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Choose Champion Build:
-
Support
-
Dominion Alistar
Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Triumphant Roar (PASSIVE)
Alistar Passive Ability
Update Log

Hello and welcome to my guide on Nerfistar...I mean



Unfortunately after several nerfs he can no longer do as he pleases in almost every match up. I play Alistar now as a support tank with masteries helping him make up for his nerfed movement speed. Alistar is still top tier and is at the momement a popular ban banned.


This song is how I feel when I play Alistar.
Plus it's a good song :)
/league-of-legends/champion/lee-sin-73
Plus it's a good song :)

Good -Both Agressive and Passive Support -Scales even without farm (like all supports) -Naturally Tanky -One of the best Crowd Controls in the game -Direct counter to the highly banned ![]() -Fun to play (a feat some supports struggle with) -Excellent peeler and initiator -Good roamer -Can handle good and bad situations in lane |
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Bad -Nerfed -Difficult to play -Often banned -Playing Alistar is often forced by teammates (which is fine with me) -Can be countered -Not great with all AD Carries -Not the best warder -High mana usage -Low win rate |

Comparison to Previous Season
In season 2 Alistar was the king of supports for a little while. Not only that he has a potent ganker as a jungler. Pros would always pick him up, and was victim to bans when people felt the wrath of

In season 3,


Let's Talk Win Rate
As of 12/22/2012 it's 42.96% (yikes)! I'm thinking it is because of people who are forced to play him by there teammates.



Thresh Patch
I'm still around and yes the guide will be updated for the new patch, I don't think a whole lot is gonna change with the items builds and what not. I think Alistar is getting some sort of buff, don't quote me though. I am totally stoked for Thresh and will instabuy him, possibly make a guide for him as well.
I'm still around and yes the guide will be updated for the new patch, I don't think a whole lot is gonna change with the items builds and what not. I think Alistar is getting some sort of buff, don't quote me though. I am totally stoked for Thresh and will instabuy him, possibly make a guide for him as well.
As the mightiest warrior to ever emerge from the Minotaur tribes of the Great Barrier, Alistar defended his tribe from Valoran's many dangers; that is, until the coming of the Noxian army. Alistar was lured from his village by the machinations of Keiran Darkwill, General Boram Darkwill's youngest son and commander of the Noxian expeditionary force. When Alistar returned, he found his village burning and his family slain. Bellowing with rage, he charged an entire regiment of Noxus' elite, slaughtering them by the hundreds. Only the intervention of some of Noxus' most skilled summoners checked Alistar's rage. Brought in chains to Noxus, Alistar spent the intervening years as a gladiator in the Fleshing, pitted in endless battle for the entertainment of Noxus' wealthy leaders.
