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Recommended Items
Runes: attack speed
1
2
3
Domination
Sorcery
Spells:
1
2
3
generic
Flash
Teleport
Items
Champion Build Guide
Introduction
Darius is an incredibly fun champion to play. his harass in lane is unbelievable, he has great sustain, and he can dunk so many people with his ultimate in teamfights. he has awesome skins and is so imposing in-game. I hope you enjoy my build.
lore




After Basilich was seized by the expanding Noxian empire, the victorious commander Cyrus saw the strength in these defiant brothers, and they found a home within the ranks of his warhost. Over the years, they fought in many grueling campaigns of conquest from one end of the known world to the other, as well as crushing a number of rebellions against the throne.
Within the empire, anyone could rise to power, no matter their birth, culture, or background, and none embraced this ideal more fervently than


He was rewarded with a senior command of his own, attracting many thousands of eager recruits from across the empire.

After a grinding victory against the cloud-fortresses of the Varju, a proud warrior people who had resisted decades of Noxian aggression,


The campaign dragged on for years, ending in a bitter, icy stalemate.

He marched his veterans into the capital, only to find that the emperor was dead, killed in a coup led by Jericho


This was a difficult position. As Hand, many of the noble houses would expect





With the establishment of the Trifarix, three individuals would rule Noxus together, each embodying one principle of strength: Vision, Might, and Guile.

abilities
passive:
Hemorrhage
Darius's basic attacks and damaging abilities that strike with his blade cause enemies to bleed for 5 seconds, dealing 13 − 30 (based on level) (+ 30% bonus AD) physical damage over the duration. The bleeding will trigger every 1.25 seconds, and can stack up to 5 times, for a maximum of 65 − 150 (based on level) (+ 150% bonus AD) physical damage over the duration.
Upon applying full
Hemorrhage stacks to an enemy champion or killing one with Noxian Guillotine, Darius gains Noxian might for 5 second
NOXIAN MIGHT: Darius gains 30 − 230 (based on level) bonus attack damage and instantly applies full
Hemorrhage stacks through his usual means.
Q:
Decimate
Darius hefts his Axe for 0.75 seconds, then swings it around himself, dealing physical damage to nearby enemies, reduced to 35% against enemies hit by the shaft.
Darius heals for 12% − 36% (based on enemy champions hit by the blade) missing health. The shaft of Darius' Axe will not apply Hemorrhage 2 hemorrhage or heal him.
Blade physical damage:
40 / 70 / 100 / 130 / 160 (+ 100 / 110 / 120 / 130 / 140% AD)
shaft physical damage:
14 / 24.5 / 35 / 45.5 / 56 (+ 35 / 38.5 / 42 / 45.5 / 49% AD)
EFFECT RADIUS: 425
INNER RADIUS: 205
COST: 30 / 35 / 40 / 45 / 50 MANA
COOLDOWN: 9 / 8 / 7 / 6 / 5
W:
Crippling Strike
Darius' next basic attack within 4 seconds 25 bonus range, deals bonus physical damage and slows the target by 90% for 1 second.
If
Crippling Strike kills its target it refunds its mana cost and half of its cooldown.
Crippling Strike is an autoattack reset
Bonus physical damage:
50 / 55 / 60 / 65 / 70% AD
COST: 30 MANA
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
E:[apprehend]]
PASSIVE: Darius gains armor penetration.
ACTIVE: After a brief delay, Darius pulls in all enemies in front of him, slowing them by 40% for 1 second, and briefly grants sight of the area around the pull.
armor penetration:
15 / 20 / 25 / 30 / 35%
EFFECT RADIUS: 535
ANGLE: 50°
COST: 45 MANA
COOLDOWN: 24 / 21 / 18 / 15 / 12
Ultimate:
Noxian Guillotine
After leaping unstoppably for 0.25 seconds, Darius attempts to execute the targeted enemy champion, dealing true damage, increased by 0% − 100% (based on Hemorrhage 2 hemorrhage stacks).
If
Noxian Guillotine kills its target, Darius causes all nearby minions and monsters to flee in terror for 3 seconds during which they are rapidly slowed by up to 99% over the duration, and is able to recast the ability within the next 20 seconds at no additional cost. This can occur multiple times in succession.
At rank 3, if
Noxian Guillotine kills its target, its cooldown resets completely.
True Damage:
100 / 200 / 300 (+ 75% bonus AD)
Bonus Damage per stack:
20 / 40 / 60 (+ 15% bonus AD)
Maximum True Damage:
200 / 400 / 600 (+ 150% bonus AD)
TARGET RANGE: 460
COST: 100 / 100 / 0 MANA
COOLDOWN: 120 / 100 / 80


Upon applying full

NOXIAN MIGHT: Darius gains 30 − 230 (based on level) bonus attack damage and instantly applies full

