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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction
Facebook: Araxa - League
Youtube: AraxaLoL

Runes






Again I chose flat defensive stats for early game tankiness. As for my marks, I believe this combo gives some good early game damage and I use it currently on most of my junglers like



This isn't 100%

To optimize a rune page for

The heavy AD early on goes well with his base armor pen, and flat defensive runes help carry you through most situations early game. These can include counterjungling, ganking, and being invaded on.
I choose to prioritize ranking up



In terms of why I choose


FOR ANYONE NEW TO WUKONG: A great strategy for juking is to press S after cloning. The enemies will think you've ran away when in truth you'll be sitting in the same spot. ;)
I think the jungle is where
Wukong best fits. He has really strong clear times and excellent ganks. He also provides a lot of utility to the team and can mesh with most comps.


Pros |
Cons |
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*Good Damage Output *Tanky *Great Duelist *Good AoE Damage For Teamfights *Good At Chasing *Can Juke Well *Very Strong Ult |
*Only 1 CC Move * ^ Only 1 shot to peel for carries. *Has no way apart from ![]() ![]() |
This is always the question that you want to answer within the first minute of the game. I tend to go to the buff closest to our ADC due to quick leashes and clear times.
INVADING IS DEPENDANT ON YOUR TEAM AND YOUR ENEMIES. Take a careful look at team comps and try to figure out where the enemies are starting. If you're stealing a buff, IMMEDIATELY head to take your own right afterwards. This stops the enemy from sneaking a buff out from under you.
If you start red on
Wukong I recommend using
Smite straight away and then heading to blue buff. He's a mana hungry jungler.
***
Wukong's
Crushing Blow provides an autoattack reset. Use this to increase clear times.
My personal jungle path involves starting at the buff with ADC.
If Blue;
Blue(
Smite immediately)>Wolves>Red>Wraiths>Look For Gank
If Red;
Red (
Smite immediately)>Blue>Wolves>Wraiths>Look For Gank
*** I only start with
Smite if I have vision control. If you don't know where your enemies are at, smite for the kill.
Please be cautious whenever taking Red/Blue. You're going to want to drag the creeps in the brush to avoid the enemy jungler warding over the wall and
Smite stealing from you.
I tend to avoid the Wight camp for the most part unless I have
Smite and can pick up on it easily.
Depending on where you start, you or your allies might want to drop a
Stealth Ward to keep an eye on your own buff. If you're starting blue; drop a ward at red 1:30mins in to the game. If your allies take initiative and help you, that frees up your
Stealth Ward for other uses.
*** As a quick side note, you can use
Wukong's
Warrior Trickster to tank jungle creeps for you and avoid taking damage.
INVADING IS DEPENDANT ON YOUR TEAM AND YOUR ENEMIES. Take a careful look at team comps and try to figure out where the enemies are starting. If you're stealing a buff, IMMEDIATELY head to take your own right afterwards. This stops the enemy from sneaking a buff out from under you.
If you start red on


***


My personal jungle path involves starting at the buff with ADC.
If Blue;
Blue(

If Red;
Red (

*** I only start with

Please be cautious whenever taking Red/Blue. You're going to want to drag the creeps in the brush to avoid the enemy jungler warding over the wall and

