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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Contempt for the Weak (PASSIVE)
Zed Passive Ability
Threats & Synergies
Lissandra
Introduction


Introduction
Hello guys, Flowstylex here with another guide on Mobafire this time in english. :) Yeaah I'll try to make less mistakes than in my english essay's :p This time I'm talking about


Notice: If you see any mistakes in this guide, if it's spelling, grammar or anything else, write it in the comments so i can fix it :)
As an Assasin


In this guide I'll show you my way to play

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Pros / Cons
Pros
+ Damn high burst + Good poke/harass + Awesome jukes with ![]() + He can dodge skills with ![]() + One of the best splitpushers in the game |
Cons
- Squishy! - Has to go all in to kill the enemy (out of positon after killing him) - Melee autoattack range - vulnerable to ganks if ![]() - He is a flippin' ninja (for every ninja like ![]() ![]() ![]() |

Summoner Spells
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Runes
Greater Quintessence of Attack Damage: More AD for easier last hitting and more damage, especially in early-game, and it improves his level 6 all-in damage by alot.
- greater mark of armor penetration: Again to improve your damage, but consider mixing greater mark of armor penetration with
Greater Mark of Attack Damage. DAMAGE!
Greater Glyph of Scaling Magic Resist: Mid-Late game is where most of APC's shine (except
LeBlanc or AP
Tristana). So take scaling mr glyphs to avoid getting one shotted
Greater Seal of Armor: AD damage. AD Damage everywhere. So take some Armor seals with you so you get less damage from physical attacks. Now afer the armor seals got nerfed I highly recommend mixing in some
Greater Seal of Health or
Greater Seal of Scaling Health You can try 6:3 or 5:4, depending on what fits to you the most.

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Offense Tree![]() |
We want some damage so we go pretty deep in the offense tree,so we take
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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In the defense Tree we want to take
![]() ![]() ![]() ![]() ![]() (Side Note: We don't take ![]() ![]() |
Defense Tree![]() |

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You're going to want to max out



- If you use
Razor Shuriken while
Living Shadow and the shadow from
Death Mark are active, you'll throw 3
Razor Shurikens.
tons of damage
- It can be hard, but if you throw your
Razor Shuriken on an enemy without hitting a minion it will deal significantly more damage
- state
Living Shadow +
Razor Shuriken on an incoming minion wave will let you clear waves like there is no morn
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Active:




You're going to want to max out



- if you use
Living Shadow in combination with
Razor Shuriken or
Shadow Slash you can easily harass your enemy without getting in danger
- You can jump over the wall if you use
Living Shadow behind a wall and press W again to swap the places
- You can confuse your enemy if you use
Living Shadow and then press /t :D
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You're going to want to max out



Shadow Slash is an amazing tool to clear minion waves
- Only your shadow's
Shadow Slash slows the enemy!
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After 3 seconds, the mark will detonate, dealing physical damage equal to 100% of

You're going to want to max out

- You can dodge abilites when you use
Death Mark
- Prefer AP/AD Carry as the target from your
Death Mark
Death Mark will spawn another
Living Shadow, that means you can throw 3
Razor Shuriken at once
- Damage from
Bilgewater Cutlass /
Blade of the Ruined King or
Ignite benefits from
Death Mark, too.
- So the new
Death Mark is here! Some people say that it got nerfed, but I don't think so. Okay, if you get knockbacked you have to use
Living Shadow/
Flash to close the gap again. But remember, if your Shadow spawns from where you engaged with
Death Mark then you'll have one of the biggest disengage spells in the game!
- The travel time has been increased to 0.75 from 0.33, that means you'll be untargetable for a longer time, which is very useful in teamfights, especially if you engaged a bit too early
Death Mark got buffed, yay! Now you stand behind your target after using your ultimate, which is really helpful. When you use your
Death Mark in the laning phase you will most likely stand between your target and their tower, that means if they want to
Flash towards their tower you will still be in range to attack them, making it really easy to kill them.

Possible sequence
Alternatively you can max out your



Items
Item Sequence






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This is a very aggressive start. You'll have less sustain but more damage. Only take this if you have to dominate your enemy in early game ((e.g. ![]() ![]() |
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this start lets you move efficiently in lane and provides much sustain through 4x ![]() |
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Very useful for the laning phase to spot the enemy jungler, avoid facechecking, very useful overall |
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This is my first item for ![]() ![]() |
![]() |
Choose either ![]() ![]() |
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Perfect stats for a cheap price, perfect early game item to buy, should only be upgraded in Mid-Late game. It gives more Damage and Armor Penetration to fulfill our role as burster assasin. |
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The first big item on ![]() ![]() ![]() ![]() |
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Late Game





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Now you should look at the enemy's item build. Do they stack much armor? Then get this item. It gives much ArPen along with your ![]() ![]() |
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The enemy's don't have much armor? Then get this one first, if not you can take this one after ![]() |
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Now the enemys start will adapt, they know you have much ArPen, so they will buy Health to counter you. So you'll need more flat AD to kill them. ![]() |
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Last but not least you should get an defensive item. ![]() |
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In the very late game it is way too risky to walk up to a bush to ward it, if you getting picked offguard could cost you the game at this point. It would be even worse if you are setting up a trap with your team in a bush that is warded, so we take ![]() |
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Gives some nice AD and Lifesteal and really improves our burst. But I think we have enough wave clear potencial with our skills, other items simply work better for ![]() |
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If you play midlane and the enemy's AP Carry is fed and you know you'll have a hard time against him buy an early ![]() ![]() ![]() For example: The enemy ![]() ![]() |
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Replacement for ![]() ![]() |
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Can be replaced for ![]() |
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Okay this item is very expensive (3700g), but it can be really worthy. Take this if your enemy has dangerous skills, which you have to cleanse at all cost. Examples are ![]() ![]() ![]() ![]() ![]() ![]() |

