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Recommended Items
Runes: Blue Yellow Diver
1
2
3
4
5
6
7
8
9
10
11
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15
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Sorcery
Precision
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
1
2
3
4
5
6
7
8
Flash
Flash
Scorchclaw Smite
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Soraka
Orianna
You are going to love her ball.
Ideal
Strong
Ok
Low
None
Orianna
You are going to love her ball.
Champion Build Guide
Early Jungle Plans:
Alternatively, get
Flash,
Deceive level 1, and sneak in there alone. Or
Jack In The Box for an invade, or riskless start clearing on your own side or enemies' top side.
With
Jack In The Box, you can place a
Warding box before 0:36, and clearing boxes at 0:50 and onwards, to clear without needing a leash. Get one fast
Buff camp with 3 boxes, without
Smite. Or have 2 boxes by
Raptor/
Gromp and 1 box by the corresponding
Buff camp, smiting the
Raptor. Go promode with
Raptor-starts and move the lone box, placed first or second, to any other camp, smiting
Raptor from over the wall by mid tower if the chosen camp lays across midlane. Even, without
Flash or
Nimbus Cloak, the enemies'
Red if it's outside the trigger-range of a second box that is slightly delayed.
Gromp/
Krug spawns 12 seconds later, so don't put the first clearing box at it, and separate the 2 to give more time. My fourth box usually ends up at a
Buff camp. Overcommit to transform
Unleashed Smite by 21:49.
Pathing to level 2
gank mid, or the enemy jungler, with
Oracle Lens is super effective.
Joining the herd in normal level 3 or 4 clears is better for other champions than
Shaco. You get off to a better start, and learn more, if you get creative. Which match-ups are on the map is important, and taking the normal camp next to where you start respawns it earlier if you want to full-clear after a gank, but gives a longer path to walk. In cases where you get pressured hard before
Minions spawn, it might be necessary. A neutral camp's reward, and bulkiness, depends on the average level of champions when they spawn. Letting you farm only one normal camp on your side to work your magic, leaving the other 3 as heals. Quickly clearing your
Wolf/
Krug is a defensive stance, while
Raptor/
Gromp is an offensive stance.
Pathing to level 3, via
Wolf/
Red, into
Gromp/
Krug, into
Blue/
Raptor, will still leave time for catching the enemy jungler, even if you gank a lane on your way over. On spotting a leash or an invade, move the third box over to the second camp to have 2 there, and otherwise have 2 at the first camp.
Pathing-choices alternate with the gamestate, so a flexible route worth mentioning is starting
Raptor/
Wolf, into the enemies'
Buff, if it's not there
Deceive to
Gromp/
Krug, into your two
Buffs, into
Rift Scuttler, into
Raptor/
Wolf again. This should leave you 1 camp, or 2-3 minions, away from level 4. Openings for an extra camp, or a gank, are after your first
Buff.
Counter jungle, farm, gank.
Counter jungle, gank, tax.
Counter gank, farm, gank!
Lather, rinse, repeat.
You can solo
Dragon level 3 after a back, or level 4 if healthy. Three points in
Jack In The Box is then beneficial.
Voidgrubs give great goods. Play
Voidmite minds easily with the stealth applied lingering, picking up generally one.
Rift Herald has a slow clear time alone. Keep wielding to get Feats of Strength. Have your adc be at least level 13 before claiming
Dragon soul.
Ranked prioritised epics: 2nd & 5th
Voidgrub < Dying < 3rd & 4th
Voidgrub
< a 1st & 2nd
Dragon < 1st & 6th
Voidgrub <
Rift Herald < Feats of Strength
<
Atakhan < a 3rd
Dragon <
Baron Nashor < a 4th
Dragon <
Elder Dragon
Enter my main course, mirrored if the enemy jungler got leashed top, with (red keystone) alternatives: 3 box bot
Buff
-> (invade with
Oracle Lens, look at
Raptor/
Blue, if
Raptor is or
Blue isn't there
Deceive to
Krug/
Gromp, otherwise to the
Buff,
Backstab and
Last Hit the camp, leaving behind a
Warding box if it's off cooldown)
-> poker gank mid (without invading if the enemy midlaner gets a dash lvl2,
Flash to
Backstab with
Deceive), pretending to walk out towards your side
-> enemies top side (or skip, this and the next step, to yours if you'r low
HP from invading) using
Oracle Lens to peek for the
Buff over the wall, if
Raptor isn't there
Deceive to
Red, or else peek for
Red or
Blue
-> if it's there start it without triggering boxes before it's low, using
Deceive for pseudo-vision, clearing without
Smite if no nonvisible enemies get aggroed, with
Smite otherwise, (and if it's not there nor in the
Bush, the enemy jungler is most likely finishing up
Krug/
Gromp, so start boxing the route towards midlane from
Raptor/
Wolf and steal it when they come)
-> your
Buff (and
Gromp/
Krug if low
HP from invading), to get lvl3
-> gank top
-> lvl3 vs. lvl3 fight for the
Rift Scuttler
-> gank mid
-> get the other
Rift Scuttler and gank bot, or counter gank bot
-> get
Krug/
Gromp, to get lvl4, and attempt to get
Dragon if healthy, where
Mountain Dragon is easy to
Backstab, while the others can sometimes visually be attacked from the front and still take increased damage, where the 2nd attack after
Deceiveing sometimes visually is from behind
->
Recall and spend your gold, have one pot
-> rush towards
Voidgrubs, getting the lesser
Wolves/
Raptors on the way, and burst one with a box
Smite
Two-Shiv Poison combo, before the enemy jungler can blink
-> rush across mid to
Dragon if it's still up, otherwise try to fight for the remaining
Voidgrubs
-> full clear, to get lvl6, and
Recall when appropriate thereafter
->
Voidgrubs, round two, where pre-stacked boxes are wasted if you aren't nearer all three spawnpoints than a box
-> go for
Dragon, spiking with a
Deceive
Two-Shiv Poison
Smite combo
-> full clear, counter gank, full clear
->
Rift Herald, where the eye of baron opens 0.25sec quicker per auto-attack, so use
Hallucinate, and pick up the
Eye of the Herald within the next 20sec after it's been slain
-> play to kill
Atakhan
-> throw the game in the
Baron pit



