Soraka
Build Guide by Liluu
[14.12] For Peace Of Mind ♡ | In-Depth Soraka Support Guide FULL UPDATE COMING SOON!
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Choose Champion Build:
-
♡ Standard Soraka Build
-
♡ Liluu's Kokomi Soraka Build
-
♡ Every single matchup tips/guide (WIP)
Recommended Items
Runes: ♡ Aery Standard
1
2
3
4
Sorcery
Resolve
+8 Ability Haste
+10-180 Bonus Health
+10-180 Bonus Health
Spells:
1
2
3
♡ Standard
Flash
Heal
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Blitzcrank
♡ Recommended Runes: Aery Standard
♡ Recommended Items: Solstice Sleigh > Boots of Swiftness > Moonstone Renewer > Redemption > Warmog's Armor
Swain
♡ Check Synergy Chapter!!
Ideal
Strong
Ok
Low
None
Swain
♡ Check Synergy Chapter!!
Champion Build Guide
♡ About Me
♡ Hello! I'm Liluu (L-ILL-oo. Not Leeloo or lilo). I'm a NA support player. I began playing in 2016 but I didn't start picking league up until 2018. Starting in silver during season 8, I've progressed up to emerald, achieving it first in season 13. Enchanters are my forte, particularly




♡ Runes
♡ Quick Jump: Aery |Guardian
♡ ![]() |
♡ ![]() ![]() |
♡ ![]() ♡ ![]() ![]() ![]() ![]() ♡ OPTIONAL: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ♡ OPTIONAL: Despite ![]() ![]() |
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♡ OPTIONAL: ![]() ♡ ![]() ![]() |
♡ ![]() ![]() ![]() |
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![]() ![]() ♡ ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ♡ ![]() ![]() ![]() ![]() ![]() ♡ ![]() ![]() ![]() ♡ ![]() ![]() |
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![]() ![]() ♡ OPTIONAL: ![]() |
♡ ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ♡ OPTIONAL: ![]() ![]() ♡ ![]() ![]() |
![]() ![]() ![]() ♡ ![]() ![]() ![]() ![]() ![]() ♡ OPTIONAL: ![]() ![]() ![]() ![]() |
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♡ OPTIONAL: ![]() ♡ ![]() ![]() |
♡ ![]() ![]() ![]() |
♡ ![]() |
♡ ![]() ![]() ![]() ♡ OPTIONAL: ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ♡ OPTIONAL: ![]() |
![]() ![]() ♡ ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ♡ ![]() ![]() ![]() ![]() ![]() ♡ ![]() ![]() ![]() ♡ ![]() ![]() |
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♡ Abilities
♡ Salvation
♡

♡ Starcall
♡



♡ Astral Infusion
♡





♡ Equinox
♡

♡ Wish
♡


♡ Tips

♡ Use
Salvation for quick escapes or joining fights later.
♡ Maintain the bonus by healing allies to survive, staying below your passive threshold. Avoid baiting allies to death.
♡ When fully healed and ADC is low/backing, take the chance to approach enemy laner, poke, and return swiftly.

♡ Maintain the bonus by healing allies to survive, staying below your passive threshold. Avoid baiting allies to death.
♡ When fully healed and ADC is low/backing, take the chance to approach enemy laner, poke, and return swiftly.

♡ Hitting
Starcall becomes tougher against experienced players who anticipate it. Be unpredictable by moving in unusual patterns. Aim to land
Starcall at the enemies' feet.
♡ When enemy ADC is last-hitting, use
Starcall for harassment. If their support counters, assess the matchup before engaging.
♡ After hitting
Starcall, you gain
Rejuvenation. However, note that the healing must reach you to grant the buff to allies. You still benefit from reduced health cost, but the healing must reach you before
Rejuvenation is applied to your target.


♡ When enemy ADC is last-hitting, use

♡ After hitting




♡ I avoid using
Astral Infusion unless I hit
Starcall first. The heals are weak and the health cost isn't worthwhile in my opinion.
♡ After landing
Starcall, I often turn to heal my ADC, even if they're at full health. The slight movement speed boost can be pivotal in trades or fights. While this buff can be valuable, decide based on your situation if it's appropriate or not.
♡ Consider playing with
Astral Infusion maxed first. The health cost reduction from
Rejuvenation stays at 80% until maxed, then drops to 100%. This is why I usually prioritize maxing
Astral Infusion first.


♡ After landing

♡ Consider playing with




♡ In challenging lanes, when needing
Manaflow Band stacks, occasionally drop
Equinox at the enemies' feet. Don't overuse this, as
Equinox should be reserved for all-ins or ganks.
♡
Equinox can be decisive in winning fights when used effectively. It can obstruct escape routes, interrupt enemy abilities, and even be buffered during all-ins to counter subsequent enemy CC.
♡
Equinox can zone enemies, followed by
Starcall to catch them off-guard. This combo is versatile and can be used interchangeably
♡ You can just drop
Equinox on top of already cc'd enemies to keep them cc'd longer. Simple tip, every
Soraka should know this.



♡

♡


♡ You can just drop



♡
Wish can alter fights you're not directly involved in. Watch your top and mid to assist as necessary. If a distant team fight breaks out and you're too far to place
Redemption, use
Wish. Avoid being overly greedy, like using it just for assists.
♡
Wish gains potency with lower ally health, allowing you to bait enemies into overcommitting. Use your ult strategically to catch enemies off guard and turn the tables.
♡
Wish can remotely apply your item buffs. For example, if your ADC needs
Ardent Censer's on-hit or your APC requires more AP and AH from
Staff of Flowing Water, you can use
Wish.
♡ When
Wish is on cooldown, it's crucial to remain close to your team. This ensures you're available to heal them during potential catches or fights.



