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Choose Champion Build:
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Againts AD Laner
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Againts AP Laner
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Strategy againts Teemo
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Examples of Specific Builds
Recommended Items
Spells:
Ghost
Teleport
Items
Ability Order
Soul Eater (PASSIVE)
Nasus Passive Ability
Threats & Synergies
Pantheon
Aww..Man...This matchup is HARD. It isn't only about his epic early game, but it's even more about his passive. This two things makes him almost impossible to kill in early, and mid game. Way to play: Give up last hits, if it costs you to much hp. Focus on not dieing, not on stacking. After geting Frozen Heart you will be able to all-in him(CARE FOR HIS PASSIVE). Get Warden's Mail instead of Glacial Shroud as first item. Maxing: R>Q>E>W. Starting items: Cloth Armor, 5xHP Potion. Sumoners: Flash(You can dodge his all in's), Teleport. Runes: standard. Masteries: standard.
Introduction
- About the Author - Hi everyone, I"m QwickPL, and yes, I’m from Poland. I am master tier, EUNE player, so I am expirienced enaught to share my toughts about Nasus. After end of season two I was playing top lane only. My main champion is Nasus, I have over 300 games with him, so I decided to share my knowledge with you. I worked on this guide for over 100 hours, and I put my heart in soul into it. If you do have any thoughts or improvements, please leave a message in the discussion segment. Constructive criticism is really appreciated! Take a look on main friend channel "Foxy Riven". |

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- A few things to keep in mind - To me, Nasus is a great but underrated solo queue champion. Why is he underrated? Probably because he doesn't see much competitive play, due to his very weak early game. Contrary to popular believe, this does not mean that he's extremely weak. I even feel that he does not have a real counter (besides time, which he needs to stack up his Q). Does this mean that Riot made an uncounterable champion? In a certain way, yes. What do I mean by that? He gets countered quite easily by team-compositions focused on early aggression, because the game ends before you reach your godly stage of the game. But in solo que your enemies can't cooperate between enough to perform the "early aggression" team-composition. - What does this guide cover? - In this guide you will find basic stuff about playing Nasus, as well as in-depth information. This guide will show you the way to survive early game while farming passively. If you are doing it correctly you will become a tanky top laner with big amount of damage, and possibility to 1vs1 everyone, because Nasus is hyper cary whose scales with farm. Unfortunately to become this late game monster you need to itemize accordingly. This guide will give you the tools to maximize your CDR, without sacrificing any tankiness. It also provides knowledge about certain matchups. - Last edited -2015-10-08- My proffesional League Team -http://nvisgaming.pl/ |
- Follow me on Twitch -

R>Q>E>W
Start | Early - Mid Game | Late Game | ||
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Pros
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+ Doesn't have a hard counter + Natural sustain + Hyper Carry (scales with farm) + Extremely Tanky + High Damage + Anti-Carry due to Wither + AoE armour and magic resist debuff + Strongest Split Pusher in the game + One of the strongest duelist in the game + Extremely strong ulti + Everyone Love Dogs <3 |
Many people will be surprised after reading "Nasus doesn't have a hard counter". But it's true because any champion can't kill him or really deny him, if he is played well, because of his passive ( ![]() ![]() __________________________________________ Nasus is the second most tanky champion in the game (after Dr. Mundo). He does not need to buy damage because of his Q, ![]() __________________________________________ Nasus is also a hypercarry who scales with farm, so you don't need to be aggressive in the laning phase. Just focus on farming. If the enemy can zone you out, just bite the bullet and try not to die. You will outscale your opponent eventually. __________________________________________ Additionally, if your bottom lane lost lane, and the enemy adc is fed you can just use ![]() |

Cons
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- Weakest early in the game - Reliant on farm - No Dash/Escape - Very easily kited - Very easily poked - Low amount of CC |
Nasus has a few major weaknesses, but you can avoid those by playing and itemizing correctly. This is what I mean by that: If he loses top lane, and gets zoned out of Q farm he becomes useless late game. Luckily we have ![]() ![]() __________________________________________ Unfortunately Nasus can be easily kited in team fights, because he doesn't have any dashes. This is compensated in the late game by having ![]() ![]() ![]() ![]() __________________________________________ Nasus can be ganked easily, because he doesn't have any escapes. That’s why we should sit and farm under the tower until we are able to win 1 vs 2 fights. __________________________________________ Unfortunately Nasus is poked down quite easy. Luckily we have a huge amount of lifesteal from ![]() |
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Soul Eater: Passive Nasus drains his foe's spiritual energy, giving him a natural 10 / 15 / 20% ![]() |
Explanation