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Early Game







But before you go all-in you have to think about some things:
- can i deal enough damage?
- do i have enough health to survive
- does the enemy have escape skills/summoner spells (e.g.:



- where is the enemy jungler?
- where is my jungler?
Here are possible Combos with Zed:
Early Poke:
This "combo" is is pretty straight forward and can be used to harass the enemy. But be careful, you won't have your

"The lvl. 4 combo":
This combo will use all of your available basic abilites (Q,W,E). You will want to place a






"The all-in combo":
So THIS is your biggest combo, the damage from it is ridicoulus. You can even burst tanks with it, trust me. If you look at the combo it could seem to be hard to do it, just practice!
Okay what happens here? First of all we engage with our











Okay, now i want to show you something. Please don't scream ...

And what shall i do when i get behind?
There are 2 options to recover, you can do 1 of them or both.
1. Grab your



2. Get some counteritems (like


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Mid Game
At this point of the game team fights start all around the map and the fight for towers/objectives begins.

Okay, how do I act correctly in Teamfights?
Zed's main goal is to kill the enemy AD/AP Carry and then GTFO as fast as he can. The key is too wait for the right moment when to jump in with

Here are some examples to use your


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Late Game



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- Okay this guy is a thorn in your eye. You can't poke him because his sustain is way too high with his
Blood Thirst
- If you try to kill him at lvl 6, he may die but he'll revive because of his
Blood Well and then either run away or kill you
Ignite is a must to decrease his healings!
- Play defensively, farm up for the late-game and win in teamfights
- If you have to 1v1 him, try to place your
Living Shadow behind him, so the shadow can still hit him with
Razor Shuriken and
Shadow Slash. If he tries to
Dark Flight on you, you can dodge by reactivating
Living Shadow

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- This is an quite easy match up, just don't get hit by her
Charm
- You can outdamage her at lvl 6 easily and if you swap you place with your Shadows you can dodge her skillshots very good
- Her
Spirit Rush can make her dash very far, so be careful if you just
Death Mark on her

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- This fight is very balanced. The one with more experience will win.
- You can dodge
Chum the Waters with your
Death Mark or a fast
Living Shadow, but he can dodge your
Death Mark with
Playful / Trickster. Wait for the right moment to kill him.

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- This match-up should be very easy. She has no sustain against your poke and you can outtrade her at lvl 6
- Only engage on her with
Death Mark if her
Shunpo is on cooldown
- Try to constantly push the lane so she can't roam and get fed
Spoiler: Click to view
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- This is your main counterpick! She can easily harass you in lane with her modified range auto attacks or her
Reckoning. If you try to poke her she can easily heal herself with
Divine Blessing. Her
Intervention counters your WHOLE COMBO!
- Avoid this match-up, swap the lane with top/mid depending on where
Kayle will be.
- Play defensive until your jungler comes for a gank. If you are not able to kill her try to bait out
Intervention at least. If you still have your
Death Mark you should be able to kill her
Spoiler: Click to view
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- Here the same, the better player will win. But
Lee Sin has a little advantage because he can outsustain you in lane and deny your poke
- Here it is recommended to use
Death Mark only when standing next to
Lee Sin, so if he uses his Ult you can swap back to him
- So only engage if you know you can kill him and there is no minion wave nearby / he has no wards anymore
- He has to build some Armor if he want to survive against you. This will make him do less damage
Spoiler: Click to view
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- She has a built in
Zhonya's Hourglass with her
Frozen Tomb, keep that in mind when you all in her
- Don't stay behind your minions,
Ice Shard will get an "expanded range" if it hits something
- Your
Death Mark has a slightly lower CD than
Frozen Tomb. You can make use of that!
- Poke her out of the lane, she has no sustain
Spoiler: Click to view
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- Finally this match-up is related to the reworked
Xerath!
- now this lane is all about how well you can dodge his skillshots, the more poke he lands on you the more likely you will loose your lane
- Try to bait out his
Shocking Orb before you all-in him with
Death Mark, after he used his stun he has no escape
Spoiler: Click to view
More coming soon! - This is your main counterpick! She can easily harass you in lane with her modified range auto attacks or her

Here I'll show you some


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-Flowstylex
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-Parahdoxal (+Penta)
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-Shockblade Zed (Yeah, that's his name!)
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- CizisKrayst
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-AncestralValor
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-Irascibilem
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Okay guys, that was my


Feel free to give me some Feedback or some tips how i can improve my guide! :)
Things in work:
-Match-Ups
-More Games for the "Hall of Assasin"
-even more in-depth information
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-Thanks to DR34MK1LL3R for creating those awesome images!
-Credits to jhoijhoi for her guide Making a Guide
-Credits to Karatekeks because he gave me some very helpful tips! (especially with the match-ups)
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