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Choose Champion Build:
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Jayce Main Build
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Jayce Alternative
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Jayce Against Heavy AD
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Jayce Against Heavy AP
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Full Bruiser Jayce
Spells:
Flash
Ignite
Items
Ability Order
Introduction to The Defender of Tomorrow Guide

Hello and good day to all and welcome to my complete Jayce guide. This really took me awhile to do approximately 1 day and bit. Reason being is because I had to practice on how to make guides look better and so here it is! I am really excited to bring it to you . So far my most worked on build in mobafire! I promise on only giving you guys guides to champions that I play often. By that I mean at least about 50 minimum games for each champ before I make a guide. Although I still prefer posting my favorites.
This would be my 8th build in mobafire and i will be featuring







Anyways moving on to the guide, this is actually the most worked on guide I've done among all of them. What I mean by that is that out of all the 8 guides, this is the longest I took to do and I wanted to make sure it's helpful for you guys :D. The guide i will be showing you right now would be the most success i have with when I play


Without a doubt, he's one of my favorite solo tops and possibly one of the strongest.Although he still gets countered at lane at times, whenever he gets on a killing spree he is very deadly! He is definitely one of those champs you wouldn't want to feed considering his ridiculous amount of damage and mobility. Due to the Season 5 changes this is my build for

*Please take a good look at the "Your Enemies For Life" Chapter because this is where it shows every single top lane champ you can possibly be against, how you counter them, who counters them and my personal thoughts about them in detail. Something unique I am sure no one has done this before - 12/13/12. It took me approximately about 8 hours to do this chapter so yes, quite a lot of effort =). I'll be adding and changing these, especially because new champs come out every 3-4 weeks. Please don't take this , and use it for your own purposes and then put it in your guides. Be original!
A story about uniqueness and this build: (I share my own personal opinions without a lie)
> What makes this build special for me is because quite frankly, mainly on how it looks and the whole guide itself. Why? Because each and everyone one of us has their own perspective on things regardless, not everyone agrees on what you tell them. So I put my all into this, and this is personally how I go. I thought that this might be a decent guide, but if you found this good then great =)
> Not every single one of us is Michael Jordan. Not every single one of us is the person you admire. But you should do understand the meaning of "unique". Each and everyone of us is special in their own ways, so whatever negative and pessimistic comments people tell you, just set that aside. Look at the brighter side. This is truly what makes us happy. Being negative doesn't solve anything and this was a lesson I learned in life. I was a negative person and I've overcome that now and just moved on. Enjoy life because yes (YOLO) but regardless there's always a purpose on why you're here and why things happen that way.
> Why are we here? What is the meaning of life? You're given to it and you have to live it. We all do not know how the world started, of course we have our own religions. I believe in God, and I do believe he created this whole world for us. Some think, the Big Bang Theory - using Science as an explanation to the creation of life. So here we are people, living in this wonderful world. Just don't forget to treat each other fairly and equally.
NEWEST CHAMP (VI) - UPDATED 24/12/12
--AND THE OTHER TOP CHAMPS TO COME THAT ARE GOING TO BE RELEASED BY RIOT LATER

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![]() The Defender Of Tomorrow
Ranged, Melee Fighter
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> He doesn't rely on basic attacks to deal damage
>


> Almost uncatchable
> Has a knock back, a slow and an overall free movement speed bonus for you and your teammates.
> Surprisingly can counter some really tough top match ups like

> Early ,Mid or late game he deals tons of damage
> Speed Racer

"Trust me: if we're smart, Piltover can stand strong against any threat. Hey, I'm living proof."
-Jayce
Armed with wit, charm, and his signature transforming hammer, Jayce lives to protect his native Piltover. Long before his nation called him a hero, however, he was a promising young inventor. When Piltover commissioned him to study a rare arcane crystal, Jayce discovered it could be used as a vast energy source. Eager to make a name for himself, he began developing a device to harness its power. Word of the crystal's potential reached beyond the borders of Piltover. Viktor, the machine-augmented scientist from Zaun, brought Jayce an offer – together, they could use the crystal to advance his "glorious evolution," a vision of humanity fused with technology. Jayce refused, but the Zaunite had no intention of leaving empty handed. He effortlessly blasted Jayce aside and seized the crystal, incinerating the lab's meager security force as he left for Zaun. Jayce implored the Piltover government to respond, but the officials refused to support an act of aggression. He decided to act alone, realizing that if no one struck back, Piltover would never be safe.
Jayce returned to the lab to prepare for his attack. After intense research, development, and hands-on testing, he emerged with his crowning achievement –the Mercury Hammer. Weapon in hand, Jayce marched to Zaun and began his one-man assault. Viktor's acolytes rushed to stop him, but Jayce smashed them aside, fighting his way into the heart of the lab. Inside, Jayce saw the horrifying brilliance of Viktor's creations, all powered by the energy of the arcane crystal. He realized that his only option was to destroy the power source, but Viktor stood in his way. Though their clash left both scientists heavily wounded, Jayce managed a desperate strike at the crystal. He shattered it and escaped as Viktor's machines erupted in flames. When he returned home, exhausted but victorious, the citizens of Piltover hailed Jayce as a hero. He reveled in the adoration, but knew that his actions had drawn the attention of dangerous enemies. Now devoted to the defense of his people, Jayce is Piltover's best hope for a bright future.

