Hello everyone! Here is yet another fast update on a patch that has directly affected
Viktor! In this patch, there are significant changes to his abilities which both buffs and nerfs
Viktor in my opinion. I will talk about each ability that was affected individually and then I will include other comments.
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Siphon Power has came out well from this patch with a buff as the cool down was lowered and the damage has been increased in both base damage and AP ratio terms. However the empowered attack has been lowered in terms of damage but only in higher levels. The shield ratio has been lowered but now scales with 8% of mana so it is a stronger shield now.
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Hextech Ray is probably the spell that will now change everything about
Viktor players. If you were struggling to hit both lazer waves before, this is something you must definitely practice for as the delay has been increased. This gives a rather better chance for even low elo players to dodge the second wave if not the first wave. But to compensate for this, the speed of the lazer has been increased and dodging the first wave is rather harder now.
In terms of damage, the base damage remains unchanged however, the ratio has been lowered. This means that less damage will be transferred to your lazer damage from your ability power compared to before. But to compensate for this as well, his second wave now deals more damage than before and is not reduced by 60% if the first wave hits. But as mentioned, to also balance this damage, the delay has been increased almost by double. This means that
Hextech Ray will in fact require more skill to hit with full potential and will require more time, but will be much more rewarding if successful especially if multiple targets are hit by a double wave.
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Arcane Storm has now reached to a whole new play style. You can no longer just throw your ultimate and forget about it after. The initial burst has been lowered quite a bit in terms of both base damage and ratio and each tick of damage will happen every 2 seconds instead 0.5 seconds and the storm will last a little shorter than before.
Now comes the interesting part that will separate the better
Viktor players. Before this patch,
Viktor players would be defined by their proper usage of
Gravity Field and
Hextech Ray, but now this new ultimate has so much potential that it will take the glory of the
Glorious Evolution if used in such a matter. The tick damage has been insanely increased with a +315 base damage at level 3 compared to the old ultimate and its ratio has been increased 6 times more than before! This means each tick will absolutely demolish the whole area in effect reaching a maximum damage of a minimum 1300 in total(maximum increases by +2.3 of your ability power in ratio)!
What to do now
You must now focus on hitting as many people with your
Arcane Storm as possible and keeping it on them while following up with
Gravity Field and
Hextech Ray in the mean time and using
Siphon Power + empowered auto attack to kill of the carries. This is what I have found to be the best description of what
Viktor does now.
My general comments and thoughts on nerfs vs buffs would be:
Biggest Buff:His team fight potential and his insane amount of potential damage when every ability hits. Possibly the most amount of damage a champion can do with only base stats in 6 seconds!
Individual Buffs to Recognise::
1-
Siphon Power missile is now more viable in terms of damage and shield return.
2-
Hextech Ray does more damage
3-
Arcane Storm does more damage
4-
Hextech Ray is much faster and is less likely to be dodged.
5-
Hextech Ray aftershock damage is not reduced by 60% if initial lazer hits.
Biggest Nerf:
Viktor's biggest loss from this update is his burst damage with the combined changes. I have already played a few games and noticed that the good old
Hextech Ray +
Arcane Storm alone is not capable of deleting a squishy champion in under a second anymore in terms of the game going equal (If you have full build you still should be able to delete some champions). But in these terms, you must now watch out as attackers will not disappear in 1 second and you must play smarter.
Individual Nerfs to Recognise:
1-
Hextech Ray second wave is delayed
2-
Hextech Ray initial wave AP ratio is lowered
3-
Siphon Power empowered auto attack deals less damage late game
4-
Arcane Storm deals less damage on initial cast in both base damage and AP Ratio.
5-
Arcane Storm no longer deals damage every 0.5 seconds and will require you to keep it on targets for a solid 2 seconds to keep your damage going.
Great Teammates/Synergy:
With the new
Viktor now live, his best teammates are the ones that hold those pesky enemies in place. With boot enchantments gone, enemies are usually fairly slower than before as the most common enchantment was indeed the alacrity boot enchantment which granted extra speed. With that gone, it is even easier for your team mates to catch your enemies and you to chain your
Gravity Field for a stun that ranges from anywhere to 1 second to 10 seconds depending on how well you chain with others.
Amumu,
Sejuani,
Gragas,
Elise,
Alistar, even
Ekko and
Rengar are great champions that can follow your play style very well as long as they hit their immobilisations and allow you to easily chain cc your enemies on top of it.
Itemization
With new items and ability updates, there is indeed potential for
Viktor to get a new build path. With recent damage drop on
Zhonya's Hourglass, you should consider dropping it out of the build unless you really need the passive.
Rylai's Crystal Scepter is now a great item as it will slow down enemies perfectly well for your aftershock of
Hextech Ray as well as the following ticks of
Arcane Storm to hit.
The new hex tech items seem to be interesting, but I have not seen much use for them just yet. The ice based new hex tech item is good in terms of the slow but it is nothing
Rylai's Crystal Scepter cannot do for you and you will have enough range to slow people down to reach them and speed up yourself with an upgraded
Siphon Power easily.
Morellonomicon is now perfect for
Viktor as it now grants more AP and the 20% CDR along with it.
Abyssal Mask is also similar good in terms of CDR, but will give less AP, but will give more magic resist. Grab an
Abyssal Mask only if you are struggling against an AP mage or else, the damage is too little for our glass cannon.
Your sample full build should be around the following items:
Rabadon's Deathcap,
Rylai's Crystal Scepter,
Luden's Tempest,
Morellonomicon,
Void Staff and of course, the one and only
Perfect Hex Core.
I seem to be happy without boots since the enchantments are gone. Your potential move speed is lowered quite a bit by this and more damage seems to be a better trade with your insane team fight damage giving you so much power in late game.
Other items you can mainly consider are
Zhonya's Hourglass,
Abyssal Mask and
Mejai's Soulstealer which are only in situational cases. Zhonya against AD champions or against great assassion/burst threats, abyssal vs AP mages that are ahead or a threat and Mejai if you are clearly ahead and will dominate.
Items in the dark right now are
Lich Bane,
Liandry's Torment,
Rod of Ages and the new hex tech items.
With the new auto attack damage lower on
Siphon Power,
Lich Bane does not seem that appealing anymore and I believe that you should be focusing on hitting your full
Hextech Ray and
Arcane Storm rather than going in for auto attacks.
Liandry and Rod will be your items if you choose to go tanky. This is also when the hex tech items shine a bit more. Especially the ice one. The ice hex tech launcher is good for catching or running away from enemies with its slow. The rocket similarly to this, to catch or run away from enemies, but to also execute. This item seems to be a nice little last resort trick when you and your opponent are out of abilities and are down to an auto attack match that they might win. This item can be quite funny really.
Tank
Viktor build items (not specific or in order):
Rod of Ages,
Rylai's Crystal Scepter,
Liandry's Torment,
Abyssal Mask,
Zhonya's Hourglass,
Sorcerer's Shoes,
Mercury's Treads,
Everfrost,
Void Staff and of course
Perfect Hex Core
I hope this update was helpful, please do feel free to give me suggestions and comment on this part as this is as new as to me as it is you currently.
As always, good luck with
Viktor!
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