♡

♡




♡ When

♡ Items
Standard Starting |
♡ World Atlas![]() |
♡ New support item! Both supports will start with ![]() ♡ Grants 3 gold per 10 seconds, 30 health, 25% base health regen, and 25% base mana regen. |
♡ Dream Maker![]() |
♡ The favored enchanter upgrade. Every 8 seconds you gain a blue and a purple bubble. When you heal or shield an ally, the bubbles are consumed by your ally and empower them to reduce next damage taken by 140 and grants them 90 on-hit damage on their next auto attack. It’s really weirdly worded in game, but fairly straightforward once you understand what they’re saying. ♡ ![]() ![]() ![]() ![]() ![]() ♡ Grants 5 gold per 10 seconds, 200 health, 75% base health regen, and 75% base mana regen. |
♡ Celestial Opposition![]() |
♡ It’s like old Crown, it reduces incoming damage by 25% (since Soraka is ranged) and lingers for 2 seconds after taking damage. After you lose this buff, you deal a 50% slow around yourself to enemies for 1.5 seconds with a 20 second cooldown. ♡ I love this upgrade for ![]() ♡ Grants 5 gold per 10 seconds, 200 health, 75% base health regen, and 75% base mana regen. |
♡ Solstice Sleigh![]() |
♡ Slowing or Immobilizing an enemy will grant you and the nearest ally (prioritizing lowest health ally) a 120 heal and 90 bonus movement speed for 4 seconds on a 20 second cooldown. ♡ After the nerfs, I can't really suggest ![]() ![]() ![]() ♡ Grants 5 gold per 10 seconds, 200 health, 75% base health regen, and 75% base mana regen. |
Standard Boots |
♡ Boots of Swiftness![]() |
♡ ![]() ![]() ![]() ♡ Grants 60 movement speed and reduced slows by 25%. |
♡ Ionian Boots of Lucidity![]() |
♡ ![]() ![]() ![]() ![]() ♡ Grants 20 AH, 12% summoner spell haste and 45 movement speed. |
♡ Mercury's Treads![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ♡ Grants 25 magic resist, 45 movement speed, and 30 tenacity. |
♡ Plated Steelcaps![]() |
♡ ![]() ![]() ![]() ![]() ♡ Grants 20 armor, 45 movement speed, and reduces basic attacks by 12%. |
Standard Legendaries |
♡ Moonstone Renewer![]() |
♡ ![]() ![]() ♡ If you have ![]() ![]() ![]() ♡ Grants 20 AH, 30 ability power, 250 health, 125% base mana regen. ♡ Ornn upgrade: 25 AH, 50 ability power, 300 health, and 200% base mana regen. |
♡ Redemption![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Grants 15 AH, 200 health, 15% heal + shield power, 100% mana regen. |
♡ Mikael's Blessing![]() |
♡ ![]() ![]() ♡ Grants 15 AH, 250 health, 12% heal + shield power, and 100% base mana regen. |
♡ Dawncore![]() |
♡ ![]() ![]() ♡ If you have an ![]() ![]() ![]() ![]() ![]() ♡ Grants 20 AH, 40 ability power, and 150% base mana regen. ♡ Ornn upgrade: 30 AH, 60 ability power,and 225% base mana regen. |
♡ Ardent Censer![]() |
♡ ![]() ![]() ♡ Grants 15 AH, 50 ability power, 8% heal and shield power, 125% mana regen, and 8% bonus movement speed. Passively grants 25% bonus attack speed and 20 bonus magic on-hit damage when you heal your ally. This effect lasts for 4 seconds. |
♡ Staff of Flowing Water![]() |
♡ ![]() ![]() ♡ Grants 15 AH, 40 ability power, 8% heal and shield power, and 125% mana regen. When you heal an ally, you are both granted 30 ability power and 10% bonus movement speed for 3 seconds. |
Optional Legendaries |
♡ Vigilant Wardstone![]() |
♡ ![]() ![]() ![]() ♡ Grants 10 AH, 250 health, and 50% mana regen. Allows you to buy 3 control wards and increases ward caps by 1. Passively grants bonus ad, ap, health, andAH by 20%. |
♡ Shurelya's Battlesong![]() |
♡ ![]() ![]() ![]() ♡ Grants 15 AH, 55 ap, 125% base mana regen, and 8% bonus movement speed. On active, you and all nearby allies are granted a 30% bonus movement speed for 4 seconds. |
♡ Locket of the Iron Solari![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Grants 10 ah, 30 armor, 200 health, 30 magic resist. On active, grants you and all nearby allies a 200-360 shield (scaling with target’s level) that decays over 2.5 seconds. |
♡ Frozen Heart![]() |
♡ ![]() ♡ Grants 20 ah, 70 armor, 400 mana. Passively lowers attack speed of nearby enemies by 20% and every incoming basic damage is reduced by 5 + 3.5 per 1000 maximum health. |
♡ Kaenic Rookern![]() |
♡ ![]() ♡ Grants 400 health, 150% base health regen, and 80 magic resist. Passively grants a magic shield of 18% your maximum health after not taking damage from any champion for 15 seconds. |
♡ Matchups
♡ ctrl + f to find a specific matchup!
♡ This chapter is designed for you to hover over your enemy's abilities to read them if you don't know them with explanations on how to play the game out with rune suggestions and item suggestions during champ select and load in!
♡ Recommended Runes and Items have been moved to the top of the guide. Search for a matchup under threats and hover the champion for runes and items! Thank you
♡ Not every matchup shown above will have a section in this chapter! Maybe sometime I'll get around to adding more to this chapter but as of now, now primary matchups have a section here.
♡ 3MinuteLeagueofLegends was a huge help when learning some of the combos of champs I wasn't familiar with. Link to their Youtube channel: https://www.youtube.com/@3MinuteLeagueofLegends
♡ Alistar ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ♡ He can use ![]() ![]() ![]() ♡ Counter his combo by using ![]() ![]() ![]() ![]() ♡ Self heal with ![]() ![]() ![]() ♡ Early game: Watch for level 1 invade. Poke ADC when ![]() ♡ Mid game: Call out his roams and try to avoid fighting when his abilities are up. Use ![]() ![]() ♡ Late game: Stay with team to avoid his engages. If he repositions with ![]() ![]() ![]() |
♡ Amumu ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ Amumu’s main combo: ![]() ![]() ![]() ![]() ![]() ♡ Counter this combo using ![]() ![]() ♡ If your ADC gets all in’d, use ![]() ![]() ![]() ![]() ♡ Early game: Watch out for level 1 invade. Amumu’s ![]() ![]() ♡ Mid game: Avoid trading if you're behind. Use ![]() ![]() ♡ Late game: Stay with team, but distance yourself if ![]() ![]() |
♡ Annie ♡ Easy ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ ![]() ![]() ![]() ♡ Counter her combo by maintaining spacing and using ![]() ♡ Early game: ![]() ![]() ♡ Mid game: Be cautious of fighting in river or tight spaces when ![]() ![]() ♡ Late game: Stick with your team and keep your distance if ![]() ![]() |
♡ Bard ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter him combo by using ![]() ![]() ![]() ![]() ♡ Early Game: Unlikely level 1 invade, but be cautious. ![]() ♡ Mid Game: Continue to call out his roams and poke his ADC. Beware of tower dives with ![]() ♡ Late game: Avoid jungle walls for ![]() ![]() |
♡ Blitzcrank ♡ Very Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter his combo with ![]() ![]() ♡ Abuse his long cooldowns ♡ Early game: Watch for level 1 invade. Stay behind minions and harass enemy ADC after ![]() ![]() ♡ Mid game: If you're even or behind, play defensively. If ahead, look for opportunities away from ![]() ♡ Late game: Avoid getting hooked by maintaining distance. Provide healing during fights while avoiding ![]() ![]() ![]() |
♡ Brand ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ Brand's main combo: ![]() ![]() ![]() ![]() ♡ Counter by playing out of ![]() ![]() ♡ Early game: Prioritize bush control. Use ![]() ♡ Mid game: Beware if he has ![]() ![]() ♡ Late game: Stay close to your team but be wary of the burn spread. Remember, ![]() |