Alistar's once noble soul slowly became twisted, and he would have been driven to insanity if not for Ayelia, a young servant girl who befriended him and eventually arranged for his escape. Suddenly free, Alistar joined the newly formed League of Legends to fight as a champion, hoping to one day exact his final vengeance upon Noxus and find the girl who had renewed his hope. Initially unwilling to cater to his celebrity status as a champion, Alistar has since discovered that there is power in fame, and he has become a vocal advocate for those whom the Noxian government treads upon. He also calls to light things that the Noxian military would prefer remain hidden -- something that has made him very unpopular with Noxus' nobles. His charitable work has earned him several philanthropic awards, which serve as an interesting contrast to the rage and destruction he brings to the League of Legends.
If you intend to grab the bull by the horns as a summoner, Alistar might have something to say about that.
Alistar was the mightiest of all supports in League of Legends. WAS the mightiest of supports. He was nerfed that crippled him a little bit...
v1.0.0.142 - 2012-07-06
Trample
Damage reduced to 7-24 from 10-27
Triumphant Roar
Mana cost increased at earlier ranked to 40/50/60/70/80 from 28/41/54/67/80
This was a pretty noticeable nerf to Jungle Alistar, but he could still gank effictively. The support version was still viable as ever. Until...
v1.0.0.146 - 2012-08-29
General
Base Movement Speed reduced to 300 from 305
Headbutt
Cast range reduced to 600 from 650
Big nerf. So much that it dethroned him as the king of supports. Now he is too sluggish to be able to pull of his cc combo. According to Lolking.com, his winrate of 11/25/2012 is 45.48%. That's where Nerfgot ([Urgot]), Master Yi, and Karma hang around at. Not sure how viable the site actually is, but it's downright depressing to see my most played, favorite champ become so crippled. We will have to wait and see what season 3 offers for the Unlucky Minotaur.
Preseason Balance Update 2
Alistar
Base movement speed increased to 330 from 325
Headbutt
Range increased to 650 from 600
Alistar just got unnerfed. This is actually a huge buff because I don't know how many times I was barely out of headbutt range, plus the W+Q combo will be a bit easier to pull off. More movement speed is nice, but I think the monster is back when they gave back his headbutt. Makes me go...
v1.0.0.142 - 2012-07-06
Trample
Damage reduced to 7-24 from 10-27
Triumphant Roar
Mana cost increased at earlier ranked to 40/50/60/70/80 from 28/41/54/67/80
This was a pretty noticeable nerf to Jungle Alistar, but he could still gank effictively. The support version was still viable as ever. Until...
v1.0.0.146 - 2012-08-29
General
Base Movement Speed reduced to 300 from 305
Headbutt
Cast range reduced to 600 from 650
Big nerf. So much that it dethroned him as the king of supports. Now he is too sluggish to be able to pull of his cc combo. According to Lolking.com, his winrate of 11/25/2012 is 45.48%. That's where Nerfgot ([Urgot]), Master Yi, and Karma hang around at. Not sure how viable the site actually is, but it's downright depressing to see my most played, favorite champ become so crippled. We will have to wait and see what season 3 offers for the Unlucky Minotaur.
Preseason Balance Update 2
Alistar
Base movement speed increased to 330 from 325
Headbutt
Range increased to 650 from 600
Alistar just got unnerfed. This is actually a huge buff because I don't know how many times I was barely out of headbutt range, plus the W+Q combo will be a bit easier to pull off. More movement speed is nice, but I think the monster is back when they gave back his headbutt. Makes me go...



