Q:

Darius hefts his Axe for 0.75 seconds, then swings it around himself, dealing physical damage to nearby enemies, reduced to 35% against enemies hit by the shaft.
Darius heals for 12% − 36% (based on enemy champions hit by the blade) missing health. The shaft of Darius' Axe will not apply Hemorrhage 2 hemorrhage or heal him.
Blade physical damage:
40 / 70 / 100 / 130 / 160 (+ 100 / 110 / 120 / 130 / 140% AD)
shaft physical damage:
14 / 24.5 / 35 / 45.5 / 56 (+ 35 / 38.5 / 42 / 45.5 / 49% AD)
EFFECT RADIUS: 425
INNER RADIUS: 205
COST: 30 / 35 / 40 / 45 / 50 MANA
COOLDOWN: 9 / 8 / 7 / 6 / 5
W:

Darius' next basic attack within 4 seconds 25 bonus range, deals bonus physical damage and slows the target by 90% for 1 second.
If


Bonus physical damage:
50 / 55 / 60 / 65 / 70% AD
COST: 30 MANA
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
E:[apprehend]]
PASSIVE: Darius gains armor penetration.
ACTIVE: After a brief delay, Darius pulls in all enemies in front of him, slowing them by 40% for 1 second, and briefly grants sight of the area around the pull.
armor penetration:
15 / 20 / 25 / 30 / 35%
EFFECT RADIUS: 535
ANGLE: 50°
COST: 45 MANA
COOLDOWN: 24 / 21 / 18 / 15 / 12
Ultimate:

After leaping unstoppably for 0.25 seconds, Darius attempts to execute the targeted enemy champion, dealing true damage, increased by 0% − 100% (based on Hemorrhage 2 hemorrhage stacks).
If

At rank 3, if

True Damage:
100 / 200 / 300 (+ 75% bonus AD)
Bonus Damage per stack:
20 / 40 / 60 (+ 15% bonus AD)
Maximum True Damage:
200 / 400 / 600 (+ 150% bonus AD)
TARGET RANGE: 460
COST: 100 / 100 / 0 MANA
COOLDOWN: 120 / 100 / 80
Runes




Items














[Mortal Reminder]] and






guinso's rageblade is an item for when you don't have enough firepower after you trigger your passive, don't get it otherwise as it gives AP which you cannot use

tips and tricks



a good combo for this build is to E, AA, AA, AA, W, AA, AA, Q, ult if required
make sure to W only after you get your

with this build

ability analysis
Passive:
this is what makes darius, Darius. It is effectively a free ignite if you get all five stacks on someone. The Bonus Ad becomes Massive at later level (240 AD!). Try to stack all five stacks of this on someone if a gank is coming.
Q:
this is your main poke. The damage is increased and you get a heal if the enemy is struck with the edge of the skillshot. The heal with spirit visage get to 47% of your missing health if you hit at least three champions. Use it for poke and teamfights.
W:
This is your main damage outside of your ultimate. It has a 160% Ad ratio, which Darius can make very good use of. Its your choice whether to wait until you have the bonus AD from your passive to make full use of the damage, or use the AA reset to get your stacks faster. The slow is very usefull in sticking to your target.
E:
This is your main engage. You can use this to kidnap a squishy from over a wall if you position right. Or you can make use of the armor penetration to shred the enemy top laner. Whatever you use this flexible ability for is up to you
R:
this is exactly what is sounds like: an resetting execute. If a target is at low health and you don't have five stacks of your passive yet, then you can ult to kill them and get NOXIAN MIGHT instantly. Its best used in teamfights where you can make the best use of the reset.
this is what makes darius, Darius. It is effectively a free ignite if you get all five stacks on someone. The Bonus Ad becomes Massive at later level (240 AD!). Try to stack all five stacks of this on someone if a gank is coming.
Q:
this is your main poke. The damage is increased and you get a heal if the enemy is struck with the edge of the skillshot. The heal with spirit visage get to 47% of your missing health if you hit at least three champions. Use it for poke and teamfights.
W:
This is your main damage outside of your ultimate. It has a 160% Ad ratio, which Darius can make very good use of. Its your choice whether to wait until you have the bonus AD from your passive to make full use of the damage, or use the AA reset to get your stacks faster. The slow is very usefull in sticking to your target.
E:
This is your main engage. You can use this to kidnap a squishy from over a wall if you position right. Or you can make use of the armor penetration to shred the enemy top laner. Whatever you use this flexible ability for is up to you
R:
this is exactly what is sounds like: an resetting execute. If a target is at low health and you don't have five stacks of your passive yet, then you can ult to kill them and get NOXIAN MIGHT instantly. Its best used in teamfights where you can make the best use of the reset.
conclusion
with this guide your should be shredding your opponents health with ease. Have fun!
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