♡ Braum ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ Braum's main combo: ![]() ![]() ![]() ![]() ♡ Counter him by abusing his longer cooldowns and using ![]() ♡ Early game: Although rare, be cautious of invades. Harass the enemy ADC when ![]() ♡ Mid game: Prioritize targeting squishy opponents during fights. Use ![]() ![]() ♡ Late game: Maintain distance from ![]() |
♡ Heimerdinger ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter him by playing away from his turrets which have a long cooldown early and sidestepping his stun or silencing him if he walks up to stun ♡ Early game: Heimerdinger has a really weak early game and will perma shove waves with his turrets so you can look for roams or play safely with adc. Keep bushes warded to catch him out before he all-ins. ♡ Mid game: Don’t walk up to him during fights. Wait for him to come to your team. He will try his hardest to play with his turrets and walking up will enable him to win fights easier ♡ Late game: Do not fight him alone. He will have items that will melt you ( ![]() ![]() ![]() |
♡ Janna ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ It is hard to counter her since she is a point-and-click mage right now, but just try to survive her burst. If she is building enchanter, same rule as before applies. Dodge her ![]() ![]() ♡ Early game: ![]() ![]() ![]() ♡ Mid game: Beware of her roams. She is currently the strongest roaming support besides ![]() ![]() ![]() ![]() ♡ Late game: Avoid getting caught by ![]() ![]() ![]() |
♡ Karma ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ♡ Counter her by playing in minions. When or if she misses her ![]() ![]() ![]() ♡ Early game: Play into your wave. Karma ![]() ♡ Mid game: Ping when she is missing and fight ADC until she gets back to lane. Buy ![]() ♡ Late game: Play with team but don't stack for ![]() ![]() |
♡ Leona ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter her by using ![]() ![]() ♡ Early game: Care for level 1 invade. Abuse her weak level 1 by poking her ADC off minions. Don't get caught by ![]() ♡ Mid game: Be wary of potential roams or ganks. She might exploit fog of war to use a surprise ![]() ♡ Late game: Avoid grouping closely during fights and prioritize peeling for your ADC if ![]() ![]() ![]() |
♡ Lulu ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ♡ Another combo: ![]() ![]() ![]() ♡ Counter her by spacing her abilities, trading behind your wave to dodge her ![]() ![]() ![]() ![]() ♡ Early game: Exploit her missed or misused abilities to poke her or her ADC. As she can be a lane bully, ensure you stay topped off with ![]() ♡ Mid game: Care for ![]() ![]() ♡ Late game: If she has a hyper carry ADC, try to out-heal the ADC's damage. Focus ![]() |
♡ Lux ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter her by using ![]() ![]() ![]() ♡ Early game: If she misses her abilities, trade aggressively with ![]() ![]() ![]() ![]() ♡ Mid game: Be cautious, as you can die to her combo at this stage. Avoid getting caught and heal teammates who are snared. Use ![]() ![]() ♡ Late game: You are even more susceptible to her combo now. Consider having ![]() |
♡ Maokai ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter him by avoiding bushes and using ![]() ♡ Early game: Stay away from bushes due to his empowered ![]() ♡ Mid game: Let your team eat his ![]() ![]() ![]() ![]() ♡ Late game: Similar to before, allow your team to eat his ![]() ![]() ![]() ![]() |
♡ Milio ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ♡ Counter him by abusing his longer cooldowns, position yourself out of his aa range or his ADC's aa range to prevent ![]() ♡ Early game: Apply consistent poke to him or his ADC. Whenever he misses his ![]() ![]() ♡ Mid game: You can out-sustain his healing, so stay behind your team and keep them healed. Walk up and poke with ![]() ♡ Late game: Use ![]() |
♡ Morgana ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter her by moving away from her ![]() ![]() ![]() ![]() ![]() ♡ Early game: Focus on staying alive. Avoid getting poked out or caught by ![]() ![]() ![]() ![]() ♡ Mid game: You might lose fights at this stage if you're even or losing. Try to avoid getting caught and focus on farming and scaling. During fights, use ![]() ♡ Late game: ![]() ![]() ![]() ![]() |
♡ Nami ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter her by using ![]() ![]() ![]() ♡ Early game: ![]() ![]() ![]() ♡ Mid game: Prioritize staying alive for your team. Maintain their health with ![]() ![]() ♡ Late game: Continue to focus on keeping your team alive and avoid getting caught. ![]() |
♡ Nautilus ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter him with ![]() ![]() ♡ Early game: Position behind minions and trade when his abilities are on cooldown. Prioritize trading with the ADC, as ![]() ♡ Mid game: Stay behind your team and avoid face-checking jungle or objectives. Use ![]() ♡ Late game: Stay behind your team during team fights and focus on keeping them alive. Counter with ![]() ![]() ![]() ![]() |
♡ Neeko ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Countering her will be hard since her ![]() ![]() ![]() ♡ Early game: Position behind minions and trade when her abilities are on cooldown. COUNT THE WAVE and ping when she is missing. Don’t face check jungle without your jungler ♡ Mid game: Play behind your team and continue counting your waves. When wandering around jungle, be careful as she may disguise herself as wards, blast cones, or random jungle camps looking for a pick. ♡ Late game: Same as mid game, avoid her engages and keep your team healthy. Avoid going through jungle alone. Count waves and look for weirdly placed wards or blast cones in the wrong spots |
♡ Pantheon ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter him using ![]() ![]() ♡ Early game: Avoid walking up and wait for his engage. Counter with ![]() ![]() ♡ Mid game: Position behind your team until he uses ![]() ![]() ♡ Late game: Continue playing cautiously behind your team until he commits with ![]() ![]() ![]() ![]() |
♡ Pyke ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ♡ Counter him by using ![]() ![]() ![]() ♡ Early game: Sidestep his ![]() ♡ Mid game: Be cautious not to get poked down too low during engages. Aim to keep your health above ![]() ![]() ![]() ♡ Late game: As ![]() |
♡ Rakan ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter him by dropping ![]() ![]() ♡ Early game: Watch out for potential bush cheese as you approach your lane. Use ![]() ♡ Mid game: If he uses ![]() ![]() ♡ Late game: Your role remains the same as in the mid game - stay alive and keep your team healthy. When ![]() |
♡ Rell ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Countering her can be challenging. Use ![]() ![]() ♡ Early game: Avoid getting dived on by playing cautiously. ![]() ![]() ![]() ♡ Mid game: Focus on keeping your team alive and high health. Be mindful of not getting caught in the pull of ![]() ♡ Late game: Similarly to mid game, prioritize keeping your team alive and healthy. Avoid getting caught by ![]() ![]() |
♡ Renata Glasc ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ♡ Counter her by dodging ![]() ![]() ![]() ![]() ♡ Early game: Her poke is strong in the early game and with ![]() ![]() ♡ Mid game: Avoid ![]() ![]() ♡ Late game: Stay out of ![]() ![]() ![]() |
