/12/9 blueymaddog?????? OMG NUB GUIDE SUX >.>'
Chill, the utility tree is basically the defence tree for bruiser nid. The mana/mana regen means that you can have more heals. Bruiser nidalee essentially converts her mana into health. The movement speed is also useful for bruiser nid as she can kite targets easier in leaning phase, also to juke 5 man ganks when split pushing.
Get 9 in offense for more auto attack damage and get the cooldown reduction instead of the attack speed because the minuscule attackspeed means nothing. More cdr means more


Prioritize the 12 remaining points in defense because you don't get much from the other mastery trees compared to the defenses that bruiser nidalee top needs. Get either


Ad carry nid is an exception, I would run 21/9/0 or 21/0/9 because you will need all the damage you can get.
Tank nid can also 9/21/0, it's your preference
100% credit to RF, if you want to see bruiser nidalee's match ups then click here
I will create my own matchup page when I finish everything else.
I will create my own matchup page when I finish everything else.
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