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Siphoning Strike: Q Cooldown: 8 / 7 / 6 / 5 / 4 Cost: 20 Mana Physical Damage: 30 / 50 / 70 / 90 / 110 (+ 100% AD) (+3 [+6] per enemy killed by Siphoning Strike) |
Explanation

Tips and Tricks
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Explanation





Tips and Tricks
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Explanation




Tips and Tricks
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Explanation
Tips and Tricks
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Q: But doesn't Spirite Fire do more damage? |
You want to level up ![]() ![]() ![]() ![]() |
Pros
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+ Doesn't have a hard counter + Natural sustain + Hyper Carry (scales with farm) + Extremely Tanky + High Damage + Anti-Carry due to Wither + AoE armour and magic resist debuff + Strongest Split Pusher in the game + One of the strongest duelist in the game + Extremely strong ulti + Everyone Love Dogs <3 |
Many people will be surprised after reading "Nasus doesn't have a hard counter". But it's true because any champion can't kill him or really deny him, if he is played well, because of his passive ( ![]() ![]() __________________________________________ Nasus is the second most tanky champion in the game (after Dr. Mundo). He does not need to buy damage because of his Q, ![]() __________________________________________ Nasus is also a hypercarry who scales with farm, so you don't need to be aggressive in the laning phase. Just focus on farming. If the enemy can zone you out, just bite the bullet and try not to die. You will outscale your opponent eventually. __________________________________________ Additionally, if your bottom lane lost lane, and the enemy adc is fed you can just use ![]() |

Cons
|
- Weakest early in the game - Reliant on farm - No Dash/Escape - Very easily kited - Very easily poked - Low amount of CC |
Nasus has a few major weaknesses, but you can avoid those by playing and itemizing correctly. This is what I mean by that: If he loses top lane, and gets zoned out of Q farm he becomes useless late game. Luckily we have ![]() ![]() __________________________________________ Unfortunately Nasus can be easily kited in team fights, because he doesn't have any dashes. This is compensated in the late game by having ![]() ![]() ![]() ![]() __________________________________________ Nasus can be ganked easily, because he doesn't have any escapes. That’s why we should sit and farm under the tower until we are able to win 1 vs 2 fights. __________________________________________ Unfortunately Nasus is poked down quite easy. Luckily we have a huge amount of lifesteal from ![]() |
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GhostI take ![]() |
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FlashI"m taking flash only against few top laners, like: ![]() |
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SmiteSmite is needed only in the jungle. |
5 Offensive/25 Defensive/0 Utility
W
H I C H |
sp |
M A S T E R I E S |
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// This masteries allows you to survive early game, while farming your Q. Additionally it's giving you biger team fight potencial by
![]() ![]() ![]() Q: Is this the best set-up for Nasus? //Propably yes because this masteries are giving ideal composition of Utility, Tankinnes and Damage. But, to be honest, Nasus is very versatile. So lets see other possible choices: |
9 Offensive/21 Defensive/0 Utility
This masteries are the most agressive you can take, they are very good against champions with weak early game like



