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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
The Relentless Storm (PASSIVE)
Volibear Passive Ability
Introduction

Hello dear summoners,
welcome to my second guide at MobaFire. My name is Wongstar from the EU West Server and i wrote this guide for all the players, who are making first experience with the LoL Champion


Why am i writing a guide, while there are plenty very good guides here at MobaFire? Although i tried many other guides myself in the past to master my


Note: This is not an indepth Jungler-Guide for

Challenge of this guide: It requires you to play your

I won't tell you, that this choice is the only or best way to build


As a beginner you need to learn, what style you like to play, because if the playstyle makes max fun for you, you can make the best out of you. So most important is: Find your own style with this awesome Freljord Beast. Just do it!


The Role of this Champion
- Role:
Volibear should be played as a Fulltank with incredibly viable CC for Teamfights and a Finisher-Skill, which scales insanely with his max. Health.
- Position: You can play
Volibear Solo Top because of his high Health due to Tankitems and excellent Sustain via fast Health-Regeneration Rate but weakness against Kiting. Or you can play him as Jungler using his E.Skill to control the monsters, while you finish them off. With your Q.Skills you can throwback enemies, making you a good Ganker to prevent enemies to escape. When teamfights start you should play him as a Damage Sink in first place, while dealing high CC (Throwback, Multi-slow, Chainlightning-Attack) to the whole Enemyteam.
- Job:
Volibear's job is to quickly break through enemy lines and deal aggressive CC Attacks at the whole enemy team. With his Q.Skills (Sprint+Throwback) he can reposition the enemy's dangerous ADCs closer to your team, so that they can kill her instantly. For taking down enemy tanks he has a fearsome Finisher, which you must maximize with Health-Items to get maximum effect!

In this guide I will show you a basic & powerful Pre-Core-Build for Early-Mid Game, and then you have some options to finish your build depending on the match-situation. With this guide of mine i show you how


Thank you for playing


p.s.:
If you have some ideas to optimize my approach, i enjoy to read your constructive comments + ideas. And if you have success with this guide, pls don't hesitate to upvote. Thx!





Specific Pros & Cons of this guide
Pros:
- strong throughout the whole game
- adaptable for end game
- high Health+Armor+Magic Resistance Values from early game until end game
- deadly Finisher at early-mid game already (bite-to-win)
- lots of Slow-Effects (CC) via Spell, Skills and Items to prevent enemies escape
Cons:
- not a short guide, will take some of your time
- it's a guide for LoL Beginners, who need Guides to know the Champions better. Advanced Players can miss some more depths in some aspects.


Runes




This here is the Standard Rune Build, which i use for

Greater Mark of Attack Speed - for faster attacks to load up
Frenzy
Greater Seal of Armor - for more survivability during laning phase
Greater Glyph of Scaling Magic Resist - for more survivability against mage attacks
Greater Quintessence of Movement Speed - for faster rushes via
Thundering Smash at enemies or escapes in critical situations




Offense is best Defense. So go for the following masteries:
-
Fury Great for boosting Attack Speed to load up
Frenzy even quicklier
Sorcery boost your CDR by 5%!
-
Expose Weakness Great for Teamfights after using
Thundering Smash and
Sky Splitter
-
Block and
Unyielding boost defense in Fights
-
Recovery ,
Perseverance and
Second Wind Boost your Regeneration greatly
-
Enchanted Armor ,
Hardiness and
Reinforced Armor boost defense for Farming/Jungling/Fights
-
Veteran Scars and
Juggernaut Early Health-Boost for
Frenzy
-
Swiftness and
Legendary Guardian Reduce incoming CC
If you play Jungler, you can put some points in





Spells are the summoner bound abilities. You can use two summoner spells during any match in the Fields of Justice. You select them during the Champion Selection before each match and they cannot be changed if the game has started. So chose wisely, because sometimes the spells can save your champion from being killed in fights or they can help you to secure kills for your team. In this chapter i shortly recommend you some useful spells for

Recommended Choice

Second Choices



First thing you have to know as Beginner: Volibear's Main Attack Skill is his W.Skill














Note: It is a powerful skill ingame to kill off Enemy Tanks!. You have to keep in mind that it does physical Damage. So use it only, if the their Health is low to maximize the Damage. So you must wait for the right Point of Activation (PoA) - TIMING is crucial here!