I tend to avoid the Wight camp for the most part unless I have

Depending on where you start, you or your allies might want to drop a


*** As a quick side note, you can use


I personally believe that this item is the most cost effective in the game and you should always have 1 placed on the ground at all time.
Example: Put pink ward down on my first back in the jungle. Ward ends up lasting throughout the whole game. Worth the 25g increase from a normal ward? I think so!
I tend to respect Meteos' style of jungling the most. I've looked up to him ever since he joined LCS and he has made a major impact on my jungling.
In my jungle path I wrote about, it's very dependent on how the game is going. Jungling changes ALL THE TIME. You can counterjungle, BE counterjungled, have to weigh different situations between lanes and try to look at the best outcome.
The harsh truth is that if a lane is losing hard, there is no point in trying to assist it. You'll blow summoners, fall behind, and could die. That's not to say you can't hold for a lane that's losing.
In terms of ganks, I tend to be watching all lanes constantly while jungling. If a gank looks good, go for it. There are many different paths you can take to try to gank with
Wukong.
A disadvantage with
Wukong when it comes to ganking is that he doesn't have anything super sneaky he can do. With characters like
Sejuani,
Vi,
Aatrox, and
Shyvana you can pull of gank from places people wouldn't expect.
Your options consist of two styles of ganking:
1) Lane Gank
2) Straightforward River Ganks
*** An awesome gank you can do is stealth in with your
Warrior Trickster and jump on their face.
With
Wukong and many other junglers, you can usually syke out players to blow
Flash before you even jump to them. Conserve your
Nimbus Strike. Without it, your only gap closer is
Flash.
At all times try to get an idea of what the enemy jungler is doing. If they're ganking a lane and you're not around you have a few options.
1) Gank another lane.
2) Counter jungle
3) Farm, Farm, Farm.
If you are nearby or even in the lane, you'll have to know
Wukong's limits on when he can fight and when he can't. With these masteries, runes, and his passive
Stone Skin, he has a lot of early survivability, so he can tank well early game.
I can not express how important it is for you to keep your gold flowing. If the enemy jungler is on top of his game and pulling out ganks left and right, you need to have a way to cope. Go sit in that lane and watch him as he keeps getting fed? No! You keep up your farm so you can compete with them. You may see someone go 3/0 but you can be 30-40 CS up on them. If they do get kills you can tax the lane so that lane xp isn't lost and you gain lots of levels.

On a final note; This is solo queue. If you're ganking, **** your team. Take the kill. You're relying on you. Many a time people have thought someone was gonna get a kill and let the enemy escape. That person will not be you.

In my jungle path I wrote about, it's very dependent on how the game is going. Jungling changes ALL THE TIME. You can counterjungle, BE counterjungled, have to weigh different situations between lanes and try to look at the best outcome.
The Truth Of The Matter
The harsh truth is that if a lane is losing hard, there is no point in trying to assist it. You'll blow summoners, fall behind, and could die. That's not to say you can't hold for a lane that's losing.
Ganking
In terms of ganks, I tend to be watching all lanes constantly while jungling. If a gank looks good, go for it. There are many different paths you can take to try to gank with

A disadvantage with





Your options consist of two styles of ganking:
1) Lane Gank
2) Straightforward River Ganks
*** An awesome gank you can do is stealth in with your

With




You Aren't The Only Jungler
At all times try to get an idea of what the enemy jungler is doing. If they're ganking a lane and you're not around you have a few options.
1) Gank another lane.
2) Counter jungle
3) Farm, Farm, Farm.
If you are nearby or even in the lane, you'll have to know


Gold Flow
I can not express how important it is for you to keep your gold flowing. If the enemy jungler is on top of his game and pulling out ganks left and right, you need to have a way to cope. Go sit in that lane and watch him as he keeps getting fed? No! You keep up your farm so you can compete with them. You may see someone go 3/0 but you can be 30-40 CS up on them. If they do get kills you can tax the lane so that lane xp isn't lost and you gain lots of levels.

On a final note; This is solo queue. If you're ganking, **** your team. Take the kill. You're relying on you. Many a time people have thought someone was gonna get a kill and let the enemy escape. That person will not be you.
My gameplay style is starting to adapt to the new season 4 strategy.
Now on every carry-esque jungler I've been starting to get
Spirit of the Elder Lizard. I still believe in my Ganking vs Farming style of jungling as mentioned above, I'm just trying to adapt to a more aggressive/ counterjungle oriented jungler.
The Brutalizer and
Spirit of the Elder Lizard start is SUPER strong currently, and I usually finish these items BEFORE rank 1 boots, unless I back and have a feeling I'll need the move speed.
I still purchase
Spirit of the Ancient Golem when I feel that my tanky needs a pure straight up tank for mid/late game team fights.
Now on every carry-esque jungler I've been starting to get



I still purchase

As I stressed in the chapter above, gold flow is of the utmost importance. For you to benefit the team the most you can, you must never let your conservation stacks sit at 80.
You generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant 1 bonus gold per stack consumed.
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Conservation
You generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant 1 bonus gold per stack consumed.

Baron. Nashor.