4 Offensive/17 Defensive/9 Utility
This masteries are the most passive you can take. They are good with

Q
U I N T S Q U I N T S |
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Q
U I N T S Q U I N T S |
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M
A R K S |
Greater Mark of Armor Penetration
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Greater Mark of Armor Penetration is the best rune for Nasus, because if you grab armour penetration marks you get a %damage boost that scales throughout the game, on your Q and auto-attacks. |
Greater Mark of Armor Penetration
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M
A R K S |
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S
E A L S |
![]() ![]() ![]() |
S
E A L S |
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G
L Y P H S |
Three ![]() Six ![]() ![]() ![]() ![]() Three ![]() |
G
L Y P H S |
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Before I make a list of what items are good to get, let me start off by explaining what stats to prioritize when building on Nasus and why.
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COOLDWON REDUCTION= DAMAGE= HEALTH
Ideally works with all of Nasus’ abilities, because it's increases your damage primarily due to a lower cooldown of ![]() ![]() ![]() ![]() |
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SHEENSheen is very important because your Q procs it. Normally you should have 110 base AD and a 2,4 sec cooldown for your Q, so; 110 (AD) / 2,4(cooldown of q) = 49 damage per second from Sheen. Additionally it works amazing with your extra AD from ultimate, ![]() |
STARTING ITEMS
OR
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OR
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The best starting items against champions that deal mostly magic damage. This starting items cause that you can build ![]() ![]() ![]() ![]() |
You should buy this start against every champion that deals mostly physical damage like; ![]() ![]() ![]() ![]() ![]() |
It's the most defensive start from all. It's good against APC's who have a strong early game, like; ![]() ![]() ![]() |
CORE ITEMS
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One of the best items for Nasus, almost always essential. Buy it |
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Always against hard AD laners, because it provides armor, mana, and CDR which gives damage due to a lower cooldown on your Siphoning Strike. Buy it as your first or second item. |
One of the best items for Nasus, almost always essential. Buy it against AP laners, because it offers health, magic resist, and CDR, which gives damage due to the lower cooldown on Siphoning Strike. Additionally, Spirit Visage is great to regenerate your HP after trading due to its unique passive. Buy it as your first-third item depending on how hard you get poked out of your lane. |
Late game and more damage oriented of the two possible upgrades from your Sheen. Get this only if you are ahead, because it lacks tankiness. It synergizes greatly with Nasus, because Sheen is a must on Nasus, (just like extra movement speed, health, and even attack speed and crit chance) while you are using Fury of the Sands due to the extra AD you get from it. |
Mid game and the tankier upgrade of the two possible upgrades from your Sheen. Get this item against a full AD team. Additionally, buy it if you are behind, and your enemy laner deals attack damage (after Frozen Heart of course). You can also buy it if you somehow get early kills, and you want to increase your power in mid game. |
DEFENSIVE ITEMS
DEFENSIVE
ITEMS |
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Assuming you have bought ![]() ![]() ![]() ![]() ![]() |
BEST DEFENSIVE ITEMS
It's the best item for off-tanks, while being a damage item as well. How? Sunfire Cape’s "Unique Passive" is extremely aggressive, it's the same as 3 or 4 long swords which hit every single enemy around you every second. Buy this item if you are ahead and your team is behind, because damage is making you carry easier. |
This is a more tanky item than ![]() |