With

















Pathing to level 2


Joining the herd in normal level 3 or 4 clears is better for other champions than






Pathing to level 3, via






Pathing-choices alternate with the gamestate, so a flexible route worth mentioning is starting











Counter jungle, farm, gank.
Counter jungle, gank, tax.
Counter gank, farm, gank!
Lather, rinse, repeat.
You can solo






Ranked prioritised epics: 2nd & 5th


< a 1st & 2nd



<





Enter my main course, mirrored if the enemy jungler got leashed top, with (red keystone) alternatives: 3 box bot

-> (invade with












-> poker gank mid (without invading if the enemy midlaner gets a dash lvl2,



-> enemies top side (or skip, this and the next step, to yours if you'r low








-> if it's there start it without triggering boxes before it's low, using








-> your




-> gank top
-> lvl3 vs. lvl3 fight for the

-> gank mid
-> get the other

-> get






->

-> rush towards





-> rush across mid to


-> full clear, to get lvl6, and

->

-> go for




-> full clear, counter gank, full clear
->



-> play to kill

-> throw the game in the

Tips & Tricks:








Drop of a box on






Using




ZxNooboXez placed too far behind


In case you didn't know, voidborn





Using





While taking an important epic or

When chased, walk up to a wall, use


The cooldown of



A clone's tether range is ca. one screen-length away. So get comfortable with reappearing an almost exploded clone inside the enemy team, while you are still stealthed. The most of the time when there are two

Having boxes do extra damage from






Yet for now at least, you can have an

Box@:
- Chock-points, flank routs, and bushes
- Where your carries will
Kite
- Near enemy carries
- The lanes to depush, or walls around minions' trigger-zone
- In front of skillshots
- Then finally one on top of the teamfight
-
"Go Box A Fountain" :)
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