This objective can win games just as easily as it can throw them.
I advise a lot of caution when attempting to baron. Sometimes you can pick him off with the enemy not expecting it. Sometimes your team can be ahead and throw just because of the debuff he applies to everyone attacking him.
A good way to know when to baron is if they have no


When you get to the point where you actually get in to teamfights, I want to stress a few key points.
Wukong does a decent amount of damage. Even so, as
Wukong I do not always approve jumping on an enemy ADC's face. Not always. Sometimes you can. If you're built glass, maybe nuke em down and
Warrior Trickster out. Late game though, you're going to want some good peeling mechanics on your adc and mid.
Wukong only has one source of CC to try to prevent your team from dying and subdue the enemies. Miss that and you can throw the game. You aren't the carries, they are. So peel for them. They'll appreciate it!
If you can catch the enemy out and all in them with your ult, then kudos to you. Teamfight won in a jiffy!
***
Wukong's dash and
Warrior Trickster can be really effective at juking the enemy team.




If you can catch the enemy out and all in them with your ult, then kudos to you. Teamfight won in a jiffy!
***



If you think it's an adequate strategy, and your team isn't throwing themselves headfirst 4v5; go for it!
If this is the way you'd like to play




When To Push Lane
- If you've gotten a successful gank off and the enemy laner has died, it's time to push the lane.
- If the enemy laners have roamed to try to gank elsewhere.
When To NOT Push Lane
- If you're in a situation that does not fit the above criteria, don't push the lane!
Late game there are a few options you can do to help itemize
Wukong if the game drags on for a while.
If you purchase
Spirit of the Ancient Golem, then late game your build should be solid. If you purchase it, you're creating your build around that itemization due to it's Tenacity. That's why you don't end up purchasing
Mercury's Treads.
If on the other hand, your game lasts really long and you've purchased
Spirit of the Elder Lizard, there are some other options! The true damage provided by this item becomes negligible when entering the late game. If you're fully potted up, have enchants, and gold to spare you can play with your options. This is where you can play with items like
Frozen Mallet and
Banshee's Veil if you're looking to get tankier. If you're looking to itemize for some more damage, you could consider
Maw of Malmortius,
Blade of the Ruined King, and
Ravenous Hydra.
I believe that if it reaches this late in the game and you're looking to itemize optimally, you shouldn't purchase
Trinity Force. It provides a lot of good stats, but it's an item that's mostly abused to help snowball early on and avoid the late game.

If you purchase


If on the other hand, your game lasts really long and you've purchased






I believe that if it reaches this late in the game and you're looking to itemize optimally, you shouldn't purchase

I've just begun to make some videos of my gameplay mostly focused on junglers.
Here is an example of me playing a game on
Wukong:
Here is an example of me playing a game on

One of the best tips I can give is on the use of
Wukong's
Warrior Trickster.
This ability has many uses, and really shines on really skilled players. With the right mindset, you can juke enemy players with the stealth that is provided by this spell. But the #1 coolest thing you can do with this ability is block skill shots. If there is a
Caitlyn
Ace in the Hole coming at you, you can use your
Warrior Trickster and block it! It's considered a champion by itself, so moves that can only hit champions can be blocked with this ability.
Keep in mind there are ways to win against other junglers using this trick. If there was an enemy
Vi on the other team, you can block her
Vault Breaker. If you do this
Vi loses a TON of burst. Then you're able to fight her very effectively.
*** Also note that if you hit them with the armor reduction before using other spells,
Wukong gets a significant damage increase.


This ability has many uses, and really shines on really skilled players. With the right mindset, you can juke enemy players with the stealth that is provided by this spell. But the #1 coolest thing you can do with this ability is block skill shots. If there is a



Keep in mind there are ways to win against other junglers using this trick. If there was an enemy



*** Also note that if you hit them with the armor reduction before using other spells,

I'm not the best jungler in the world, and I'm always improving. If you have any tips and tricks to help my gameplay, I'd really appreciate it.
Took me all last season of ELO clamping to hit gold and hit it within the first week for season 4. *Accomplishment!*
Thanks for checking out my first guide!
Please check out my Youtube channel and leave comments on some of the videos to help me improve my gameplay!
Also please take a moment and like my page on Facebook to get updates!
I've been getting great feedback on my guides! Please give me any criticism and critiques to improve them for you guys!
Took me all last season of ELO clamping to hit gold and hit it within the first week for season 4. *Accomplishment!*
Thanks for checking out my first guide!
Please check out my Youtube channel and leave comments on some of the videos to help me improve my gameplay!
Also please take a moment and like my page on Facebook to get updates!
I've been getting great feedback on my guides! Please give me any criticism and critiques to improve them for you guys!
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