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Recommended Items
Runes:
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Exhaust
Flash
Items
Ability Order
A Harmless Scarecrow (PASSIVE)
Fiddlesticks Passive Ability
Threats & Synergies
Blitzcrank
Any hook champions are your biggest nightmare. Be careful against blitz, nautilus, pyke, and thresh!
Champion Build Guide





Save



Don't forget to ward frequently so that you have good vision for

Pros/Cons
Early Game
Take




Runes
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-For your secondary runes, you have two options. You can go






Ability Specifics
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-Standing still or channeling abilities for 1.5 seconds empowers Fiddlesticks with Dread. Immobilizing crowd control resets this timer.
-Dread grants Movement Speed, but only lasts for 1.5s after Fiddlesticks starts moving.

-Cost: 65 mana
-Range: 575
-Strikes a target unit with fear, causing it to flee in terror for a duration.
-Terrifies a target, causing it to flee from Fiddlesticks for 1.25/1.5/1.75/2/2.25 seconds.

-Cost: 80/90/100/110/120 mana
-Range: 575
-Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself.
-Fiddlesticks creates a tether to the target unit and channels Drain on it, granting True Sight and dealing 80/105/130/155/180 (+45% Ability Power) magic damage per second to the target. Fiddlesticks heals for 60/65/70/75/80% of the damage dealt.Drain lasts up to 5 seconds, dealing a total of 0 (+0) damage.
-Drain returns cool-down equal to its remaining duration if the target dies.

-Cost: 70/75/80/85/90 mana
-Range: 750
-A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims.
-Unleashes a Crow at the targeted enemy, dealing 60/80/100/120/140 (+45% Ability Power) magic damage before bouncing to another target. Units struck are also silenced for 1.25 seconds the first time per cast.Dark Wind can strike up to 6 times and will prioritize enemies being Drained or ones it has not yet hit. Deals 200% damage to monsters.

-Cost: 100 mana
-Range: 800
-A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.
-Fiddlesticks channels for 1.5 seconds, then blinks to the target point unleashing a murder of crows that flock wildly around him, dealing 125/225/325 (+45% Ability Power) magic damage per second to all enemy units in the area.The effect lasts for 5 seconds, dealing up to 0 (+0) total magic damage.
Playing Your Abilities
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Summoner Spells
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