The best item for team fights due to having a great aura and active, just don't buy it if you want to split push. You can buy this item instead of ![]() |
The best sixth or fifth item to get, if you can't get to enemy cary's, and you need some armor. |
The best fifth item to buy. It gives you big amount of HP, AD, and great passive ability |
OTHER DEFENSIVE ITEMS
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Righteous Glory The best sixth or fifth item to get. It's giving you sufficient statstics and the best active ability. Don't buy this early on in the game because you will be to squishy. Thornmail On most champions it's the best fifth or last item, but not on Nasus. Why? Because we have a better option; ![]() ![]() Ohmwrecker Great item againts full AD Teams. It's giving nice statistics, and great active ability especialy if you are ahead. Good to buy after Frozen Heart againts full AD Teams. |
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ZZ'ROT PORTAL Realy good againts heavy AP Teams, because it's giving much magic resist, and armor which you will allways need againts enemy adc. Additionaly it gives prety good active which is realy good for defending, or destroying enemy base. BANSHEE'S VEIL The best item against every AP assassin. You can buy this item instead of ![]() Quicksilver Sash Very good item against; ![]() ![]() ![]() ![]() |
OFFENSIVE ITEMS
OFFENSIVE
ITEMS |
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At the start I want to say, all offensive items besides ![]() ![]() ![]() ![]() |
Very good item, which scales extremely well with your stacked Q, and your extra AD damage from your ultimate. Additionally it's a very effective item against tanks like: Mundo or carries who are stacking armor. Besides this, armor penetration does apply on towers. Buy this item while you are ahead, and always with ![]() ![]() |
Buy it instead of ![]() Good as last item, against ![]() ![]() ![]() ![]() |
BOOTS AND ENCHANTMENTS
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MERCURY'S TREADS
The best boots for Nasus. It's giving some very needed magic resist, and Tenacity which with ![]() |
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ENCHANTMENT: DISTORTION
Very good enchant, but besides extra movment speed while using ![]() ![]() |
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NINJA TABI
Very good, but only against full AD teams, or against team which have really low CC and big amount of attack damage. It isn't the best boots because you are losing Tenacity from Mercury's boots. |
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ENCHANTMENT: FUROR
Very good enchant, and my favorite. Because it's giving you extra movment speed every time you hit something, which works great with ![]() |
IONIAN BOOTS OF LUCIDITY
Very situational boots. You can buy it if you are ahead in early game, and you want to increase your advantage. |
ENCHANTMENT: HOMEGUARD
Very good enchant if the enemy already destroyed your first tower, and you want to go back to your lane fast. |
TRAP ITEMS
It's good item, but ![]() |
Better buy ![]() |
Sunfire is better. Count it if you want to. |
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Bad because it makes you squishy. Of course you can buy it for fun, because with ![]() |
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Of course it's the funniest item on Nasus, because +200 hp from one Q is hilarious. ![]() |
It's not he bust enchantment, very expensive, and with a bad aura. because in real situation only two champions will go hard on enemy carries: the top laner and the jungler. Additionally, junglers are mostly more mobile than top laners, so you are buying this enchant for nobody. |
It might look good, but we don't need any more slows because of ![]() ![]() ![]() ![]() It might look fine, because Nasus is a very mana-dependent champion, but not that much. |
Calculating Item-Effectiveness (only for very competent players)
Before we continue our "Nasus Guide". I want to teach you something. It’s called "calculating item-effectiveness". Let's take a look at