Skill Combo

If your


Your Q.Skill









Priority
This is my preferred order of skill leveling. Its quite a standard recommendation since


You should put 1 point first in Q.Skill

Directly after your first point set on


Put your fourth point in E.Skill

Go on with


After that it is quite simple to level your skills. Max out



The remaining points after max out R, W, E go into Q.Skill



Since the rightly chosen items are essential to build up an effective






Start Items
Standard (recommended)
Costs: 325g + 4x 35g = 465g


Alternate#1: Anti-AD
Cost: 440g + 1x 35g= 475g


Alternate#2: Jungler
Cost: 300g + 5x 35g= 475g


Early - Mid Game Items
The first 20 minutes will decide if you can dominate your lane or not. With these items you can stack up enorm Health while you have good options to raise your Resistance against incoming damage. Make sure you load up your W.Skill







Boots


Sustain Items

Defense Items

Offense Items


Boots Enchantments


Early-Mid Game Pre-Core
high Health, high Armor, high Magic Resistance
movement speed, anti-slow & slow back by hit, Health Regen


Mid - Late Game Items
After finishing the Pre-Core Build it is time to evaluate the situation and ask yourself, what Items you need from now till end game depending on all the other Enemies & their Abilities. Do your enemies deal more AD Damage or AP Damage? Can you go on with stacking your Health, or is it better to gain more Armor or Magic Resistance Stats to counter heavy Burst Damage. There are several very viable options for

Later I give you some few Final Build Examples, but that doesn't mean, they are the only viable ones. You can mix all kind of Items for your 4th-6th slots, but before doing that, you need to know the details of every single item and the synergy of them to each other very perfectly.
E.g. stack up Health Items, stack up Armor Items, stack up Cool Down Reduction Items, stack up Magic Resistance Items, whatever. Make your priorities depending on the match-situation! You can't win, if you don't master

Mid-Late Game Core
high Health, high Armor, high Magic Resistance
movement speed, anti-slow & slow back by hit, Health Regen

For the last item you can decide depending on the situation, what you need to finish the match. Extra Health, extra Magic Resistance, extra Armor, extra Attack Damage, extra Attack Speed, extra AP Power, etc. Decide wisely!
Defense Items

Offense Items



Because





Solo Top Lane (recommended)
One of




Jungle (recommended)
Jungling







Note: Even though you don't play


Bot Lane (not optimal)
Since on bot lane you have Enemies with high CC + Kiting Abilities, i usually don't play




Mid Lane (not recommended)
You won't play







Farming & Harassment
Farming is very important at early game, much more important than killing the enemy. Of course, it will help you to farm without ruffle and excitement, if your enemy is on respawn time. But sometimes it's wise to play safely instead of risking a death, which will let you lose much time and dominance over your lane. Only go for Kills, if you are sure to succeed 100%. Otherwise it's better to harrass your opponent and push him back to base to lvl up yourself faster.
How to farm correctly
First thing to know about farming with

Thundering Smash Use this skill to strike the siege creep, when its Health is low. Don't let it be killed by your creeps, or you lose much money. Do it, if the Enemy is out of range or he will use your cooldown time to attack you.
Sky Splitter Your main farming attack. Use this skill right in the center of a group of creeps to take out several simultanously. If several Minions Health is low, you can farm very fast.

Sometimes it is better to do autoattack + lasthits on the creeps and save your skills for sudden counterattacks of enemies. Keep your eyes on the minimap and figure out the location of your enemies. If you can't see one of them, then be careful.
How to harrass the enemy at farming
Stopping the enemy from farming is very important to gain dominance over your lane. As long as your creeps are alive, you have more firepower on the enemy. Enemy creeps will fall faster and Enemy Champions will be shot by your creeps, if they attack you. At early game it is easy to harrass your enemy from farming with



Destroying the Enemy & Tower
Correct Fighting
There are some simple rules for fighting with

- Always fight with caution and never let your guard down, even when you are attacking. The enemy's teammates wont sleep, so whenever you feel you are running into a trap, retreat.
- Except at early game, never go into a fight solo, unless you know the exact location of every enemy.
- Whenever it is possible, use your Skill-Combo to push your enemy back.
- Whenever your Enemy has low Health, be ready to use your Ultimate Execution Bite
Frenzy
- Whenever your Enemy starts to attack you (with his own Skill.Combo), activate
Exhaust and
Sky Splitter to weaken the Damage.
- Use
Thundering Smash to reposition your enemy to your own advantage! Either for enhancing your own Attacks or to confuse your Enemy (e.g. to your own Tower!) or even for your own Escapes!
- Use
Flash to close the gap to your Enemy, e.g. for finishing attacks
- It's more safe to have a Teammate in Engagements, who can give you backup
- You better load up you
Frenzy as fast as possible, when you go into a fight just to execute him, when his Health is low. Sometimes is just the difference of 1 second to win or lose a fight. With your Finisher ready, you oftenly have that 1 Second Time bonus!
- Hiding in the bushes is always good for a fight initialisation. Hide in a bush and wait until your Enemy is within your reach. Should he come near you, rush in with
Thundering Smash and unleash your skillcombo, before he can use any skills himself.
- If necessary activate your Ulti
Stormbringer to maximize your Damage Output.
- Use
Flash and
Exhaust wisely for attacks, you won't have them for escape
- Towerdive, if your enemy has low Health (read in respective section)
Assist as the Jungler
Whenever your mates have difficulties with their lane enemies and they call your help. Ready up for powerful ganks! Tell them, that you are on your way and ping on the enemy, which you want to destroy. And be sure, the enemy hasn't set a sight ward yet. If he did already, then take another route to surprise the enemy.
How to destroy Enemy Towers
Whenever your Enemy is back to base, you should concentrate your attacks on the enemy tower. Definitely stop attacking the Tower, whenever you see the Enemy is approaching. He could either slow you, stun you or distract you, while his Jungler ganks in! Do it carefully, because nothing is more annoying than to die, because you can't avoid Tower Fire.
When the Tower is fallen, your Role is to support Mid Lane, while the Jungler can concentrate his ganks on the other side lane. Do it carefully, sometimes it is wisely to retreat before the enemy can gank you. Use