There is alot of focus on Movement Speed and CDR. I'm not 100% so far about the new masteries but these certainly work.
I see alot of builds on alot of supports not taking advantage of



Runes




With support's you have a couple of options.








Alternatives












Magic Damage per second: 6 (+ 1 x level) (+10% AP)
While it certainly has its uses, this spell is more valuable when


Magic Damage: 60 / 105 / 150 / 195 / 240 (+50% AP)
A knockup. One spell giving you essentially a 1.5 second stun at level one is OP.You can use this before or after a


Magic Damage: 55 / 110 / 165 / 220 / 275 (+70% AP)
Knockback Distance: 650
A knockback. This is a great tool to kill with, but it's also why Alistar is potentially one of the best tanks. He can get someone off one of his squishies with ease.

Self Heal: 60 / 90 / 120 / 150 / 180 (+20% AP)
Friendly Unit Heal: 30 / 45 / 60 / 75 / 90 (+10% AP)
Seems out of place on the cow at first but it's what separates him from other utility tanks. It's a nice AOE heal that can actually heal alot when your around your whole team.

Bonus AD: 60 / 75 / 90
Damage Reduction: 50% / 60% / 70%
Your ult. Not very supporty, but always you to transition into a tank when you become focused. If you get locked in a bunch of cc you can use this + Shurelya's to easily escape. Don't forgot to use this during a engagement as soon as you finish your combo.
The order in which to level each skill
Typically I DO NOT use the level order above, but that is the ideal. The ideal being that your team is stomping and you destroyed the enemy tower early. If you find that your being constantly pushed back into your tower, or that you guys are behind a few kills, definitely consider leveling E first.
In lane I level Q and W over E as long as we are pub stomping. Why? Here is the reason why I don't spend I don't level E early.
-
*Mana increase can keep you oom, therefore you can't do your job.
*Your carry (and yourself) will began to feel too comfortable in lane and feel it's okay to be harassed because you can just use your E, right?
*You don't do any damage at all when you need to.
*Level 1 is already good enough.
I level Q and W alternating in lane quite a bit. When we have the disadvantage and are hugging our tower, or the lanes staying in the middle, I level q. When we have pushed to there tower, and are in pinning range, I level W.
However I do max E first when I'm getting swamped in lane. I also max it as soon as laning phase is over. So I level aggressive skills when we're winning lane, and level passive skill when we are losing.
I do level E as soon as laning is finished and Q is maxed, you start to heal your whole team quite a bit at higher levels, and mana isn't as big of a problem.
I tend to level my heal over my q or w about 50% of the time, just in case you guys wanted to know.

Synergies
Any champ with a blink can take full advantage of Alistar's usefulness.




Your Mentality Throughout the Game
Early Game
-You're on even footing with everyone else
-Your job is to allow your carry to farm and survive while doing it
-Additional it is your job to ward the lane
-Find openings for a kill for your carry
-Pressure against the other team going for dragon
Mid Game
-You're job is to keep your AD Carry alive at all cost
-Pressure the dragon
-Keep dragon and baron warded
-Assist whenever possible
-

Late Game
-With your

-Still peel for your carry, who is the MVP right now.
-Contest for baron
-Keep lanes from being pushed, but not during a "standoff".
-Ward ward ward
Tips
-The Pin. See that wall sticking out near eachother's turrets at bottom lane? Headbutt the enemy ADC into it for a free stun. Pulverize for further cc and deal tons of damage Triforce.
-Alistar is an excellent farm denier, a technique I don't see a whole lot of supports using. When you see a creep with low health on your team, start walking to the enemy ADC to give him a choice, farm the creep and get killed, or shoot the bull and miss out on gold. Alistar is tanky enough to handle it, and with enough mana regen. you can do it alot.
-Roam. When you get

-Your ult. When you plan on going all in use this bad boy after you've landed your combo. Use it also to get out of a cc trap.
-The cc combo. An enemy is running? No worries! Use the w to quickly catchup and press q a moment later to snipe a pulverize.
-Peel like the worlds best chef. That's what supports do, right? What is peeling? It's protecting your carry from gettin cc'd or damaged.



-Get in the way of the enemy! If Blitz is trying to grab your carry, or Singed is wanting to fling the carry, make them get you! When they do, take advantage of your position to cc whoever is too close to your team!
-Get behind the enemy team during a face off. What I meant by face off is when it's like ARAM during a regular match. When they see that your gone after a little bit (a little bit is all you should take to position yourself). They typically will towerdive just as you arrive behind the whole enemy team. Now they have a few options.
-
*Ignore you, and take the chance of being cc'd to hell.
*Start all chasing after you. You should be faster than all of them to escape. If they do catch you, that means they are focusing a tank. What happens when tanks are focused? GG
*Runaway. Typically this is their best option, especially if there are a mobile team. It's still a small victory, even if they escape.
-Using a vision wards on either Dragon (early and mid game) or Baron (mid and late game) is a vital. Make sure to have vision at these places at all time, and denying vision is just as important. Whoever has the best control of the map will almost always win the game.
Find a duo queue AD Carry
It would be an great investment. I was lucky and got a duo queue partner in the form of my older brother (not only that but my younger brother is the jungler)! If you find someone you can get along with you will almost always win your lane. Can't promise you will almost always win your game though.