100(armor): 40(armor)= 2.5 | 2.5* 720(cost of Chain Vest)= 1800 gold.
Frozen Heart gives 20% CDR which you counts for 600 gold, because CDR is extremely effective on Nasus (10% CDR counts for 200 gold).
Next, Frozen Heart alo gives 400 mana which counts for 700 gold because

Additionally, you need to add


So lets add everything:
1800(gold for armor) + 600(gold for CDR) + 700(gold for mana)+ 600(gold for Unique Passive)= 3700 gold
So for 2600 gold you have item for 3700 gold, but everything depends on situation. Why?
Lets take a look at Shyvana
Armor? Effective. CDR? Almost useless. Mana? Sux.
So for 2600 gold we have item for 2600 gold, believe me, that’s not a good price for a lategame item. Additionally if the enemy team has 4 AP champions, armor is way more useless. So for 2600 gold we have an item of only 1800 gold...
Nasus is very strong in teams with a lot of CC, so ask other players to take for example:







Favorable Matchups
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+ Auto Attack Champions + Squishy Champions + Poke Champions + Champions with AoE damage |
Nasus counters auto attack-reliant champions because of his ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() __________________________________________ |
Counters
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- Ranged Champions - Champions which can easily denied - Champions with Crowd Control - Champions with high Kite potential |
Nasus is bad against some ranged champions, especially; ![]() ![]() ![]() Unfortunately, champions with huge burst in the early game can deny him somewhat as well ( ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
This is super important for Nasus. You should be doing it all the time. Sometimes it's even more important than killing the enemy laner. |
FIRST MINUTE Stand in the middle of the lane and wait for the enemy minions to arrive. You should move to the bush above you if melee minions target you. Due to this all enemy minions should target your first melee minion, Which makes your minions lose, and the lane will push towards your tower which is beneficial to focus on stacking your Q. |
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FARMING UNDER THE TOWER Thanks to the two ![]() Sometimes you will have problems with last hiting, in situations like this the best way to cs is to use ![]() |
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FARMING IN MID GAME In mid game, be sure to buy enough wards while farming because you are easy to gank. Additionally, if your enemy laner is, for example, ![]() |
(You can reach GOD level only if you chose to split push)
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MINUTE
10 minutes 20 minutes 30 minutes 40 minutes |
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BAD
-70 -200 -400 -600 |
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OK
+80 +280 +500 +700 |
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GOOD
+100 +330 +620 +950 |
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GOD
+130 +420 +750 +1200 |
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Don't read this before Abilities section, because in abilities seaction you will find way more imporatnt informations. Additionaly you can find some base matchup knowledge in "Counters and Synergies" section. |
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ON SPAWN > EARLY LEVELS Depending on the enemy laner, buy the correct starting items (before game starts check "Starting Items" chapter); if you don't understand how matchup goes, check matchup explanation at the top of side, or start with ![]() ![]() ![]() Let's go to the top lane. As Nasus, you want to last hit as many minions as possible you can with ![]() |
LAST HITING The ability to last hit is a fundamental skill of every player, especially ![]() |
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ENTERING MID GAME We enter mid game, with +150 stacks and a ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
TEAM FIGHTS
It's easier and propably better way to play late game Nasus. If you choose this way to play try to buy ![]() ![]() ![]() |
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SPLIT PUSH
A harder and situational way to play late game Nasus. A more optimal choice if your team is behind. I can't tell you everything about it, but I will give you as much information as I can. First you need to inform your team what are you doing. You can tell them it like this: "Guys, we can't win this game only by defending, so please defend the base while I am split pushing. When they are coming to gank me please engage on the rest of the enemy team if they stayed mid lane". Secondly, you always have to put wards at the side of the lane you are pushing, or ask your team to do so. You need to have eyes everywhere. Furthermore you need to be able to 1 vs 1 everyone in enemy team easily. In addition, don't stack your q too much, just push the lane to the enemy tower. And at the end don't use this strategy if your team is ahead. I did it a few times and I lose some games because of it. |
DETAIL TIPS
WALL WITHERING
Wither can be cast over walls if you vision of your enemy. Additionally you are getting vision of enemies by using Spirit Fire.
MAXIMIZING LIFE-STEAL
It is always better to auto-attack a creep to low health and finish him with



"ALL-IN", WHAT DOES THAT MEAN?
You are going "All-in" on someone while you are using all skills at the same time (summoner spells included). It's very popular on assassins like Zed, but you can do it as Nasus as well. It's very effective against ranged champions, because they are very good at harassing, while mostly being bad at a straight fight. If you want to maximize your chance of winning, you need to start an "All-in" under your tower, because in this situation enemy need to survive longest possible time to enter his safe zone, under his tower.
USING FURY OF THE SANDS FOR HEALTH REGENERATION
Pros
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+ Extra flat health + Your enemy will be confused (He thinks he is getting ganked) + After 100 seconds your enemy might think you still don't have your ultimate, so you can use it to beat him |
Cons
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- You are easier to dive - You can die even when your own jungler ganks - You are not dealing damage with your ultimate |
CHASING WITH ANIMATION CANCELING
This is something you'll be doing very often as Nasus and thus something you should be great at. Watch this guide, it should help you out when you have not yet developed that skill.
Frequently Asked |
Answers |
Q: Why should I invest a point in
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// It's my personal preference, the same as taking Fleet of Foot in utility tree. |
Q: WAITING FOR MORE QUESTIONS | // WAITING FOR MORE QUESTIONS |
- The End! -
I'm in love with Nasus. I can' tell more then that. ;D I hope this guide has helped you with playing Nasus. Please don't hesitate to comment and/or give suggestions regarding anything I have outlined above. I will happily respond to any questions.
- PayPal Donation -
I worked on this guide for very long time. You can donate some money if it helped you.
- Special Thanks -
I want to thank everyone for reading this looong guide. But besides this I want to give one huge thanks to "Foxy Riven", because he helped me to improve my guide after publishing it. And at the end I want to say thanks to every single guide maker, because I learned a lot from them;
- http://www.mobafire.com/league-of-legends/build/riven-bunny-on-the-loose-328456
- http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
- http://www.mobafire.com/league-of-legends/build/grandmistressds-guide-format-388590
- http://www.mobafire.com/league-of-legends/forum/build-and-guide-discussion/examples-of-tables-28719#post-comment
- http://www.mobafire.com/league-of-legends/build/ashes-to-ashes-67331
- http://www.mobafire.com/league-of-legends/build/nihilistic-nasus-134030
- http://www.mobafire.com/league-of-legends/build/khazems-top-lane-riven-361176
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