Runes













21-9-0 masteries taking 21 in offense and 9 in defense section. They're simply typical AD bruiser type masteries, but you can also go 9-21-0. Personally, I only like to go 9-21-0 if I want to more of an offtank bruiser, however if you're more of just a bruiser, stick with 21-9-0 because they're the best option to go with.

Note: These are Jayce's Abilities, Simply drag your mouse to the photos below for the description of each ability
Start off

Level 1: Always start with


Level 2: Get one of the above, depending on which you unlocked first.
Level 3: Always get

Personally, the reason why Q or E is best taken first is because it's



W should be maxed last because it is not the most useful ability for Jayce to max first. I only like to use Hyper Charge when I am taking down a turret. Also, his


Overall, it's best if you alternate your points on Q and E. These can also depend on situations, if you're against a tanky top champion like



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It's best having at least one ![]() ![]() |
Now you would want to rush this item for ![]() |



Take note: The 5 items below each chapter are not going to be your final build either, along with the boots of your choice. These are just examples of beneficial and optional items for


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Very easily said to be the most used Summoner Spell. ![]() |
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Again very famous spell and probably one of the most useful again. Although they nerfed this item extra CD, it's still useful as ever. Personally i love this especially when you're in 1 v 1 situations against the top laner. Whether if it's escaping or chasing, ![]() |
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This is probably the other spell that I use the most with ![]() ![]() ![]() ![]() ![]() |

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These boots give you 25 armor and a unique passive that reduces incoming basic attacks from champions. These are great especially for AD heavy teams and bruisers. These are the best to go with if you're in this situation. You'll find this useful especially if you're against an AD bruiser like ![]() |
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These boots grant you 20% attack speed, slight nerfed from last Season. However this is pretty straight forward, not my favorite boots for ![]() |

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This item was slightly nerfed, as it used to give you a larger amount of armor and MR. However, it's unique passive was changed to 30% of your max health and mana. What I love about this item is simple baits just for like ![]() ![]() ![]() |

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This is probably the item that I will most likely substitute because it gives you MR and attack speed. Your MR also increases for every basic attack you do by 5 for 5 seconds and stacks 4 times. This is a big boost, and also add the extra 42 bonus magic damage for your basic attacks. Really great for AP tanks like ![]() |
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This is actually not a bad item at all, because this gives you the 3rd most MR in the game, ![]() ![]() ![]() ![]() ![]() |

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This is actually not a bad item at all, because it gives you a big amount of attack speed, CDR, AD and also a tenacity unique passive exactly the same as ![]() ![]() |
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This item is extremely viable for ![]() ![]() |
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Why is this good? Because of the amount of mana it gives you. And not only that, it gives you quite a big amount of AD also depending on your max mana. This is good for ![]() ![]() ![]() |
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The main thing I would want to say to you is this item works best with ![]() ![]() ![]() |





Laning phase and Understand items on the lane you are in is possibly one of the most important skills you would want to know about along with map awareness and overall the decisions you make. What's really important when going





Now let's get to the laning phase and understanding the items you purchase early game. These are the very common early game items for Jayce, and i'll explain in detail the reasoning on why they're useful and also their disadvantages.
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Again, the best along to go with ![]() |
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The 3rd item you must always buy for ![]() ![]() ![]() |
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This item is a great laning phase item that provides Magic Resist. It will really come handy in situations where there's an ![]() ![]() ![]() ![]() |