I am not as familiar with Alistar than say season 2, but I feel I have a good grasp on what items work. I've been taking advantage of Kage's since the removal of Heart of Gold. I've also latched onto some old classic's like Zeke's and Aegis (well Runic now).
Standard
I believe this is what will always be viable and what you should get most of the time first.
Standard Path-I decided to completely drop Zeke's, as Alistar doesn't really like it too much and can do better with other items. This setup is pretty reliable and standard
You are against High AD - So if the other team is life what I explained at "+3 AD champs on team" than this would be a good choice, and even better if your team is behind.
You are against high AP - Probably not very common for 3 opponents to go AP, could still be viable against 2 highly fed AP champs.
Good items for
Alistar


Zeke's Herald This item isn't as good anymore since they took away the attack speed. Alistar like's it for it CDR. I only grab it if we have a high AD Comp, and with





Twin Shadow A good item on





Other Options
I would consider these if you are fed, a teammate already has an item, or some other special circumstance (like against a non-meta team).



Iceborn Gauntlets Probably the best offensive item on Alistar, and it's not too selfish. You can grab these if your mopping the other team.







Aura Items and You
A short little section about aura items, or specifically unique aura items. There is no since in have two Zeke's Herald, it's a waste money.


The only exception I've seen is


Rushing Sightstone
Just read an article on Reign of Gaming that changed my mind about my original initial build. I'm a numbers guy, and this guide (http://www.reignofgaming.net/blogs/a-different-view/oldmaneyebrows/22729-why-and-how-supports-should-rush-sightstone) certainly had them. The article says that it is more gold efficient to rush a Sightstone than say, a Philo stone or Kage's Pick.

Alistar is so good that a better question would be when to NOT use Alistar. It used be before all of his nerfs that he was almost a good choice no matter what. Now he still is, just not as much as he used too. I will go over when Alistar would be an excellent choice and when he would better be not chosen.
Vs.

Ashe is countered by everyone haha. Just watch for W and R and have fun feeding your carry.
Vs.

This guy is a huge threat and for good reason. Luckily

Vs.

This guy seemed to just disappear. I find he is still quite viable. Anyways there is no point in harassing this guy, he houses a ridiculously long blink. Not only that but his




Counters:



Vs.

An AD Carry that needs to get close to do his job, and Ali loves it when they get too close. Crowd control the executioner to get your carry a free kill. This can backfire, but typically if it's well coordinated it will work in your favor
Vs.

It's not a hard counter but it works. It depends on whoever is the most skilled. It would be completely fine to choose

Counters: Have your AD Carry counterpick
Vs.

To be honest Graves is never really easy to deal with. You can when this lane but I feel there is better choices. It is good that he does get close. However he is one of the tankiest AD Carries and can counter attack after you combo him.
Counters:

Vs.

She prevents you from doing anything other than healing, even you have your jungler ganking for you your still going to be tossed in the air. At least she probably won't help kill you. I would recommend strong poke supports or passive supports.
Counters:



Vs. (ADC)

Not only does cow counter AD Carry Kennen, he counters all Kennen's! You can headbutt the mouse's ult away. Alistar is a kill block all game for Kennen. Choose the cow whenever you see an enemy yordle ninja at all.
Vs.

The little void dude has a hard time against all aggressive laners. Obviously Alistar is no exception. You can zone him to hell. Have fun feeding your carry. Watch for late game though, or make sure it doesn't come.
Vs.

Another great support, and doesn't get banned nearly as often as Blitz. The minotaur can simply put a abrupt halt to a Leona assault. However it works the other way as well, think of it like if it where alistar vs alistar. Consider having a strong synergy with your carry.
Counters:



Vs.

Lulu can peel off of you and turn you into a cute little cupcake if you get too close. Like




Counters:




My opinion is this champion is a sleeping giant. I think she is the most powerful ADC at the moment (12/30/12), even if she isn't quite played that much. She has a poke like










Counters:



Vs.

The new support. I tend to handle her quite easily. The "back and fourth" harass tends to make her oom before you do. Her landing Q causes the enemy to get to close, where you can combo their butts! Her ult doesn't matter, your already used to being slow. Plus Alistar loves to deal with squishy targets.
Vs.

Another aggressive support that is countered by Ali. I have alot of fun and surprising success with him, and I would consider him viable in certain situations. Anyways, the pattern is there because Ali simply counters aggressive supports, and Big Daddy is no exception.
Vs.