♡ Senna ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ♡ Counter her by using ![]() ♡ Early game: Trade when her abilities are on cooldown, but be cautious as aa refresh her ![]() ♡ Mid game: If she uses ![]() ![]() ![]() ![]() ♡ Late game: You lose the longer the game goes on. ![]() ![]() ![]() ![]() ![]() |
♡ Seraphine ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter her by staying out of her ![]() ![]() ![]() ![]() ♡ Early game: Trade when her abilities are on cooldown, but be cautious of her passive ![]() ♡ Mid game: She will seek fights with her ![]() ♡ Late game: Avoid getting caught. Your role is to keep your team alive while staying out of her ability ranges. Regardless of her build at this stage, you will out-heal her. If she has healing reduction items, you might struggle during longer fights. |
♡ Shaco ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter him by staying out of ![]() ![]() ![]() ♡ Early game: Get ![]() ![]() ![]() ![]() ♡ Mid game: Continue avoiding ![]() ![]() ![]() ♡ Late game: If you get focused during fights by ![]() ![]() ![]() ![]() |
♡ Sona ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter her by learning ![]() ![]() ![]() ![]() ♡ Early game: Force her to use ![]() ♡ Mid game: Don't get caught. Stay alive to peel and heal teammates in fights. If caught by ![]() ![]() ![]() ![]() ♡ Late game: ![]() ![]() ![]() ![]() |
♡ Swain ♡ Easy ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter by ![]() ![]() ♡ Early game: Avoid getting hit by ![]() ![]() ♡ Mid game: Continue to avoid ![]() ♡ Late game: The same strategy applies. If you're caught in his ![]() ![]() |
♡ Sylas ♡ Very Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter him by sidestepping his ![]() ![]() ![]() ♡ Early game: Don’t challenge him at level 3. You can try to poke him at level 1 but you will love trades if he all-ins. ♡ Mid game: Be prepared for a possible dive since ![]() ♡ Late game: Position behind your team and keep them healed. If ![]() ![]() ![]() ![]() |
♡ Tahm Kench ♡ Easy ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ♡ Alternate combo: ![]() ![]() ♡ Counter him by sidestepping his ![]() ![]() ![]() ![]() ![]() ♡ Early game: Poke him or his ADC when he walks up to cs or engage. Abuse his long ![]() ♡ Mid game: There’s a 50/50 chance you’re either verusing a roaming ![]() ![]() ♡ Late game: Position behind your team and keep them healed. If ![]() ![]() ![]() |
♡ Taric ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter him by sidestepping his ![]() ![]() ![]() ♡ Early game: Poke him or his ADC when he walks up to cs or engage. Abuse his long cooldowns ♡ Mid game: Be prepared for a possible dive with ![]() ♡ Late game: Position behind your team and keep them healed. If ![]() ![]() ![]() |
♡ Teemo ♡ Easy ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ♡ Counter him by using control wards to clear his ![]() ![]() ![]() ♡ Early game: Don’t trade much, he will win trades. He will poke your ADC as much as possible so keep them healed ♡ Mid game: If he targets you in fights, try to stay out of his range. Keep your team healed and use ![]() ![]() ♡ Late game: Heal your team with ![]() ![]() ![]() ![]() ![]() |
♡ Thresh ♡ Medium ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter him by dropping ![]() ♡ Early game: Avoid getting cc'd. Stay behind minions and step up to poke when his abilities are on cooldown ♡ Mid game: If he targets you in fights, try to stay out of his range. Keep your team healed and use ![]() ♡ Late game: Heal your team with ![]() ![]() ![]() ![]() ![]() |
♡ Twitch ♡ Very Easy ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter him by dropping ![]() ![]() ![]() ![]() ♡ Early game: He is extremely likely to sit mid level 1 to get either a cheese kill or get summs. There is no point in sitting mid for him to show so just to go your lane and give your mid lane and heads-up. If he gets summs or even a kill, it’s still more valuable for you to be bot to soak exp and get gold from your item. Buy a control ward super early and leave it in either your lane or any jungle entrance ♡ Mid game: He will roam a lot. Like, a lot. Deep ward with your jungle or after the enemy bot has backed to hopefully catch him when he uses ![]() ♡ Late game: Heal your team with ![]() ![]() |
♡ Vel'koz ♡ ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter by using ![]() ♡ Early game: Staying behind minions only protects you from ![]() ![]() ♡ Mid game: Keep your distance from his abilities and ensure your team stays healthy. Avoid getting caught in his cc to prevent death ♡ Late game: Stick with your team and prioritize keeping them alive. Avoid getting caught out and do everything possible to protect your ADC. You will outscale him but you can’t die during fights, your team needs you to help them stay alive through Vel’koz's burst |
♡ Xerath ♡ ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ♡ Counter him by sidestepping his abilities when possible. Bait his ult by changing direction unpredictably after moving one step ♡ Early game: He has superior poke. Stay healed with ![]() ♡ Mid game: Avoid getting caught. If he uses ![]() ![]() ♡ Late game: Stay safe and keep your team healthy. If you can't cancel his ![]() ![]() |
♡ Yuumi ♡ Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter her by zoning her ADC off with ![]() ![]() ♡ Early game: Poke her ADC and use ![]() ![]() ![]() ♡ Mid game: Use ![]() ![]() ![]() ♡ Late game: If she's paired with a hypercarry ADC, it's challenging. Otherwise, zone her ADC or carry with ![]() ![]() ![]() |
♡ Zilean ♡ Very Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter him by side stepping his first ![]() ![]() ♡ Early game: He doesn't deal much damage, but his poke can be annoying. Try to dodge his ![]() ![]() ![]() ♡ Mid game: Be cautious of ![]() ![]() ♡ Late game: Stick with your team, keep them alive and healthy. Avoid ![]() ![]() ![]() ![]() |
♡ Zyra ♡ Very Hard ![]() ![]() ![]() ![]() ![]() ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ♡ Counter her by walking over her plants to break them. Use ![]() ![]() ![]() ♡ Early game: Break her plants and poke her when she approaches to use abilities. Her abilities are easier to dodge, but her plants are threatening. Safely aa the plants out of their range ♡ Mid game: Avoid getting caught by ![]() ![]() ![]() ♡ Late game: Maintain the same strategy as in the mid-game. Avoid getting caught, keep your team alive during fights. Expect her to have ![]() ![]() ![]() ![]() ![]() |
♡ Synergy
♡ ctrl + f to find a specific syngery!
♡ Not every synergy shown above will have a section in this chapter! Maybe sometime I'll get around to adding more to this chapter but as of now, now primary synergies have a section here.
♡ Aphelios ♡ Low ![]() |
♡ ![]() ♡ Playing alongside a proficient ![]() |
♡ Ashe ♡ Ideal ![]() |
♡ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ♡ Focus on enhancing ![]() |
♡ Caitlyn ♡ Low ![]() |
♡ ![]() ♡ The best you can do is support ![]() |
♡ Draven ♡ Low ![]() |
♡ ![]() ![]() ![]() ♡ The more fed ![]() ♡ While he typically prefers tank supports or high damage supports, we can stay alive through ![]() ♡ As the game progresses, continue to back up your ![]() ♡ Please avoid intentionally taking kills from ![]() ![]() ![]() ![]() ![]() |
♡ Ezreal ♡ Low ![]() |
♡ ![]() ![]() ♡ ![]() ![]() |
♡ Jhin ♡ Low ![]() |
♡ ![]() ![]() ♡ When with ![]() |
♡ Jinx ♡ Strong ![]() |