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Difficulty : Hard
Possibility of successful gank : Medium
Counter Mechanics : Stealth Detection and Magic Resist
Detail :
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Difficulty : Hard
Possibility of successful gank : Medium Counters : ![]() ![]() ![]() ![]() ![]() Counter Mechanics : % Life Based Damage and Magic Resist Detail : ![]() ![]() ![]() |
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Difficulty : Easy
Possibility of successful gank : High Counters: ![]() ![]() ![]() Counter Mechanics: High mobility, Ranged Crowd Control, Armor Detail : ![]() ![]() ![]() |
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Difficulty : Medium
Possibility of successful gank : Low Counters: ![]() ![]() ![]() ![]() ![]() Counter Mechanics : Ignite, Healing Reduction , % Life Based damage Detail : Dr.Mundo is a not an easy match up and not a hard match up either. Personally, he is very difficult to kill because of his tankiness however, you can try and kill him before Level 6 because it's his ultimate that keeps him alive. However, I just like to farm and constantly harass him using ![]() |
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Difficulty : Medium
Possibility of successful gank : Medium Counters: ![]() ![]() ![]() Counter Mechanics : Burst Damage, Magic Resist , Spell Shield Detail : ![]() |
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Difficulty : Medium-Hard
Possibility of successful gank : Medium Counters: ![]() ![]() ![]() ![]() Counter Mechanics: Armor, Slows, Blinds, Taunts , Dodge Detail : ![]() |
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Difficulty : Medium
Possibility of successful gank : Medium Counters: ![]() ![]() ![]() ![]() Counter Mechanics: Snares, Magic Resist Detail : ![]() ![]() ![]() |
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Difficulty : Easy
Possibility of successful gank : Easy Counters: ![]() ![]() ![]() ![]() ![]() Counter Mechanics: Armor, Dodge, Spell Shields Detail : ![]() ![]() ![]() |
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Difficulty : Easy
Possibility of successful gank : Medium Counters: ![]() ![]() ![]() ![]() Counter Mechanics: True Damage, Armor, % Life Based Damage Detail : ![]() ![]() |
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Difficulty : Hard
Possibility of successful gank : Medium Counters: ![]() ![]() ![]() ![]() Counter Mechanics : Armor, High Health Targets, Healing Reduction Detail : ![]() |
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Difficulty : Medium
Possibility of successful gank : Medium Counters: ![]() ![]() ![]() Counter Mechanics : Armor, Wall Jumps Detail : IJarvan IV is a very strong solo top because he has the ability to last hit well and he has 3 CC which is a lot. He uses martical cadence for last hitting minions. He will do the E > Q > R combo on you especially if he wants to initiate a fight on you. This is really strong combo, as it knocks you up and gets you stuck in an arena for 3.5 seconds. However, you can also fight him but the outcome is usually in question. |
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Difficulty : Easy-Medium
Possibility of successful gank : Medium Counters: ![]() ![]() ![]() Counter Mechanics : CC, Armor and Magic Resist Detail : ![]() ![]() ![]() ![]() ![]() |
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Difficulty : Medium
Possibility of successful gank : Low
Counters: ![]() ![]() ![]() Counter Mechanics: Stuns, Slows, Dodge Abilities Detail : If your against a mirror of yourself then you should definitely know what his abilities are too! Which means if he opens an ![]() ![]() |
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Difficulty : Easy
Possibility of successful gank : Medium
Counters : ![]() ![]() ![]() Counter Mechanics: Dodge, Hard CC, Magic Resist, Silence Detail : ![]() ![]() ![]() ![]() |
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Difficulty : Medium
Possibility of successful gank : Low-Medium
Counters: ![]() ![]() ![]() Counter Mechanics: Hard CC, Armor, Defensive skills Detail : ![]() |
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Difficulty : Medium
Possibility of successful gank : Low-Medium
Counters: Rumble , ![]() ![]() ![]() Counter Mechanics : Ability Power, HP% damage , Magic Resist Detail : ![]() ![]() ![]() |
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Difficulty : Medium
Possibility of successful gank : Medium
Counters: ![]() ![]() ![]() ![]() Counter Mechanics: Kiting, Cleanse , Magic Resist, Harass, Hard CC Detail : ![]() ![]() ![]() |
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Difficulty : Medium
Possibility of successful gank : Medium
Counters: ![]() ![]() ![]() Counter Mechanics: Armor, Deny Farm Early Game Detail : ![]() |
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Difficulty : Easy
Possibility of successful gank : Medium
Counters: ![]() ![]() ![]() ![]() ![]() Counter Mechanics: Cleanse, Magic Resist, Interrupts Detail : ![]() ![]() ![]() |
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Difficulty : Easy
Possibility of successful gank : Medium
Counters: ![]() ![]() ![]() Counter Mechanics: Armor, Attack Speed Reduction , High Health Targets Detail : ![]() ![]() ![]() ![]() |
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![]() ![]() ![]() Zeke's Herald ![]() |
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Difficulty : Hard
Possibility of successful gank : Medium
Counters: ![]() ![]() ![]() Counter Mechanics: Taunts, Armor, Hard CC Detail : ![]() ![]() |
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Difficulty : Easy-Medium
Possibility of successful gank : Low
Counters: ![]() ![]() ![]() Counter Mechanics: Ranged, Armor Detail : ![]() |
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Difficulty : Hard
Possibility of successful gank : Low-Medium
Counters: ![]() ![]() ![]() ![]() Counter Mechanics: Armor, Healing Reduction , Stay Away From Bush Detail : ![]() ![]() ![]() |
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Difficulty : Easy
Possibility of successful gank :Medium
Counters: ![]() ![]() ![]() Counter Mechanics: Armor, Mobile champs with CC Detail : ![]() |
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Difficulty : Easy
Possibility of successful gank :Medium
Counters: ![]() ![]() ![]() Counter Mechanics: Hard CC, Magic Resist Detail : ![]() |
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Difficulty : Easy
Possibility of successful gank :Medium
Counters: ![]() ![]() ![]() ![]() Counter Mechanics: Hard CC , Magic Resist Detail : ![]() ![]() ![]() |
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Difficulty : Easy
Possibility of successful gank :Low
Counters: ![]() ![]() ![]() Counter Mechanics: Slow, Magic Resist Detail : ![]() ![]() ![]() ![]() ![]() ![]() |
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mercy![]() ![]() cutthroat ![]() |
Difficulty :Medium
Possibility of successful gank :Low
Counters: ![]() ![]() ![]() ![]() Counter Mechanics : Stealth Detection, CC, Armor, Harass Early Game Detail : ![]() |
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Camouflage![]() ![]() ![]() ![]() |
Difficulty :Medium
Possibility of successful gank :Medium
Counters: ![]() ![]() ![]() Counter Mechanics : Stealth Detection, Magic Resist, Armor, Gap-closers Detail : ![]() ![]() ![]() ![]() |
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Difficulty :Easy
Possibility of successful gank :Medium
Counters: ![]() ![]() ![]() ![]() ![]() Counter Mechanics: Knock backs, armor, mobile champions with CC Detail : ![]() ![]() |
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Difficulty :Medium-Hard
Possibility of successful gank :Medium
Counters: ![]() ![]() ![]() ![]() Counter Mechanics: Magic Resist, Burst Damage, Healing Reduction Detail : ![]() ![]() ![]() |
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Difficulty :Easy
Possibility of successful gank :Medium
Counters: ![]() ![]() ![]() ![]() Counter Mechanics: Ignite, Healing Reduction Detail : ![]() ![]() ![]() |
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Difficulty : Hard
Possibility of successful gank :Medium
Counters: lee sin , ![]() ![]() ![]() Counter Mechanics: Range, CC , Armor Detail : ![]() ![]() ![]() |
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Difficulty : Hard
Possibility of successful gank :Medium
Counters: ![]() ![]() ![]() Counter Mechanics: Armor, Attack Speed Reduction, Taunts, Blinds, Dodge Detail : ![]() ![]() ![]() ![]() |
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Difficulty : Hard
Possibility of successful gank :Medium
Counters: ![]() ![]() ![]() ![]() Counter Mechanics: High sustain, Armor, Gap-closer bruisers Detail : ![]() |
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First of all, I would like to thank all of you for reading through my guide. If you found something that you would want to ask me, don't hesitate to comment below. It's nice to have this build finished because this is the first proper one that i've done and spent a long time doing.
The builds above are based on what I have the most success with and I've gone through the things that can help you out in game through my experience in playing