This is a stalemate lane for Alistar. Soraka has the same story as Lulu and Janna, except you can just walk away when she silences you. You can't do your job, but you can still play the heal game along with Soraka. If you see a Soraka, it would be a good time to use your fellow CC brother






Counters:



Vs.

This lane is similar to Blitz. Thresh doesn't have to pull you all the way in, so he can be safe. His cc is slow enough for you to pull of your cc first. Not only that but if Thresh does do an assault on your carry you can easily put a halt to that. Your ultimate laughs at his ultimate. Any of Thresh's autoattack harass is nicely healed by yours truly. Alistar is a good choice to beat the warden.
Vs.

Vayne has always been a problem for the poor cow, even before his nerfs. Vayne laughs at your tankiness with her true damage, and even with all of your cc she can still stick on you.


Counters:


Vs.

Haven't really went against a her in nerfed form, but she was a problem for Alistar before. Have fun not being in your bush and getting snared when you try to harass. Zyra is just an good support overall, and



Counters:


This guide is more of a Summoner's Rift support guide. Alistar is exceptional at dominion and was probably where he was the best at the end of season 2.
Here is a link to a guide dedicated to Dominion Alistar. The build I have is different, but they both work well.
http://www.mobafire.com/league-of-legends/build/ali-the-most-op-dominion-champion-updated-for-new-items-131212
Here is a link to a guide dedicated to Dominion Alistar. The build I have is different, but they both work well.
http://www.mobafire.com/league-of-legends/build/ali-the-most-op-dominion-champion-updated-for-new-items-131212
In my opinion it's really not worth doing anymore. Alistar jungle was strong in season 2 because early ganks where as big of a risk as they are now, not to mention you can't start boots anymore. Other junglers like Maokai, Nautilus and Rammus suffer from this same problem, to a lesser extent. Riot wanted to nerf support junglers and they did it. Even with a machete alistar will have unbearable slow clears or make himself oom while farming. Ganking is fine after the initial clear though, but it's gotten to the point where other junglers like Hecarim and Vi do what Alistar did but better.

Won the game but didn't do quite as well as I wanted. Why? Well I laned against a skilled




Did quite well this game. I had an ADC





I'm not afraid to put a lost game on here, I still did good in this one. It was one of those games where it went super late, so as soon as one team made a mistake (even if it was small) they would lose. Anyways I was with







A game that started out weak and ended very strong. It was a fellow




I would like to thank...
Everyone that has or will in the future up voted my guide or just commenting.
Zanethagreat - for supporting my guide
M4lkav - for asking a question that I will probably put the answer to into the guide.
jhoijhoi - for her guide on making a guide that in turn will make my guide look better...in the future.
vDeathPunchv - for supporting my guide and making me a cool signature.
Madlite - for making the sick football alistar!
I would like to give credit for the teemo alistar, but i can't find the maker.
Thank you all for making my guide the best support Alistar guide (as of 1/2/2013).
Everyone that has or will in the future up voted my guide or just commenting.
Zanethagreat - for supporting my guide
M4lkav - for asking a question that I will probably put the answer to into the guide.
jhoijhoi - for her guide on making a guide that in turn will make my guide look better...in the future.
vDeathPunchv - for supporting my guide and making me a cool signature.
Madlite - for making the sick football alistar!
I would like to give credit for the teemo alistar, but i can't find the maker.
Thank you all for making my guide the best support Alistar guide (as of 1/2/2013).
Alistar is still a good champion, just balanced now. Gone are the days where he was king of the supports. He is not bad, just one of the most difficult to use effectively. Nobody, even now, wants to deal against a properly played minotaur.
The guide will be continue to be updated as League of Legends is updated, along with more
Alistar experience.
I hope you all enjoyed my guide! If you have anything you wish for me to add, leave me a comment! Have a nice day!
The guide will be continue to be updated as League of Legends is updated, along with more

I hope you all enjoyed my guide! If you have anything you wish for me to add, leave me a comment! Have a nice day!
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