♡ ![]() ![]() ![]() ![]() ♡ Scaling in league right now is really strong and ![]() ![]() ♡ If you keep her alive long enough to scale to late game, you can still do a lot for her just by keeping her alive during fights |
♡ Kai'sa ♡ None ![]() |
♡ Kai'sa benefits from engage or hook supports due to her unique kit. Our role is primarily to keep her alive. She's played as a hybrid APC/ADC or even lethality. It’s really hard to tell what she will build until you see the components. ♡ ![]() ♡ I usually just dodge if I get a Kai’sa. I haven’t played with a good Kai’sa player since her release and especially in lower elos, she will just randomly get picked by players who don’t understand her kit or how her damage works. They just see that she has a high winrate in higher elos and think they can win off that alone. |
♡ Kalista ♡ None ![]() |
♡ ![]() ![]() ![]() ![]() |
♡ Karthus ♡ Medium ![]() |
♡ ![]() ♡ Stack your abilities with his or use them to zone enemies into his damage |
♡ Kog'Maw ♡ Low ![]() |
♡ ![]() ![]() |
♡ Lucian ♡ Ok ![]() |
♡ If you're going to play an enchanter with ![]() ![]() ♡ When you find yourself playing ![]() ![]() ![]() ![]() |
♡ Miss Fortune ♡ Strong ![]() |
♡ ![]() ![]() ♡ In late-game fights, prioritize keeping ![]() |
♡ Nilah ♡ Strong ![]() |
♡ She is stronger in the late game than early, but you can still get kills early with her unpredictable damage. Keep her alive until late game and she'll win you the game. That's all I know about her, not super familiar with her still ♡ Stay with her so she can get more value out of her ![]() ♡ If she dashes in and gets in a tough spot, linger near her so she can use her ![]() |
♡ Samira ♡ None ![]() |
♡ She thrives with engage/hook supports. Everything else is very ehh. Keep her alive during fights to win the game. That's it. |
♡ Senna ♡ Strong ![]() |
♡ ![]() ![]() ![]() ♡ Keep her alive during lane phase and prioritize letting her ![]() |
♡ Seraphine ♡ None ![]() |
♡ I have a strong bias against this champion, finding her playstyle and player base annoying ♡ If playing with ![]() ![]() ♡ Right now, she is played as an APC/support hybrid so she can help you keep team alive during the late game |
♡ Sivir ♡ Ok ![]() |
♡ ![]() ![]() ![]() ![]() ♡ She is a really strong scaler, however she wants to play lane extremely safely to enable her to scale. Push waves with her when she asks but otherwise let her manage wave control completely and keep her alive as much as possible |
♡ Swain ♡ Ok ![]() |
♡ Keep ![]() ![]() ♡ During lane phase, you can both abuse your poke power and hopefully score some kills. ![]() |
♡ Tristana ♡ Low ![]() |
♡ Like ![]() ♡ When she goes in, even if you’re too far to help, start walking up to use abilities from max range. If you’re close enough, drop ![]() ![]() |
♡ Twitch ♡ Ok ![]() |
♡ ![]() ![]() ♡ Stack ![]() ![]() ![]() ♡ Avoid healing him while he is in his ![]() ![]() ![]() ![]() ♡ If ![]() ![]() |
♡ Varus ♡ Strong ![]() |
♡ Varus has strong poke during lane and he has heal cut in his ![]() ![]() ![]() |
♡ Veigar ♡ Ideal ![]() |
♡ ![]() |
♡ Vayne ♡ Ideal ![]() |
♡ ![]() ![]() ![]() ![]() ♡ ![]() |
♡ Xayah ♡ None ![]() |
♡ Xayah is a strong auto attacker. Just enable her damage, keep her alive, and that's about it. I don't see Xayah's too often anymore sadly, she's a fun ADC to lane with ♡ ![]() ![]() |
♡ Yasuo ♡ Ideal ![]() |
♡ Yasuo ADC wants engage, hook, or a knock-up. But for enchanters, we help him so much. He struggles with getting poked in lane by the enemy ADC but we can help him stay alive to farm and trade. His windwall keeps both you and himself safe. Even though we don't have knock-up, we can try to root with ![]() ![]() ♡ As long as you keep him alive, he will scale really hard and 1v9 eventually |
♡ Zeri ♡ Low ![]() |
♡ Another case of good ADC, bad synergy. She wants ![]() ![]() ![]() |
♡ Ziggs ♡ Ok ![]() |
♡ Not a fan of ![]() ![]() ![]() ♡ In the late game, prioritize buffing your team and ensuring their survival. Ziggs isn't a traditional ADC, so you don't need to focus too much on buffing him with empowered ![]() ![]() |
♡ Early/Mid Game
♡ WIP ♡ | ♡ Warding Quick Jump: Blue Side | Red Side
♡ Poke enemy ADC and support to build your
support item
♡ Ping when your laners are missing or roaming
♡ Switch to
Oracle Lens after completing your world's atlas ward item
♡ Buy and replace
Control Wards regularly, change their placements so they aren't predictable
♡ Keep your ADC healthy during lane phase
♡ Stay near mid lane post-lane phase for objective control
♡ Maintain high map vision and ask for jungle help for deep
wards
♡ Ping frequently when enemies go missing
♡ Right now for season 14, the current meta for supports is to roam around the 4:40 mark for voidgrubs. I try to wait for enough gold to either buy full
Boots of Swiftness or
Boots with x2 control wards. Ping and tell your jungler and mid/top to go for grubs. Help them set up in case a fight breaks out. Once your team has either secured voidgrubs or failed, they go on a 5 minute respawn timer. Same as before, roam for grubs before they spawn and help with getting vision down and fighting for them.
♡ When using runes like
Ghost Poro and
Zombie Ward, make sure you're fully utilizing them. Leave
wards to expire for
Ghost Poro in safe spots where they won't get
swept out and once you have
Ghost Poros on the map,
wards like normal. With
Zombie Ward, all you have to contribute is at least 1 auto attack or be the one sweeping the
wards.
♡ When
sweeping, let your ADC or nearest ally last hit any
wards so you both split the money earned. Don't do this with
wards or
Blue Wards since the money can't be split and your primary income is
wards.
♡ Ping as soon as you see a
ward dropped for the money and to give your team intel on where the enemy has vision
♡ When behind, other
wards can go depending on the game state. Ask yourself these questions:
♡ When behind, you need to be worring about where the enemy team is at all times. Bot lane is notorious for being camped, dived under tower, etc. Sending all 5 enemy team down there to punish you and your adc for being behind. To alletivate this, ask yourself these questions:
♡ When you're ahead in lane or going even but you think you'll win, your map should either be looking like this:
♡ If you're losing lane, even, or getting ganked a lot, your map should look like this:
♡ While playing in the mid-game, you can focus on objectives easily since you have access to both top and bot through mid. You'll be primarily focused on warding objectives at this stage
♡
Wards that show as 50% opacity can be considered "Temporary
Wards", meaning you can get vision in those spots and have the
wards replaced on your next rotate or back
♡ You can use this to help when warding Mid-Bot:
♡ You can use this to help when warding Mid-Top:
♡ When you're ahead in lane or going even but you think you'll win, your map should either be looking like this:
♡ If you're losing lane, even, or getting ganked a lot, your map should look like this:
♡ While playing in the mid-game, you can focus on objectives easily since you have access to both top and bot through mid. You'll be primarily focused on warding objectives at this stage
♡
Wards that show as 50% opacity can be considered "Temporary
Wards", meaning you can get vision in those spots and have the
wards replaced on your next rotate or back
♡ You can use this to help when warding Mid-Bot:
♡ You can use this to help when warding Mid-Top:
Early/Mid Tips |
♡ Poke enemy ADC and support to build your