Tower Diving

If your enemy has less than 30% Health and hides under his tower, you can risk for a Kill by Tower Diving! It is very satisfying. :->
You need











In this chapter i want to give you a feeling for your most expected lane enemies. The following champions are mainly played at Top Lane or Jungle, and if you want to dominate with


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When you have succeeded to make some kills at early game, got the Enemy Tower destroyed and maybe even finished your early - mid game item core build, you should aim for extended team work tasks. Now is the time to prove, if you can survive as a team or not, if you are a better team than the enemy. LoL is a Teambattle Game. So don't ever try to play solo. If you don't understand this, then you maybe should play offline solo games. Ok, lets start with the real things you must know for winning the match, together.
Warding
Warding is crucial to win a match. With Sight Wards set at the right positions you can gain control over the enemy's movement. Whenever you have destroyed your first Tower, the next time you go back to base, buy a sight ward for your team. You might spend some money for it, but you earn it back later, if you can harrass the enemy from farming the lane and the jungle!
Always keep in mind following 2 questions, if you are back at base:
- Do i still have potions? No? -> Need to buy at least 2! Yes? Ok, go for items
- Do i have enough money to buy a ward after buying an item? No? -> Ok, buy one. The rest money is for items

The right positions of sight wards

Ganking the Enemy
One of the favorite things, that


When the first towers have fallen usually the enemies are sticking together to make their way through your mid lane. Don't be careless, when you attack. Even if you are tanky, most times you can't take the full attack power from 2 or 3 strong enemies. At least have a support at your back, who can stun your enemies or even enforce you with Buffs.

Dragon
Knowing the dragon in detail and be able to kill him quickly before the enemy team does, is crucial to win a match. On the one hand each player of your team gains extra gold, on the other hand you would hinder your enemy to get faster gold than you.

By killing the Dragon at the right moment your whole team gets a gold advantage early to upgrade your item kits faster than thee enemy can do. Try to take down the dragon before the enemy notice. This will give you another advantage: Only you and your allies know the respawn time.
Beware, good players would set sight wards to control the Dragon. So it might be difficult to do it unaware. So don't ever try to kill the Dragon alone, especially if enemies are not visible on the map for you! You definitely will be ganked and worst - the enemy steals the Dragon away. Tell your jungler to set a


Baron

Same as Dragon. But in my opinion not as important as Dragon. If your teamplay is good, you dont need the buff to win the teamfights. If you are bad, then even the Baron Buff cant save you. BUT: Controlling the Baron to hinder the Enemy team from getting the Baron killed is crucial to win a match. If your team is fast, you can try to disrupt their attempt and maybe you can even destroy the whole enemy team plus stealing the Buff to storm their base.


Team Fights
When the first tier towers of the enemies (or yours) have been fallen, the first team fights will start. Now your team should have set enough sight wards to see the enemy's movements. If it comes to a confrontation of your team and them, you should know your role:
- Assassin the Enemy Carries as fast as possible, before getting killed (such like
Ashe,
Miss Fortune,
Caitlyn,
Draven,
Ezreal,
Sivir,
Tristana,
Varus,
Vayne)
- Weaken the ones of the enemy team with the most dangerous ability, that's usually the CC ones (Stun, Slow Down, Weaken).
- As the Tank in your Team you can initialize the fight, by trying to throwback your target, so that your team can instantly finish it off.
- Give wise commands to your team!
- Survive till the end to exexute the Enemy Tank with your
Frenzy , when no one of your team can take him down.
Never forget - never ever fight solo after midgame, because the enemy does not! Even with the suggested tank item builds,





After reading this guide, you finally might acknowledge, who is the awesome Thunderlord of Freljord. This guide is directed to beginners, who needs guides to play better. Furthermore this guide features my own play style. It is very possible, that it is not suited for every


Summarized Features


Most important: Have fun with





Thank you very much for reading my guide at MobaFire. I hope you enjoyed it. I know that there are many things, what other

If you have any questions or advices or maybe even ideas for alternative super interesting item builds for



Credits to:
Jhoijhoi for her guides to help us to make good guides at MobaFire
All Guide.Writers for

My Wife for not killing me for putting so much time & energy into this work
My Family for supporting me (with foods. haha)
All the friends, who took a look and giving me advices

[27.12.2013] Release of Alpha-Version of this second guide of mine. Upcoming content-Updates will come by time..
[28.12.2013] Made the Looks more slender by using Spoilerboxes
[29.12.2013] Added alternate Start with

[01.01.2014] Wish you all a Happy New Year 2014!!! Updated Cheatsheet by adding "Order of Purchase" for the Core Itemset.
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