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Choose Champion Build:
-
Teamfight oriented build
-
mpen oriented build
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Essence Theft (PASSIVE)
Ahri Passive Ability
Introduction

Hey everybody! I'm Aquilegia, and this is my third guide on MOBAfire.




I think


Pros + True damage + Lots of AoE + Very mobile + Built-in spell vamp + Unique ![]() |
Cons - Relatively close-range - Weak ratios - Not very much CC - Initially mana hungry s p a c e s p a c e |





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First of all, a point is dipped into ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

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Here is where we dip into a little bit of defense to help out ![]() ![]() ![]() ![]() ![]() The 30 health from ![]() |

Other Options

Runes







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![]() These quints are the classic choice for AP carries. You get a bonus of 15 AP from these. This is best utilized early-game more than anything else. They help you out with harass as well as farming, since ![]() ![]() |
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![]() These are the optimal marks for ![]() |
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![]() Okay, so these seals are another classic decision. Your armor stat increases based on level, so these stay with you for the entire game. ![]() ![]() ![]() |
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![]() Again, these are another choice that almost all AP carries go with. Your scaling AP gives you almost 28 AP at level 18, which is quite a bit. You can always swap out these glyphs for others, though; ![]() |
Other Options





greater mark of hybrid penetration is something you should use if you're going for a more aggressive early-game where you autoattack a lot. This sort of playstyle is best against melee mids, but you'll probably be fine against ranged champs since you have a decent autoattack range, as well. This is also a great time to pick up








Initial Choices


















Other Options














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![]() ![]() ![]() ![]() This is one of my favorite passives. ![]() ![]() ![]() |
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![]() ![]() This skill is ![]() ![]() ![]() |
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![]() ![]() ![]() This skill pumps out a whole bunch of AoE and will give you 3 stacks of ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() ![]() ![]() This ability is another super unique thing that ![]() ![]() ![]() ![]() |
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Gaining Order
You should probably pick up

Take


Your third and final ability taken should be



Naturally,

Maxing Order
Your priority is first on maxing













Alternatively
You can go this route, which maxes








Combos
This is your basic harass for in lane. With this, you'll be dealing a decent amount of damage due to your true damage, plus your quick autoattacks with the reset from using your ability. Keep using this to pick up CS and deal damage to your enemy. It'll pass through minions so use this whenever you can, and when you have the mana to do so.
This combo allows for some damage when you don't want to use much mana. It has the same effect as using

This is your bread and butter combo. When your enemy steps out of position, bust this out. This is pretty much the most damage you can do without your ult. You should also keep in mind that you should move throughout using this combo.


~I'm going in for the kill~ combo. If you catch your enemy, and you're sure you can secure a kill, go all in with your burst. This will yield the most damage and is probably the most realistic of what you'll be able to pull off. Every time you think you can secure a kill, post-level 6, try to use this combination. You'll see great results from it. It's also fantastic for teamfights.
Ganking? Use this. It's practically the same thing as your lethal combo, but you should initiate with



Starting Items













Early Game
On your first b, you should begin picking up these items. Grab your







Alternatively
If you're going for a single-target assassin build, you should probably end up taking





Mid Game
After you purchase those first 3 items, you should upgrade your boots to







Alternatively
For a single-target build,



Late Game
We're nearing the end of your build. Upgrade






Alternatively
For a single-target burst build,





Magic Resist
Are you facing a team with a lot of AP and you're getting wrecked? No worries, these are all good options for









Armor








Other Options


















Laning
While you're laning as








However, make sure you realize that this doesn't mean to never try for kills in the mid lane. You should be on watch for how low their health is, and engage when you think you'll be able to pick up a kill. Just know that you probably won't be able to 100-0 a single target as well as you'd be able to 100-0 three different people. Engage when you're sure of a success, but stay back and at max range during every other time.
You should always be mindful of ganks.