♡ Ping when your laners are missing or roaming
♡ Switch to

♡ Buy and replace

♡ Keep your ADC healthy during lane phase
♡ Stay near mid lane post-lane phase for objective control
♡ Maintain high map vision and ask for jungle help for deep

♡ Ping frequently when enemies go missing
♡ Right now for season 14, the current meta for supports is to roam around the 4:40 mark for voidgrubs. I try to wait for enough gold to either buy full


Warding Early |
Warding Tips
♡ When using runes like









♡ When





♡ Ping as soon as you see a

♡ When behind, other

1.) Is dragon coming up soon or is it already up?
Ward Dragon pit.
2.) Did you just see the enemy jungler top side, mid, or is/was backing?
Ward any deep bush in their jungle.
3.) Bot lane just got ganked? Back and place a
ward anywhere around mid lane/jungle for your mid laner and jungler.

2.) Did you just see the enemy jungler top side, mid, or is/was backing?

3.) Bot lane just got ganked? Back and place a

♡ When behind, you need to be worring about where the enemy team is at all times. Bot lane is notorious for being camped, dived under tower, etc. Sending all 5 enemy team down there to punish you and your adc for being behind. To alletivate this, ask yourself these questions:
1.) Where was the jungle,mid,top last seen? Is it safe to
ward right now? If you can see top in their lane, mid in their lane, and know where the enemy jungler is, you can safely
ward river
1a.) If you don't know where anyone is or you can't make an accurate assumption, just hold on to your
wards until you know. You can drop
wards close by in your own jungle if you want, but try to save them for when you know where the enemy team is
2.) Are there any objectives coming up that you can help with? Consider this carefully, if you can leave your ADC alone to farm safely, then go
ward the objective in question. If your ADC needs you or doesn't want to be solo, just
ward the regular spots
3.) Are you getting tower dived? Start
warding your jungle to catch the enemy team's roams or ganks before they happen
4.) Walking back from lane, are there any spots that looks dark on the minimap? The answer should always be yes. Path towards mid-top or mid-bot and get vision down where you can
5.) Remember to always have at least 1
Control Ward down and 1
Control Ward in your inventory at minimum. They're 75g, you have 0 excuse not to have one down or on-hand (unless you are full build and have no more room for one)


1a.) If you don't know where anyone is or you can't make an accurate assumption, just hold on to your


2.) Are there any objectives coming up that you can help with? Consider this carefully, if you can leave your ADC alone to farm safely, then go


3.) Are you getting tower dived? Start

4.) Walking back from lane, are there any spots that looks dark on the minimap? The answer should always be yes. Path towards mid-top or mid-bot and get vision down where you can
5.) Remember to always have at least 1


Warding Blue Side Early Game
♡ When you're ahead in lane or going even but you think you'll win, your map should either be looking like this:

♡ If you're losing lane, even, or getting ganked a lot, your map should look like this:

Warding Blue Side Mid Game
♡ While playing in the mid-game, you can focus on objectives easily since you have access to both top and bot through mid. You'll be primarily focused on warding objectives at this stage
♡



♡ You can use this to help when warding Mid-Bot:

♡ You can use this to help when warding Mid-Top:

Warding Red Side Early Game
♡ When you're ahead in lane or going even but you think you'll win, your map should either be looking like this:

♡ If you're losing lane, even, or getting ganked a lot, your map should look like this:

Warding Red Side Mid Game
♡ While playing in the mid-game, you can focus on objectives easily since you have access to both top and bot through mid. You'll be primarily focused on warding objectives at this stage
♡



♡ You can use this to help when warding Mid-Bot:

♡ You can use this to help when warding Mid-Top:

♡ Late Game
♡ WIP ♡ | ♡ Warding Quick Jump: Blue Side | Red Side
♡ Stay with your team as much as possible, you should never be solo at this point
♡ You no longer have to use your ult sparingly since your cooldowns are shorter, but you should still be mindful about when you're using it
♡ Keep at least 1
Control Ward on the map at all times, preferrably on objectives
♡ If losing, clear out enemy
wards in your jungle safely and place down
wards where they're useful
♡ If winning, drop
wards into their jungle safely and clear out enemy
wards when you can
♡ Chemtech soul is really, really big for you so fight tooth and nail to get it when it's in your game. Cloud soul is fun for free sprints after ult, Mountain soul makes you slightly harder to kill with it's shield and passive armor/mr, Ocean soul keeps you alive longer with health regen and you get free mana regen which rocks if you're an ability spammer, Infernal soul is fantastic for your carries but you don't do too much with it, and Hextech soul is even better for specifically your ADC with it's slow on autos/abilities and attack speed. Every soul is valuable and each importance really depends on the team you have, but I always prioritize Chemtech soul over every other soul on
Soraka.
♡ If you have a long enough game where you're full build, you can opt for selling your
Boots to buy an extra item but don't sell your
support item.
Wards are way too valuable to just give up for an extra legendary item.
♡ You can use this to help when warding Dragon-Pit:
♡ You can use this to help when warding Baron-Pit:
♡ Playing from Blue Side, your jungle and the enemies jungle can be warded like these,
♡ Ally Jungle:

♡ Enemy jungle:

♡ If you're losing, you can
ward your base like this (If you have an open Nexus, having a
Control Ward can catch invisible champions trying to backdoor):
♡ If your're winning, you can
ward the enemies base like:
♡ If you ever find yourself top side because of roaming or objectives, you can ward top side like this:
♡ You can use this map for general good ward spots:
♡ You can use this to help when warding Dragon-Pit:
♡ You can use this to help when warding Baron-Pit:
♡ Playing from Red Side, your jungle and the enemies jungle can be warded like these,
♡ Ally Jungle:

♡ Enemy jungle:

♡ If you're losing, you can
ward your base like this (If you have an open Nexus, having a
Control Ward can catch invisible champions trying to backdoor):
♡ If your're winning, you can
ward the enemies base like:
♡ If you ever find yourself top side because of roaming or objectives, you can ward top side like this:
♡ You can use this map for general good ward spots:
♡ Stay with your team as much as possible, you should never be solo at this point
♡ You no longer have to use your ult sparingly since your cooldowns are shorter, but you should still be mindful about when you're using it
♡ Keep at least 1

♡ If losing, clear out enemy


♡ If winning, drop


♡ Chemtech soul is really, really big for you so fight tooth and nail to get it when it's in your game. Cloud soul is fun for free sprints after ult, Mountain soul makes you slightly harder to kill with it's shield and passive armor/mr, Ocean soul keeps you alive longer with health regen and you get free mana regen which rocks if you're an ability spammer, Infernal soul is fantastic for your carries but you don't do too much with it, and Hextech soul is even better for specifically your ADC with it's slow on autos/abilities and attack speed. Every soul is valuable and each importance really depends on the team you have, but I always prioritize Chemtech soul over every other soul on

♡ If you have a long enough game where you're full build, you can opt for selling your



Warding Blue Side Late Game
♡ You can use this to help when warding Dragon-Pit:

♡ You can use this to help when warding Baron-Pit:

♡ Playing from Blue Side, your jungle and the enemies jungle can be warded like these,
♡ Ally Jungle:




♡ If you're losing, you can



♡ If your're winning, you can


♡ If you ever find yourself top side because of roaming or objectives, you can ward top side like this:

♡ You can use this map for general good ward spots:

Warding Red Side Late Game
♡ You can use this to help when warding Dragon-Pit:

♡ You can use this to help when warding Baron-Pit:

♡ Playing from Red Side, your jungle and the enemies jungle can be warded like these,
♡ Ally Jungle:




♡ If you're losing, you can



♡ If your're winning, you can


♡ If you ever find yourself top side because of roaming or objectives, you can ward top side like this:

♡ You can use this map for general good ward spots:

♡ Rotating Game Mode Builds
♡ Current game mode: Arena ♡
♡ Items
![]() |
♡ Note: This tier list is outdated, Mythical = Gamba Anvil. ♡ Augments are in no particular order. You may find some augments work better for you than others, so experiemnt with different augments and items! |
♡ Prismatic Items
![]() |
♡ Note:
![]() ![]() ![]() ♡ Again, items are not listed in any particular order! |
♡ Patch Notes
♡ WIP ♡
♡ Last Patch: 14.8
♡ Current Patch: 14.9
♡ Full patch notes can be viewed here: https://www.leagueoflegends.com/en-us/news/game-updates/patch-14-9-notes/
♥
♥
♥
♥
♥
♡ Current Patch: 14.9
♡ Full patch notes can be viewed here: https://www.leagueoflegends.com/en-us/news/game-updates/patch-14-9-notes/
♥
Blitzcrank
♥
Mana Barrier Shield Duration 10 seconds -> 4 Seconds
♥
Overdrive Initial movement speed 70/75/80/85/90% -> 60/65/70/75/80%

♥

♥
Pyke
♥
Ghostwater Dive
♡ Mana cost: 50 -> 65
♡ Cooldown: 12/11/10/9/8 -> 14/13/12/11/10

♡ Mana cost: 50 -> 65
♡ Cooldown: 12/11/10/9/8 -> 14/13/12/11/10
♥
Karma
♥
Inner Flame slow 35% > 40%
♥
Defiance
♡ AoE Shielding on Secondary Targets: 90% extra shield -> 100% extra shield
♡ AoE Movement Speed: 12% -> 15%

♥

♡ AoE Shielding on Secondary Targets: 90% extra shield -> 100% extra shield
♡ AoE Movement Speed: 12% -> 15%
♥
Seraphine
♥
High Note Damage 60/85/110/135/160 (+50% AP) -> 60/85/110/135/160 (+60% AP)

♥
Janna
♥
Zephyr damage 55/90/125/160/195 (+60% AP)(+30% bonus movement speed) -> 55/85/115/145/175 (+50% AP)(+30% bonus movement speed)
♥
Eye Of The Storm Shield 80/115/150/185/220 (+55% AP) -> 80/120/160/200/240 (+55% AP)