I would be glad if you can give this build positive ratings and comments. I'll gladly reply to the comment sections below if you do in fact have any questions. Again do not rely on looking at builds and masteries alone!
Here below is my "proof" video. This is me doing a live commentary and showing some of my best scores as well as my ranked stats for Season 2 and 3. I thought this would be a better idea instead of uploading scores of my photos one by one, and you guys can hear my ****py voice =(. Although I am well-aware the voice sounds a tad low, it's my first time using camtasia :D. More to come though. Please watch it on youtube, it's most likely to have a higher and better quality there. The timer is here below if you wanted to see my main champ's stats for Season 2 and Season 3. I figured some of you would only want to see my main champ stats so here you go.
Love Nutella , Sweets or want to try out something new? Then give this a try ! Something sweet to add to your life.
Here's the timer:
Season 2 - 56/67 (45.5%)






Season 3 - Currently 33/46 (41.8%)






1K views - 24/12/12
5K views - 29/12/12
10K views - 1/1/12
20K views -

You can find their work here:
http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
http://www.mobafire.com/league-of-legends/build/how-to-use-columns-194730
http://www.mobafire.com/league-of-legends/build/support-janna-jus-a-harmless-breeze-284297
http://www.mobafire.com/league-of-legends/build/tinystars-signature-boutique-lt-3-resources-and-more-248498
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