Anyways, like I said, pre-level 6, you should focus on harassing and farming with


Another great thing about







To reiterate, your focus here should be farming and harassing, but not engaging (unless you're sure you have the upper hand). Push the tower relatively hard, since you have a lot of reliable escapes. You could even freeze the lane if you want to. But yeah, stay back, toss around


Warding
Warding! This is one of the more annoying parts of playing in the middle lane; you have two bushes to worry about. You'll probably be ganked fairly often since





Okay, so. The pink/salmon colored circles are great places to ward (closest to the middle lane, I mean). They are choke points where the enemy jungler will typically be passing through. If they're in your jungle, they'll be coming out of it one way, but they'll be coming out of the other way if they're just chilling in their own jungle. It's also classic to place sight wards in the bushes beside mid lane. You can place


Ganking
When you hit level 6, you instantly become an incredibly powerful ganker. You can stop focusing so much on pushing your tower and harassing your enemy, and you should start focusing on ganking bot lane while keeping your lane farmed (and making sure your enemy doesn't free farm, either). Bot is the best place for you to gank. It typically has an ADC and a support down there, which means multiple targets, which means maximum damage potential from you. Top lane is nice to visit if you can secure a kill, but you'll be doing the most work in the bottom lane because of how many people are there.
When you're ganking, the best way to go about it is to hide in the bush in the river. Ping to let your teammates know that you're about to go in (and it'd be nice for you to ping "on the way" when you're... on the way down). After that, run out a little, then










Post-level 6, you should keep your lane as pushed as you can and turn into a menace for the enemy ADC. Leech most of your kills from bot lane since that will be the easiest for you: multi-target executions rather than struggling to come on top of a single-target assassin. Make sure you don't fall behind in CS and that your tower is safe and sound. It might take some practice in knowing when you can safely leave your lane to gank, or knowing how to stay caught up with it after you leave. Roaming and practice is the best advice I can give you.

Here's a diagram I made for knowing when to gank! Since you still have to keep track of your lane, it's good to have an idea of the best time to leave your lane. Your best chance is when the enemy is pushed up to your tower. Otherwise, you should still be farming your own lane. If top has a lot of juicy opportunities, then go top. If bot is generally pushed up to the enemy tower and is doing well for themselves, don't go bot if you don't have to. If bot is generally pushed up to the enemy tower and isn't doing all that well, be a good teammate and help them out (or tell them to stop pushing so hard). You can towerdive safely because of all of your dashes and escapes, so don't worry all that much about it. But don't let the tower focus you. You are squishy, and you will die.

Teamfighting


Pay attention if you think a teamfight is about to happen. A well-aimed, well-timed

Once you see that your team follows up on the engage, use








Make sure you autoattack between all these if you're a




Anyways, to wrap this up: while teamfighting, your goal is to spread as much AoE as you possibly can around the enemy team. Stay just in range of your abilities to stay safe, and you'll be naturally regenerated by


Tips & Tricks
Okay, this is just gonna be a cute and small and quick little section to highlight key points in playing

- Have a lot of mana but not so much health? Take advantage of
Essence Theft.
- Autoattack your enemy while you're waiting on creeps :)
- Make sure the true damage from
Orb of Deception hits!
- Try to stay at max range for all of your abilities to stay safe
- Don't stress about rushing AP! You have bad ratios and true damage anyways
- Each bolt of
Fox-Fire procs as a single-target spell
- Use
Charm to check bushes!
Spirit Rush can move through terrain, but make sure you're RIGHT against the border
- Punish anyone and everyone who falls out of position
- GANK AFTER LEVEL 6
- Always do as much AoE damage as you can

Green = Easy |
Yellow = Moderate
|
Red = Difficult
|

Fighting ![]() ![]() ![]() ![]() ![]() |

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The amount of MR ![]() ![]() |

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I don't think ![]() ![]() ![]() ![]() |

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Okay, so basically, ![]() ![]() ![]() ![]() |

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You outrange ![]() ![]() ![]() |

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You and ![]() ![]() ![]() ![]() ![]() ![]() |

Fighting ![]() ![]() ![]() ![]() ![]() ![]() |

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You're going to outrange him, but he's going to have a dumb amount of sustain, health, and AP. Your chances of getting him from 100-0 aren't very likely, but he might not be able to do that to you, either. Stay back and harass him as much as possible while farming. Use ![]() ![]() ![]() |

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Thanks so much for reading my



I especially want to thank LiLStormcloaK for letting me use his Matchups layout!
06/13/13 -


06/14/13 - Added a screencap!
07/07/13 - Removed Pros & Cons brackets and Rune Page image.
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