♥

♡ Change Logs
♡ Updated for patch 14.9 + Arena updates! ty for 80k views ♡♡♡
♡ Patch 14.8 updates!!
♡ Thank you for 60k views!!! Updated for patch 14.7 ♡
♡ Forgot to note that the guide has been updated for patch 14.6! Also, 53k views! I know I say it a lot but truly, thank you all fo reading my guide!
♡ 03/11/2024 THANK YOU TO EVERYONE WHOS HAS READ OR LIKED MY GUIDE!!!! I won an honorable mention in the MOBAFire Season 14 Guide Contest in the Support category. I never thought my guide would've attracted that much attention but I'm so grateful for all of you. Also, happy 40k views!
♡ 03/06/2024 Updated for patch 14.5!
♡ 02/22/2024 Updated for patch 14.4! Also updated rune pages and moved match-up recommended runes and itemization to the top of the guide page. You can find them under "threats"! Ward Maps are up now! You can find them in the Early/Mid Game and Late Game chapters. QUick Jumps are at the top of the chapters!
♡ 02/16/2024 Thank you everyone for your patience! I finally have the guide fully updated and I'll keep it updated now. It took way longer than I'd like but at least it's done. Thank you for 30k views by the way!? I didn't expect to see that many views on this guide so thank you all!!
♡ 01/10/2024 Happy new years Raka players! Whew. It's been a while. Updating my guide to be ready for the new season took some time but here it is! I plan to keep up more and update as much as I can but I can't promise I'll keep it updated 24/7. Good luck with your placements everyone and I'll see you on the rift!!
♡ 11/26/2023 ahhhh work has been keeping me busy lately ;_; patch 13.23 updates now live!
♡ 11/11/2023 Patch 13.22 updates! Sorry for being late
♡ 11/4/2023 WIP chapter out for Nexus Blitz! Still needs some work especially with the event and gameplay portions. And the runes + items could use some work. Yeeeeesh. Hopefully you still find it useful for the current event!! ^^;
♡ 10/25/2023 Going through some tough times at the moment so I will try to keep this guide updated as much as possible! Just fixed stuff in the Runes chapter and updated patch notes for 20.21 this time
♡ 10/13/2023 Updates runes, scorch is now listed as optional
♡ 10/11/2023 Patch 13.20 updates! No changes to the actual guide portion this time
♡ 9/27/2023 - Happy Spooky Season! Updated runes again and updated patch notes for patch 13.19!
♡ 9/18/2023 - Updated chapter contents with colored text! Hopefully it makes viewing a bit easier ^^; Planning to start working on in-depth guides soon! Also fixed some minor mistakes here and there. Removed tanky build and toxic build. I want to focus on support builds only in this guide I've decided
♡ 9/13/2023 - Spent a few days reworking rune pages+chapter and updating some match-ups! (Braum very easy > easy | Pyke hard > very hard | Senna hard > medium | Seraphine very easy > easy and added a matchup page for Sera)
♡ 9/11/2023 - Updated guide for patch notes 13.18
♡ 9/4/2023 - Moved Pyke from medium to hard matchup
♡ 9/1/2023 - Guide is ready for upload! Started writing the whole thing on 8/24/2023!
♡ Patch 14.8 updates!!
♡ Thank you for 60k views!!! Updated for patch 14.7 ♡
♡ Forgot to note that the guide has been updated for patch 14.6! Also, 53k views! I know I say it a lot but truly, thank you all fo reading my guide!
♡ 03/11/2024 THANK YOU TO EVERYONE WHOS HAS READ OR LIKED MY GUIDE!!!! I won an honorable mention in the MOBAFire Season 14 Guide Contest in the Support category. I never thought my guide would've attracted that much attention but I'm so grateful for all of you. Also, happy 40k views!
♡ 03/06/2024 Updated for patch 14.5!
♡ 02/22/2024 Updated for patch 14.4! Also updated rune pages and moved match-up recommended runes and itemization to the top of the guide page. You can find them under "threats"! Ward Maps are up now! You can find them in the Early/Mid Game and Late Game chapters. QUick Jumps are at the top of the chapters!
♡ 02/16/2024 Thank you everyone for your patience! I finally have the guide fully updated and I'll keep it updated now. It took way longer than I'd like but at least it's done. Thank you for 30k views by the way!? I didn't expect to see that many views on this guide so thank you all!!
♡ 01/10/2024 Happy new years Raka players! Whew. It's been a while. Updating my guide to be ready for the new season took some time but here it is! I plan to keep up more and update as much as I can but I can't promise I'll keep it updated 24/7. Good luck with your placements everyone and I'll see you on the rift!!
♡ 11/26/2023 ahhhh work has been keeping me busy lately ;_; patch 13.23 updates now live!
♡ 11/11/2023 Patch 13.22 updates! Sorry for being late
♡ 11/4/2023 WIP chapter out for Nexus Blitz! Still needs some work especially with the event and gameplay portions. And the runes + items could use some work. Yeeeeesh. Hopefully you still find it useful for the current event!! ^^;
♡ 10/25/2023 Going through some tough times at the moment so I will try to keep this guide updated as much as possible! Just fixed stuff in the Runes chapter and updated patch notes for 20.21 this time
♡ 10/13/2023 Updates runes, scorch is now listed as optional
♡ 10/11/2023 Patch 13.20 updates! No changes to the actual guide portion this time
♡ 9/27/2023 - Happy Spooky Season! Updated runes again and updated patch notes for patch 13.19!
♡ 9/18/2023 - Updated chapter contents with colored text! Hopefully it makes viewing a bit easier ^^; Planning to start working on in-depth guides soon! Also fixed some minor mistakes here and there. Removed tanky build and toxic build. I want to focus on support builds only in this guide I've decided
♡ 9/13/2023 - Spent a few days reworking rune pages+chapter and updating some match-ups! (Braum very easy > easy | Pyke hard > very hard | Senna hard > medium | Seraphine very easy > easy and added a matchup page for Sera)
♡ 9/11/2023 - Updated guide for patch notes 13.18
♡ 9/4/2023 - Moved Pyke from medium to hard matchup
♡ 9/1/2023 - Guide is ready for upload! Started writing the whole thing on 8/24/2023!
♡ Future Changes
♡ Planned to move recommended runes + items in matchups to threats notes. Also planned to move recommended items for synergies chapter to synergies notes
♡ Finish updating matchups + synergies chapter
♡ Finish in-depth guides for Early/Mid and Late game guides
♡ Add gifs for abilities
♡
♡
♡
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