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Choose Champion Build:
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Bloodrazor | I'm The Carry Now
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Cinderhulk | Hit Me More Daddy
Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Threats & Synergies
Xin Zhao
Insanely good. His 1v1 potential is just phenomenal, his early jungling (Pre-six) is much much better than yours. If you're in Gold or above, expect invasions from Xin Zhao. Try to keep your jungle warded at all times and have an idea of where he is. Only way you can beat him is to get a kill here or there early in lane.
Introduction
I was inspired to play Shyvana a few months ago after playing a ranked game with friends and seeing a Shyvana play different than any other I have ever seen. The Shyvana I played against ended up getting a penta and carrying her team to victory. After that I read multiple guides and tried tons of different builds and found the ones in this guide to be the most useful and most efficient.
Because Shyvana is very basic, and rarely played or banned, it makes her a safe pick in ranked. She can build tanky (Not my recommendation) or she can build bruiser and deal tons of damage. I will provide in depth explanations within my mind on what I build, what I max, my jungle routes, and everything else. This guide will continue to be updated as I receive feedback and learn new things as well as changes are made to the game.
Thanks for viewing my guide and enjoy.
"By the blood of my father, I will end them."
The lifesteal gives you 6.5% with your mastery page. It doesn't seem like a lot, but on jungle camps and close 1v1's it shows. The critical chance seems weird and to be honest I used it for Yasuo and then with Shyvana I got some perfect crits on the enemy carry and melted them.
Any runes that you want will work, cooldown, armor, MR, anything honestly. This is just my personal preference.










Starting
Always Start with the




First Back
After finishing the first clear of the jungle,



Bloodrazor
The new




Boots
Boot choice comes down to the situation you're in. Look at their team comp and see who is fed and who isn't. If they only have an AP mid, and that player is 0-2, I would say get




Core Items
This is where




The

The next two items have great synergy with






Final Item
This final item is extremely important as well, I have listed the following items as options.
Black Cleaver
The Black Cleaver is a good choice for Shyvana for a couple reasons but is only a smart choice if you're far ahead of everyone because of the lack of Armor or Magic Resist. The 50 Attack Damage, 20% CDR, and 300 health make this item good all around for Shyvana. The unique passive, Rage, also goes well with your Frozen Mallet because of the gain in movement speed, allowing you to stick even more to enemy champions.
Guardian Angel
GA is a very good choice, especially if you're one of the strongest on your team. The 60 Armor and 45 Magic Resist comes in handy against any team comp, making you harder to kill and the passive makes it annoying having to kill a dragon twice (;
Randuin's Omen
Randuin's is only a smart choice when you're going against a crit champion such as Yasuo because of the Passive. (Only if the player who poses a threat has crit, a 0-10 Yasuo doesn't matter enough to get this item because of him.)
Thornmail
Very rarely will you use this item, but I would have it in mind if a team is ever uncooperative enough to go all AD, not only is your damage output high, they assist in their own death!
Spirit Visage
Spirit Visage is a good item if they have a Katarina type champion who is going off. I would only recommend this item over Banshee's veil though if you have a Soraka or something so that her heals are increased.
Banshee's Veil
Great item, blocks one enemy ability every 40 seconds, has a ton of MR, and adds health as well as regen.
Dead Man's Plate
Solid item if you're looking for more Armor and Health. Would take this over Randuin's any day if they don't have a crit carry.Make sure you choose your last item very situationally. Take a look at my example


My clear goes as follows from Top side:
Gromp(Smite)> Wolfs> Scuttle Crab @ Dragon> Raptors/Chickens> Red Buff(Smite)> Krugs(Smite)> (Recall)> Blue Buff.
**The reason for skipping blue buff is that Shyvana does not have mana making blue buff rather useless for her. I usually take the first blue buff for the early gold before giving it to my AP teammate. It's up to you if you want to give away the first one or not. **
My clear goes as follows from Bottom Side:
Krugs> Red Buff(Smite)> Scuttle Crab @ Dragon> Raptors/Chickens>Wolves>Gromp(Smite)>Blue Buff
Below is a photo of my jungle route. Hope this helps.

Dragon priority goes as follows:
Mountain
Inferno
Ocean
Cloud
If you see a mountain dragon, you better be preparing for that. With the five minute preview of the dragon to come, getting the mountain drakes is a necessity. If you're able to get 2 of those drakes before the Elder rotation appears, your team will have 20% increased damage to turrets and large monsters *Cough* BARON *Cough*. I can't tell you how many games I have won because we had mountain drakes and we were down in kills. Get those drakes, push your turrets, and win games. This isn't Call of Duty, it isn't team deathmatch. If you get those turrets and inhibs I promise you will see an increase in your win rate.
BARON/RIFT HERALD
Rift Herald can be done by yourself as soon as you have your bloodrazor and Frozen Mallet. With help from your top laner, you should be able to get it rather quickly.
Baron is an important part of ending games or applying extreme pressure onto your opponents. The biggest mistake I see when it comes to baron calls is the timing. The only times you should do baron is
1. You have at least one inhib down.
2. You just ACED them or killed their Junglers and Carries.
3. You just grabbed a 2nd or Third mountain drake and all lanes are pushed.
YOU SHOULD ALWAYS HAVE VISION FROM THE ENEMIES BASE TO BARON. IF YOU DON'T, EITHER PUT SOME WARDS DOWN OR BACK OFF BARON.
If you are blindly doing Baron with their Jungler or Carries MIA, you're asking for trouble. Be smart, make good plays, and win games.
Shyvana does very well when it comes to teamfights. Most Shyvanas that I have watched play before don't use their ult as an engage but rather as a last minute kill secure or an escape. This is absolute garbage.. Use your dragon to flank or engage a teamfight. Go straight for their ADC- You have the ability to stick right? Frozen Mallet? Black Cleaver? Get onto their adc and even if they flash or use an ability like Lucian's Dash or Ezreal's flash move, you have your flash to get right onto them and finish them off.
The best part of Shyvana's team fighting is that once you get their carry down, you usually have a large amount of health left and are often a low priority target because many players view shyvana as a "tank" and don't go for her. Take advantage of this.. Get the squishies and then shred those tanks with your E.
This ability doesn't sound very impressive, but when put up against someone with 3000+ health, that extra ~75 damage or so per hit can come in very clutch especially because it is activated by your Q as well (your Q is a double hit so the mark actually does ~150 damage). And because we built bloodrazor, your attack speed is fairly high allowing you to melt anyone who confronts you.. :)
Thank you!





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